Gaming news site Rock Paper Shotgun recently posted their impressions of Kaos Studio's Homefront E3 demonstration. It provides a solid and informative rundown of the presentation while giving insight into some of the core gameplay players will experience.
Here's a brief excerpt:
New York based Kaos Studios tell us they’ve been researching what prototypes the US army are currently working on, to get an idea of the sort of tech that will be employed in wars twenty years down the line. And as is already beginning to be the case, it seems remotely operated and AI-driven drones are the future of blowing shit up. This notion forms the core of Homefront’s take on the FPS, giving you not only human buddies, but others in the form of attack drones, bots, and the Goliath tank-car beast.
Like a heavily armed giant metal puppy, the Goliath follows your instructions with abandon. Those instructions tend to be: go blow that up. Then with boundless enthusiasm it drives over whatever is in its way, and unleashes a volley of rockets into the prescribed target. It looks an awful lot of fun.
To check out the article in full please go here: RPS At E3: Homefront
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