Robin Arnott
NYC
Creative audio designer and engineer
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Summary
Robin's career as a sound editor began in 2004 with the Tony Hawkins award for his design of A Poodle Called Alfonzo. He has since collaborated on countless film productions as a Foley artist, sound editor and re-recording mixer. He looks forward to contributing his sonic storytelling background to the growing New York games industry.
In the evenings, Robin secretly pursues clowning, dark chocolate, and science fiction paperbacks.
Experience
Profile
- Creative sound editor and recordist with extensive experience using Pro Tools.
- Broad sound design education, including audio installation, foley, production mixing, rerecording mixing, and video game application.
- Enthusiastic, hard working and reliable team player with a thirst for learning and collaboration.
- Experienced working professionally to a deadline.
Experience
Silver Sound Internship, 2008
- Performed dialog editing and script revision for action narrative podcast “The Laviathan Chronicles”
- Interfaced directly with clients in spotting and mixing sessions.
- Learned to work in a variety of DAEs for recording, editing and mixing.
NYU Sound Engineer, 2006-2008
- Engineered the rerecording mix of student films using Pro Tools on a Pro Control surface.
- Engineered foley and ADR recording for student films using Pro Tools.
Selected Projects
“Deep Sea” game prototype, November 2008
- Immersive, sound-driven video game created with Virtools.
Glow of the Warm Aquarium, November 2008 - Supervising Sound Editor
- Abstract science fiction tragedy, mini-feature.
- www.redsummers.com
Noble Savage, November 2008 - Supervising Sound Editor
- Collaboratively devised soundscape from MOS production.
COAL, September 2008 - Production Recordist, Supervising Sound Editor, Rerecording Mixer
- Professional character-driven short film.
- Clip available at www.robinarnott.com
Dead Weight, Summer 2008 - Sound Editor, Denoiser, Rerecording Mixer
- Amharic/English language feature film presenting multitudinous production sound challenges.
Chicken Cowboy, Spring 2008 - Sound Editor, Rerecording Mixer
- Action heavy animation western by Stephen Neary.
- Clip available at www.robinarnott.com
In Midair, 2007 - Director, Sound Designer
- Short science fiction film using puppetry, live action and animation.
- Clip available at www.robinarnott.com
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