Lucas Ciarlante
Burlington, NJ
Freelance Audio Composer/Designer
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Summary
When it comes to creating music, I make it a practice to be well rounded in instrumentation depending on what music a game would need. (For example, songs can range from a desert ambush to a medieval fantasy waltz to a techno battle theme and so on). In order to maintain a main focus though, the two musical styles I'm currently focused on is more on the electronic style and Rock style with different hints of a fantasy element involved.
I am gamer with many different philosophies. Games are a part of me and my life, and thus it is a study as well as a leisure, art in everything has many different and beautiful qualities and is waiting to be discovered. I wish to be apart of that fluently and more permanently....that is my path. To make music that relates to an art so one can see and hear an art, a being, an emotion come to life. I feel that these lead to the true essence of art and in videogames. I won’t give up!
The big ones from childhood to now was almost anything 2d (specially platformers), RPGs, Fighting, and most action/adventure games.
Experience
For More Infomation, check out the Linkedin Website located below.
Lucas is currently using the Native Instrument Komplete 4 package full of instrumental plugins, an MBOX 2 with Protools software, Reason software, and a CME midi keyboard with use of both Mac and PC.
Lucas was taught keyboard lessons from Debbie Shoen-Lunger from 1989-1999 using an organ and keyboard, Brad Todd from 1999-2002 with electronic keyboard, and Donna Frush from 2002-2004 with Piano.
After 4 years at Mercy College and a Bachelor of Science Degree for Music Technology, Lucas sets his sights for a career in the Videogame Industry.
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