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		<title>Latest News from nycgameindustry.com</title>
		<link>http://www.nycgameindustry.com/news/</link>
		

		
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			<title>NYC-Based Developers "2D Engine" Release Game On Steam</title>
			<link>http://www.nycgameindustry.com/nyc-based-developers-2d-engine-release-game-on-steam/</link>
			<description>&lt;p&gt;Local game engine developers &amp;quot;2D Engine&amp;quot; have released their game &amp;quot;Chains&amp;quot; on Valve Software's Steam content-delivery system.&amp;nbsp; The game is built upon their home-grown, fully Lua-scriptable 2D game engine called &amp;quot;AGen&amp;quot;.&lt;/p&gt;</description>
			<pubDate>Sun, 05 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-based-developers-2d-engine-release-game-on-steam/</guid>
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			<title>Nintendo World Store Scribblenauts Launch</title>
			<link>http://www.nycgameindustry.com/nintendo-world-store-scribblenauts-launch/</link>
			<description>&lt;p&gt;Got plans this weekend? If not, you might want to consider heading down to the Nintendo World Store to celebrate the launch of the already-critically-acclaimed DS game Scribblenauts.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 11 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nintendo-world-store-scribblenauts-launch/</guid>
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			<title>Video Games Live in NJ</title>
			<link>http://www.nycgameindustry.com/video-games-live-in-nj/</link>
			<description>&lt;p&gt;Video Games Live - a captivating world-wide concert featuring orchestral music from some of today's most talented contemporary composers for visual media is going to be performing right across the Hudson!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Details after the jump...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 01 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/video-games-live-in-nj/</guid>
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			<title>NYU Game Center Speaker: Noah Wardrip-Fruin</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-speaker-noah-wardrip-fruin/</link>
			<description>&lt;p&gt;Noah Wardrip-Fruin, a prominent game scholar with a particular interest in the intersection of fiction and play, will be speaking&amp;nbsp;at the&amp;nbsp;&lt;a href=&quot;http://www.nycgameindustry.com/nyu-game-center/&quot; class=&quot;null&quot;&gt;NYU Game Center&lt;/a&gt;&amp;nbsp;on September 17th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 10 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-speaker-noah-wardrip-fruin/</guid>
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			<title>NY Gaming March 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-march-2009-meetup/</link>
			<description>&lt;p&gt;Looks like there is a new Meetup group in town. Heard&amp;nbsp;about&amp;nbsp;this one a little late, it's happening tomorrow. A few people look to be attending. Info after the jump.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 11 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-march-2009-meetup/</guid>
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			<title>The "Quest To Learn" Starts Next Month</title>
			<link>http://www.nycgameindustry.com/the-quest-to-learn-starts-next-month/</link>
			<description>&lt;p&gt;The &lt;a href=&quot;http://www.nycgameindustry.com/quest-to-learn/&quot; class=&quot;null&quot;&gt;Quest to Learn school&lt;/a&gt; launches next month and will be the first school in the U.S. to feature a public school curriculum revolving entirely around game-inspired learning.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 17 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/the-quest-to-learn-starts-next-month/</guid>
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			<title>Nicholas Kristof Gives Keynote at Games for Change Festival</title>
			<link>http://www.nycgameindustry.com/nicholas-kristof-gives-keynote-at-games-for-change-festival/</link>
			<description>&lt;p&gt;New York Times Columnist and Pulitzer Prize winning author Nicholas D. Kristof kicked off day two of the Games For Change festival in New York with an insightful keynote discussing the unique power of social impact games.&lt;/p&gt;</description>
			<pubDate>Thu, 28 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nicholas-kristof-gives-keynote-at-games-for-change-festival/</guid>
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			<title>Game On: The Video Game and Music Revolution</title>
			<link>http://www.nycgameindustry.com/game-on-the-video-game-and-music-revolution/</link>
			<description>&lt;span class=&quot;Apple-style-span&quot;&gt;Meet the world's best video game musicians, composers, and industry leaders at this special multimedia panel discussion and demo exploring the phenomenon of video game music.&lt;/span&gt;</description>
			<pubDate>Tue, 22 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-on-the-video-game-and-music-revolution/</guid>
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			<title>NY Games Conference 2008</title>
			<link>http://www.nycgameindustry.com/ny-games-conference-200/</link>
			<description>&lt;p&gt;A few months back Digital Media Wire hosted the first ever NY Games Conference at the Museum of Jewish Heritage in Manhattan. For those that were unable to attend the show (including nycgameindustry.com which was still under construction), Drew Sikora over at GameDev.net has a lengthy write up that provides a nicely detailed rundown of the proceedings. &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;a href=&quot;http://www.gamedev.net/reference/business/features/nygc08/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Click here to check it out&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 01 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-games-conference-200/</guid>
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			<title>EA Presents At Advertising Week</title>
			<link>http://www.nycgameindustry.com/ea-presents-at-advertising-week/</link>
			<description>&lt;p&gt;Electronic Arts gave a presentation on the advantages of advertising within video games as part of the Advertising Week industry conference. Titled &amp;quot;EA: It's Your Move. Get in the Game,&amp;quot; company executives joined former New York Giant and current Today Show correspondent Tiki Barber at the Times Center to excite advertising executives about how effective games are in engaging consumers with brands.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 25 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ea-presents-at-advertising-week/</guid>
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			<title>Take-Two Releases Q1 2009 Financial Results</title>
			<link>http://www.nycgameindustry.com/take-two-releases-q1-2009-financial-results/</link>
			<description>&lt;p&gt;New York based &lt;a href=&quot;http://www.nycgameindustry.com/take-two-interactive/&quot; class=&quot;null&quot;&gt;Take-Two Interactive&lt;/a&gt; announced today&amp;nbsp;its financial results for Q1 2009, ending January 31. The company's Q1 net revenue was up a modest $16.4M over Q1 2008's $240.4M.&amp;nbsp;Its net loss for the quarter was $50.4 million.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 10 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/take-two-releases-q1-2009-financial-results/</guid>
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			<title>Blip Festival 2009</title>
			<link>http://www.nycgameindustry.com/blip-festival-200/</link>
			<description>&lt;p&gt;The world's premier Chiptunes related festival returns to New York for it's fourth year! The four-day event promises to showcase tons of musicians and visual artists representing the best in low-res cutting edge.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 23 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blip-festival-200/</guid>
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			<title>CampFu Surpasses 100,000 Players Worldwide</title>
			<link>http://www.nycgameindustry.com/campfu-surpasses-100-000-players-worldwide/</link>
			<description>&lt;p&gt;Rebel Monkey, a Manhattan-based entertainment company best known for CampFu, a browser-based Casual MMO community, announced that the site has reached in excess of 100,000 registered players since its late February 2009 launch, demonstrating swift growth and market traction. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 30 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/campfu-surpasses-100-000-players-worldwide/</guid>
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			<title>Update: Event RSS Feed</title>
			<link>http://www.nycgameindustry.com/update-event-rss-feed/</link>
			<description>&lt;p&gt;Just a quick update to let everyone know that we now have an RSS feed specifically for events. You can find and subscribe to it at the bottom of the home page.&lt;/p&gt;</description>
			<pubDate>Thu, 10 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-event-rss-feed/</guid>
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			<title>NY Comic Con 2009</title>
			<link>http://www.nycgameindustry.com/ny-comic-con-200/</link>
			<description>&lt;p&gt;New York Comic Con is the East Coast's biggest and most exciting popular culture convention. The show floor plays host to the latest and greatest in comics, graphic novels, anime, manga, video games, toys, movies, and television.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-comic-con-200/</guid>
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			<title>Advertising Week 2009</title>
			<link>http://www.nycgameindustry.com/advertising-week-2009/</link>
			<description>&lt;p&gt;Advertising Week is North America's premier gathering of cutting edge communications leaders. The week is a hybrid of thought leadership and special event programming; uniting clients, creatives, media and inspiring figures.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 25 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/advertising-week-2009/</guid>
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			<title>Dreamcast: It's Still Thinking</title>
			<link>http://www.nycgameindustry.com/dreamcast-its-still-thinking/</link>
			<description>&lt;p&gt;Ten years ago today, arguably the greatest console ever manufactured was released to the North American public. The Dreamcast was a pioneer in many respects and ultimately paved the way for many of the features we now take for granted.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 09 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/dreamcast-its-still-thinking/</guid>
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			<title>Cluster Fun</title>
			<link>http://www.nycgameindustry.com/cluster-fun/</link>
			<description>&lt;p&gt;Here's a great article from Jason Della Rocca that talks about the phenomenon of game industry clusters. The article sheds some light on the subject of clustering, and how governments, game developers and universities can use it to their advantage.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 11 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/cluster-fun/</guid>
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			<title>Area/Code Featured On Science Channel</title>
			<link>http://www.nycgameindustry.com/area-code-featured-on-science-channel/</link>
			<description>&lt;p&gt;Local developer &lt;a href=&quot;http://www.nycgameindustry.com/area-code/&quot; class=&quot;null&quot;&gt;Area/Code&lt;/a&gt; was recently featured on the Science Channel's popular new series PopSci's &amp;quot;Future of&amp;quot; which tackles fascinating topics such as Superhumans, Adventure, and appropriately enough, Play.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 18 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/area-code-featured-on-science-channel/</guid>
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			<title>2K Play To Publish Two New Exclusive Titles</title>
			<link>http://www.nycgameindustry.com/2k-play-to-publish-two-new-exclusive-titles/</link>
			<description>&lt;p&gt;2009 Penny Arcade Expo attendees will be the first to experience 2K Play's entertaining and beautiful offerings - The Misadventures of P.B. Winterbottom and Axel &amp;amp; Pixel. &amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Come on in and check it out! &lt;/p&gt;</description>
			<pubDate>Wed, 26 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/2k-play-to-publish-two-new-exclusive-titles/</guid>
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			<title>Columbia Professor Argues for Alternative Format Theses</title>
			<link>http://www.nycgameindustry.com/columbia-professor-argues-for-alternative-format-theses/</link>
			<description>&lt;p&gt;In a recent op-ed for the New York Times, Mark C. Taylor, the chairman of the religion department at Columbia, calls for a change in university practices.&amp;nbsp; One way, he argues, would be to accept disserations in alternative formats, such as video games...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 29 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/columbia-professor-argues-for-alternative-format-theses/</guid>
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			<title>Free Burgers For Playtesters</title>
			<link>http://www.nycgameindustry.com/free-burgers-for-playtesters/</link>
			<description>&lt;p&gt;Sometimes the best way to a gamers&amp;rsquo; heart (or their opinion) is through&amp;nbsp;their stomach... at least that's what &lt;a href=&quot;http://www.nycgameindustry.com/arkadium/&quot; class=&quot;null&quot;&gt;Arkadium&lt;/a&gt; is trying to prove with the company's latest promotion.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 14 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/free-burgers-for-playtesters/</guid>
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			<title>Muse Launches $10,000 Indie Game Challenge</title>
			<link>http://www.nycgameindustry.com/muse-launches-10k-indie-game-challenge/</link>
			<description>&lt;p&gt;Is this the summer for indie competitions or what? &lt;a href=&quot;http://www.nycgameindustry.com/muse-games/&quot; class=&quot;null&quot;&gt;Muse Games&lt;/a&gt; have just announced their own game&amp;nbsp;creation challenge in the form of &amp;ldquo;Immunity&amp;rdquo;, a $10,000 Unity 3D-based indie game&amp;nbsp;development contest.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 25 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-launches-10k-indie-game-challenge/</guid>
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			<title>Kognito Creates At-Risk</title>
			<link>http://www.nycgameindustry.com/kognito-creates-at-risk/</link>
			<description>&lt;p&gt;Kognito, in partnership with the Mental Health Association of New York, created a social game called At-Risk which trains faculty and staff on how to identify, talk to, and refer students experiencing mental distress. In the game you identify students and engage in virtual conversations with them to decide whether or not to make a referral to the university counseling center.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kognito-creates-at-risk/</guid>
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			<title>Agora Games Acquired By MLG</title>
			<link>http://www.nycgameindustry.com/agora-games-acquired-by-mlg/</link>
			<description>&lt;p&gt;NYC-based &lt;a href=&quot;http://www.nycgameindustry.com/major-league-gaming/&quot; class=&quot;null&quot;&gt;Major League Gaming&lt;/a&gt; today announced that it has acquired Troy, NY-based &lt;a href=&quot;http://www.nycgameindustry.com/agora-games/&quot; class=&quot;null&quot;&gt;Agora Games&lt;/a&gt;. Known for both its technical expertise and elegant product development, Agora has built some of the leading video game community applications in the industry.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 18 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/agora-games-acquired-by-mlg/</guid>
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			<title>NYCGI Facebook Group Announcement</title>
			<link>http://www.nycgameindustry.com/nycgi-facebook-group-announcement/</link>
			<description>&lt;p&gt;Just a quick&amp;nbsp;update to let&amp;nbsp;everyone know that we now have a dedicated Facebook group you can join.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;Click through for link...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 28 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-facebook-group-announcement/</guid>
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			<title>New York Scraps Planned DLC Tax</title>
			<link>http://www.nycgameindustry.com/new-york-scraps-planned-dlc-tax/</link>
			<description>&lt;p&gt;New York has scrapped a plan to impose taxes on Internet downloads (including video game content), clothing over $100 and non-diet sodas, a move that had been aimed at closing a $14 billion state budget deficit.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 12 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/new-york-scraps-planned-dlc-tax/</guid>
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			<title>Boston GameLoop 2009 Preview</title>
			<link>http://www.nycgameindustry.com/boston-gameloop-2009-preview/</link>
			<description>&lt;p&gt;Over the weekend a couple of the nycgameindustry.com crew made our way to Boston for their annual GameLoop unconference. We plan on doing a full featured rundown of the event next month, but in the meantime we wanted to give everyone a brief overview of what we took away.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 19 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/boston-gameloop-2009-preview/</guid>
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			<title>NY Gaming September 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-september-2009-meetup/</link>
			<description>&lt;p&gt;Right on the&amp;nbsp;heels of a super&amp;nbsp;fun&amp;nbsp;Drink Night comes the monthly New York gaming Meetup. If you can, feel free to swing on by and catch some demos and drinks on September 15th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 01 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-september-2009-meetup/</guid>
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			<title>Cellufun Enjoying Success on BlackBerry App World </title>
			<link>http://www.nycgameindustry.com/cellufun-enjoying-success-on-blackberry-app-world/</link>
			<description>&lt;p&gt;Cellufun is thrilled with the incredible success they are having among BlackBerry smartphone users. Seeing as how Cellufun is one of the top game applications on BlackBerry App World, it's really no big surprise.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 04 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/cellufun-enjoying-success-on-blackberry-app-world/</guid>
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			<title>Audiobrain Signs On For Vancouver Olympics</title>
			<link>http://www.nycgameindustry.com/audiobrain-signs-on-for-vancouver-olympics/</link>
			<description>&lt;p&gt;Announced on August 20th,&amp;nbsp; &lt;a href=&quot;http://www.nycgameindustry.com/audiobrain/&quot; class=&quot;null&quot;&gt;Audiobrain&lt;/a&gt; will be responsible for the management of the music systems as well as music support for NBC Networks, nbcolympics.com and on-demand; both onsite in Vancouver and at 30 Rock in New York. &lt;/p&gt;</description>
			<pubDate>Sun, 23 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/audiobrain-signs-on-for-vancouver-olympics/</guid>
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			<title>Smash Worx Shares Video Of Latest Project</title>
			<link>http://www.nycgameindustry.com/smash-worx-shares-video-of-latest-project/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/smash-worx/&quot; class=&quot;null&quot;&gt;Smash Worx&lt;/a&gt;, a relatively new game development studio here in New York, has released a series of videos showing off their current project, Propaganda Lander.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to check them out.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 09 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/smash-worx-shares-video-of-latest-project/</guid>
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			<title>IGDA Holiday Party 2008</title>
			<link>http://www.nycgameindustry.com/igda-holiday-party-2008/</link>
			<description>&lt;p&gt;The IGDA NYC Holiday Party is most definitely the place to get in the spirit. Beer, wine and dozens of metric tons of booze stand begging to be quaffed. The jukebox is jacked with MP3&amp;rsquo;s. Buck Hunter, pinball and pool are ready for battle. Early guests will receive a free drink ticket. Stragglers will have to battle it out for their freebies, because we'll have a few contests. Bring your game faces!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-holiday-party-2008/</guid>
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			<title>IGDA Drink Night: Sept. 1st</title>
			<link>http://www.nycgameindustry.com/igda-drink-night-sept-1st/</link>
			<description>&lt;p&gt;It's that time again.&amp;nbsp; Let's kick off September with an IGDA drink night!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through for details... &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 21 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-drink-night-sept-1st/</guid>
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			<title>Interview With GameX Show Producer</title>
			<link>http://www.nycgameindustry.com/interview-with-gamex-show-producer/</link>
			<description>&lt;p&gt;The first annual &lt;a href=&quot;http://gamexpo.us/summit/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;GameX Industry Summit&lt;/a&gt; is coming up next month and it's looking to be quite an event. We took a moment to sit down and chat with the summit&amp;rsquo;s show producer Mike Worth about why you should take notice.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 03 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/interview-with-gamex-show-producer/</guid>
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			<title>Anime + Manga + Video Game Art Exhibition at Japan Society</title>
			<link>http://www.nycgameindustry.com/anime-manga-video-game-art-exhibition-at-japan-society/</link>
			<description>&lt;p&gt;KRAZY! The Delirious World of Anime + Manga + Video Games, New York's first major art exhibition about anime, manga, and video games, runs from March 13 - June 14, 2009, at the Japan Society.&amp;nbsp; Here you can watch anime films, find life-size characters from manga and anime, and hang out with Mario and Pac-Man.&amp;nbsp; Plus, it's free on Fridays from 6-9 PM.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Learn more about the Cosplay Party after the jump! &lt;/p&gt;</description>
			<pubDate>Sun, 15 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/anime-manga-video-game-art-exhibition-at-japan-society/</guid>
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			<title>Arkadium Acquires Gamelab.com</title>
			<link>http://www.nycgameindustry.com/arkadium-acquires-gamelab-com/</link>
			<description>&lt;p&gt;Casual game company builds on momentum of industry growth and partners with Eric Zimmerman to offer gaming workshops to local developers.&lt;/p&gt;</description>
			<pubDate>Tue, 29 Sep 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-acquires-gamelab-com/</guid>
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			<title>Outplay 2009: Game Creation Tournament</title>
			<link>http://www.nycgameindustry.com/outplay-2009-game-creation-tournament/</link>
			<description>&lt;p&gt;Outplay 2009, the 2nd ever Outdoor Game Creation Tournament, is a celebration of fun and creativity. The vision behind this free tournament is to let the public experience the thrilling process of game creation.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 06 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/outplay-2009-game-creation-tournament/</guid>
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			<title>2BeeGames Extends Indie Contest Deadline</title>
			<link>http://www.nycgameindustry.com/2beegames-extends-indie-contest-deadline/</link>
			<description>&lt;p&gt;Independent developers in New York and around the world have two weeks left for a chance at $10,000. 2BeeGames recently extended the deadline to October 15th as a way to encourage more entries.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 01 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/2beegames-extends-indie-contest-deadline/</guid>
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			<title>Massive Partners With Blizzard</title>
			<link>http://www.nycgameindustry.com/massive-partners-with-blizzard/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/massive-incorporated/&quot; class=&quot;null&quot;&gt;Massive Inc.&lt;/a&gt;, a wholly owned subsidiary of Microsoft Corp. and a leading network for video game advertising, and Blizzard Entertainment Inc., a premier developer and publisher of entertainment software, announced today a multi-year deal that names Massive as the exclusive advertising service provider for Blizzard Entertainment&amp;reg;&amp;rsquo;s Web sites and Battle.net&amp;reg; online game service in the U.S., Canada, Europe, South Korea and Australia.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/massive-partners-with-blizzard/</guid>
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			<title>NY Gaming October 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-october-2009-meetup/</link>
			<description>&lt;p&gt;&lt;span&gt;This month&amp;rsquo;s NY Gaming Meetup is on Tuesday. Members from the industry and enthusiasts are all welcome to join in on the demo and networking session. Visit NY Gaming at Meetup.com to sign up and reserve your spot. A short description of the&amp;nbsp;demos are below.&lt;/span&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 12 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-october-2009-meetup/</guid>
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			<title>Local Dev Contributes To Game Coding Book</title>
			<link>http://www.nycgameindustry.com/local-dev-contributes-to-game-coding-book/</link>
			<description>&lt;p&gt;Local game developer James Clarendon of Red Fly NY has contributed a chapter to Mike McShaffry's &amp;quot;Game Coding Complete: 3rd Edition&amp;quot;. In it, James discusses integrating LUA scripting as part of a core data-driven architecture.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 13 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-dev-contributes-to-game-coding-book/</guid>
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			<title>NY Games Conference - Mobile Gaming</title>
			<link>http://www.nycgameindustry.com/ny-games-conference-mobile-gaming/</link>
			<description>&lt;p&gt;Last week we got to attend the high profile NY Games conference! One of the main topics of the conference was the mobile gaming revolution. Following the success of the iPhone, could the once humble communication device change mobile gaming as we know it? Is there boatloads of money to be made in iPhone apps? Find out after the jump!&lt;/p&gt;</description>
			<pubDate>Thu, 08 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-games-conference-mobile-gaming/</guid>
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			<title>Mako Looking To Share Office Space</title>
			<link>http://www.nycgameindustry.com/mako-looking-to-share-office-space/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/mako-games/&quot; class=&quot;null&quot;&gt;Mako Games&lt;/a&gt; has some beautiful office space in Tribeca and wants to share it with&amp;nbsp;you! Mako is looking for likeminded companies/individuals for desk space sublets. Read on for more info.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 07 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/mako-looking-to-share-office-space/</guid>
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			<title>NYU Game Center Lecture Series: Clint Hocking</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-lecture-series-clint-hocking/</link>
			<description>&lt;p&gt;Clint Hocking, pioneering game designer whose work explores new directions for blending narrative and gameplay is coming to talk at The NYU Game Center.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 13 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-lecture-series-clint-hocking/</guid>
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			<title>Successfully Launched</title>
			<link>http://www.nycgameindustry.com/successfully-launched/</link>
			<description>&lt;p&gt;Today was a big day and we&amp;rsquo;re happy to announce that the launch of nycgameindustry.com wasn&amp;rsquo;t a huge catastrophe, so high-fives to that! Actually the experience was quite the opposite. We&amp;rsquo;re especially glad everyone&amp;rsquo;s initial reaction to the site has been positive and we can&amp;rsquo;t wait to get things really rockin&amp;rsquo; and-rollin&amp;rsquo; around here!&lt;/p&gt;</description>
			<pubDate>Tue, 25 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/successfully-launched/</guid>
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			<title>IGDA Pecha Kucha Night Oct. 27th</title>
			<link>http://www.nycgameindustry.com/igda-pecha-kucha-night-oct-27th/</link>
			<description>&lt;p&gt;It&amp;rsquo;s time for another Pecha Kucha night! Here's the deal - some space has become available at Parsons on October 27th and we want to put it to good use. The last Pecha Kucha event went over extremely well, so much so, that we figure it's about time we did it again.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 13 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-pecha-kucha-night-oct-27th/</guid>
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			<title>Future Trend: More Games for Madison Avenue</title>
			<link>http://www.nycgameindustry.com/future-trend-more-games-for-madison-avenue/</link>
			<description>&lt;p&gt;In &amp;quot;Five Trends to Watch in the Multi-Billion Dollar Games Industry,&amp;quot; published in the March issue of &lt;span&gt;the&amp;nbsp;Consumer Electronics Association's Vision Magazine, co-authors Joakim Baage and Ned Sherman predict that marketers will increasingly use social networks, virtual worlds, and games to reach would-be consumers.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span&gt;Continued after the jump...&lt;/span&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 09 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/future-trend-more-games-for-madison-avenue/</guid>
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			<title>Spark Plug Games Announced As Featured Game Developer</title>
			<link>http://www.nycgameindustry.com/spark-plug-games-announced-as-featured-game-developer/</link>
			<description>&lt;p&gt;GameX  in Philadelphia  announced Spark Plug Games as one of the latest featured game developers to participate in the quickly-growing games convention. Spark Plug Games will be presenting their newest line-up of online and console games for the casual player at GameX.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Come inside for the details... &lt;/p&gt;</description>
			<pubDate>Thu, 15 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/spark-plug-games-announced-as-featured-game-developer/</guid>
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			<title>The Authorship Conflict</title>
			<link>http://www.nycgameindustry.com/the-authorship-conflict/</link>
			<description>&lt;p&gt;Gamasutra has posted an interesting opinion piece regarding the recent Warren Spector talk at NYU. In it, the question of what the designer&amp;rsquo;s objective should be regarding user experience is explored.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 06 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/the-authorship-conflict/</guid>
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			<title>Calling All Gamers - NYCgaming.org is Live!</title>
			<link>http://www.nycgameindustry.com/calling-all-gamers-nycgaming-org-is-live/</link>
			<description>&lt;p&gt;The wait is over! NYCgaming.org has opened its doors to all NYC gamers. This is the place to test your mettle against other players throughout the city.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Jump in and check it out. &lt;/p&gt;</description>
			<pubDate>Tue, 13 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/calling-all-gamers-nycgaming-org-is-live/</guid>
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			<title>Adventure Game Roundtable</title>
			<link>http://www.nycgameindustry.com/adventure-game-roundtable/</link>
			<description>&lt;p&gt;Bytejacker, a locally produced online review show, recently aired an episode focused on indie adventure games. One of the guests was Dave Gilbert of New York based Wadjet Eye Games. The episode features some cool insight into the minds of adventure game developers and there's some&amp;nbsp;interesting advice about breaking into game design sprinkled throughout.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Catch the video after the jump...&lt;/p&gt;</description>
			<pubDate>Mon, 24 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/adventure-game-roundtable/</guid>
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			<title>NY Anime Festival 2009 Recap</title>
			<link>http://www.nycgameindustry.com/ny-anime-festival-2009-recap/</link>
			<description>&lt;p&gt;Last month culminated in two incredible events that we're just starting to recover from. First up we have a quick rundown of the 2009 NY Anime Festival.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 07 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-anime-festival-2009-recap/</guid>
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			<title>NYC's Cafe.com Closed For Business</title>
			<link>http://www.nycgameindustry.com/nyc-s-cafe-com-closed-for-business/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Sun, 22 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-s-cafe-com-closed-for-business/</guid>
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			<title>CafeMom Partners With Arkadium</title>
			<link>http://www.nycgameindustry.com/cafemom-partners-with-arkadium/</link>
			<description>&lt;p&gt;While back-to-school season traditionally marks the time when moms share the common stresses of homework, after school activities, nutrition and illness, this year it also marks a time for games. CafeMom announced today that it has partnered with Arkadium, a game solutions developer, to launch a new games area on its site.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 06 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/cafemom-partners-with-arkadium/</guid>
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			<title>I-CON 28</title>
			<link>http://www.nycgameindustry.com/i-con-28/</link>
			<description>&lt;p&gt;I-CON, the annual science fiction and fantasy convention is returning for its 28th year. The show will feature guests from film and television as well as play host to talks from both digital and analog game developers.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 07 Mar 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/i-con-28/</guid>
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			<title>Plants vs. Zombies Invade NYC Halloween Parade</title>
			<link>http://www.nycgameindustry.com/plants-vs-zombies-invade-nyc-halloween-parade/</link>
			<description>&lt;p&gt;NYC's biggest Halloween event is about to get an influx of rotting flesh and fauna, courtesy of PopCap games...will you be among them?&lt;/p&gt;</description>
			<pubDate>Fri, 02 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/plants-vs-zombies-invade-nyc-halloween-parade/</guid>
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			<title>LaidOffCamp Comes to NYC</title>
			<link>http://www.nycgameindustry.com/laidoffcamp-comes-to-nyc/</link>
			<description>&lt;p&gt;LaidOffCamp, which was put together by volunteers, is coming to New York City.&amp;nbsp; If you are unemployed or nontraditionally employed as a freelancer, entrepreneur, or in a start-up in digital media, advertising, publishing, technology or financial service, think about participating in this two-day ad-hoc gathering.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More details after the jump! &lt;/p&gt;</description>
			<pubDate>Wed, 29 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/laidoffcamp-comes-to-nyc/</guid>
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			<title>Muse Games Offers Free Beer, Pizza And Guns Of Icarus Giveaway At “Game Night” </title>
			<link>http://www.nycgameindustry.com/muse-games-offers-free-beer-pizza-and-guns-of-icarus-giveaway-at-game-night/</link>
			<description>&lt;p&gt;Held on the first Wednesday of every month and hosted by local developer Muse Games, Game Night is a way for NYC enthusiasts to get together over PC, console, card or board gaming. Throw free food and beer (IDs checked) in the mix and you've got yourself a party.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 01 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-games-offers-free-beer-pizza-and-guns-of-icarus-giveaway-at-game-night/</guid>
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			<title>THE LUDIC CENTURY</title>
			<link>http://www.nycgameindustry.com/the-ludic-century/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Sun, 16 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/the-ludic-century/</guid>
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			<title>Arkadium Brings Free Workshops To Local Developers</title>
			<link>http://www.nycgameindustry.com/arkadium-brings-free-workshops-to-local-developers/</link>
			<description>&lt;p&gt;The resources available to local video game developers is about to expand. In 2010, local casual and advergame developer Arkadium will sponsor a workshop series designed to cover game design's best practices, tips and tricks.&lt;/p&gt;</description>
			<pubDate>Mon, 05 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-brings-free-workshops-to-local-developers/</guid>
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			<title>Emerald City Released</title>
			<link>http://www.nycgameindustry.com/emerald-city-released/</link>
			<description>&lt;p&gt;PlayFirst, Inc., the award-winning entertainment company that created casual game hits Diner Dash&amp;reg;, Chocolatier&amp;reg; and Dream Chronicles&amp;reg;, has announced the release of Emerald City Confidential(TM). This noir-inspired adventure game lets fans explore the shadowy underbelly of the Emerald City as Petra, a down-on-her-luck private investigator.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 20 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/emerald-city-released/</guid>
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			<title>Game Audio Highlighted At Upcoming AES NY Convention</title>
			<link>http://www.nycgameindustry.com/game-audio-highlighted-at-upcoming-aes-ny-convention/</link>
			<description>&lt;p&gt;Game Audio is well represented via ten sessions over four days at the Audio Engineering Society New York 2009 Conference this weekend at the Javits Center in Manhattan.&lt;/p&gt;</description>
			<pubDate>Mon, 05 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-audio-highlighted-at-upcoming-aes-ny-convention/</guid>
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			<title>NYC Councilor Urges Sex Game Boycott</title>
			<link>http://www.nycgameindustry.com/nyc-councilor-urges-sex-game-boycott/</link>
			<description>&lt;p&gt;Anti-violence advocates are taking a stand against a video game in which players stalk and rape a mother and her two daughters. The New York City Alliance Against Sexual Assault called on all video game distributors in the U.S. to refrain from selling the title.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 25 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-councilor-urges-sex-game-boycott/</guid>
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			<title>Game Audio Network Guild "NYC G.A.N.G. Hang" After AES</title>
			<link>http://www.nycgameindustry.com/game-audio-network-guild-nyc-gang-hang-after-aes/</link>
			<description>&lt;p&gt;After the first day of the AES convention this Friday, the East Coast G.A.N.G. game audio contingency will be swarming down upon the Shalel Lounge in Manhattan at 8PM. The first 20 G.A.N.G. members who arrive will receive a free drink courtesy of Sumthing Else Music Works.&lt;/p&gt;</description>
			<pubDate>Mon, 05 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-audio-network-guild-nyc-gang-hang-after-aes/</guid>
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			<title>Not Just a Waste of Time</title>
			<link>http://www.nycgameindustry.com/not-just-a-waste-of-time/</link>
			<description>&lt;p&gt;The New York Times recently&amp;nbsp;published an article about &lt;a href=&quot;http://www.nycgameindustry.com/large-animal-games/&quot; class=&quot;null&quot;&gt;Large Animal Game's&lt;/a&gt; testing program. The company finds their testers via Craigslist and opts to pays them $25 dollars per 45 minute session...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through for more info.&lt;/p&gt;</description>
			<pubDate>Wed, 29 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/not-just-a-waste-of-time/</guid>
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			<title>Large Animal Talks Creative Direction For Social Games</title>
			<link>http://www.nycgameindustry.com/large-animal-talks-creative-direction-for-social-games/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/large-animal-games/&quot;&gt;Large Animal&lt;/a&gt; art director Brad MacDonald was recently featured in an insightful Gamasutra write-up covering the company&amp;rsquo;s approach to creative direction and social games.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 15 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/large-animal-talks-creative-direction-for-social-games/</guid>
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		<item>
			<title>Hello NYC!</title>
			<link>http://www.nycgameindustry.com/hello-nyc/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Sun, 16 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/hello-nyc/</guid>
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			<title>NYC Game Dev Growing Despite Economy</title>
			<link>http://www.nycgameindustry.com/nyc-game-dev-growing-despite-economy/</link>
			<description>&lt;p&gt;One of our readers sent in a link to an article discussing the growth of the New York game development community despite the&amp;nbsp;widespread global economic slowdown.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 12 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-game-dev-growing-despite-economy/</guid>
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			<title>Large Animal Launches Twivia</title>
			<link>http://www.nycgameindustry.com/large-animal-launches-twivia/</link>
			<description>&lt;p&gt;New York based Large Animal Games have launched their first ever game for the uber-popular online social networking&amp;nbsp;channel Twitter.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 23 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/large-animal-launches-twivia/</guid>
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			<title>James Paul Gee: Games and 21st Century Learning</title>
			<link>http://www.nycgameindustry.com/james-paul-gee-games-and-21st-century-learning/</link>
			<description>&lt;p&gt;This talk will deal with how video games can organize deep conceptual understanding, as well as a variety of 21st Century skills not often on offer in our schools today.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 26 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/james-paul-gee-games-and-21st-century-learning/</guid>
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			<title>Blip Festival 2008</title>
			<link>http://www.nycgameindustry.com/blip-festival-2008/</link>
			<description>&lt;p&gt;Archaic game and home computer hardware is recast into the unlikely role of musical instrument and motion graphics workstation in the BLIP FESTIVAL 2008, a four-day event showcasing nearly 40 musicians and visual artists occupying the international low-res cutting edge.&lt;/p&gt;</description>
			<pubDate>Tue, 18 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blip-festival-2008/</guid>
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			<title>Meet N' Drink February 21st</title>
			<link>http://www.nycgameindustry.com/meet-n-drink-february-21st/</link>
			<description>&lt;p&gt;nycgameindustry.com is having its first ever Meet n' Drink! Come on out and socialize with fellow developers while enjoying a few drinks and some great conversation. Oh, and be sure to bring plenty of quarters cause we'll be at the one and only Barcade in Brooklyn!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;u&gt;Update&lt;/u&gt;:&lt;/strong&gt; Barcade&amp;nbsp;is graciously providing&amp;nbsp;everyone who shows up to this event Happy Hour drink prices all night as well as NYCGI reserved seating! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 05 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/meet-n-drink-february-21st/</guid>
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			<title>Sande Chen Starts "Game Design Aspect of the Month"</title>
			<link>http://www.nycgameindustry.com/sande-chen-starts-game-design-aspect-of-the-month/</link>
			<description>&lt;p&gt;Local game designer Sande Chen has launched a new blog called Game Design Aspect of the Month.&amp;nbsp; Each month, various game designers and other professionals in the industry analyze a game design issue, study past examples, highlight elegant solutions, or present new ways of handling or thinking about the issue.&amp;nbsp; For more information, go to:&amp;nbsp; &lt;a href=&quot;http://gamedesignaspect.blogspot.com&quot; target=&quot;_blank&quot;&gt;http://gamedesignaspect.blogspot.com&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Sun, 01 Mar 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/sande-chen-starts-game-design-aspect-of-the-month/</guid>
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			<title>GameLab One-Day Office Sale</title>
			<link>http://www.nycgameindustry.com/gamelab-one-day-office-sale/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/gamelab/&quot; class=&quot;null&quot;&gt;GameLab&lt;/a&gt; is having an one-day office sale on Wednesday, April 29 from 10 AM to 6 PM at Gamelab's office space, 19 West 24th street, between 5th and 6th avenues, on the 12th floor.&amp;nbsp; Come for great deals on furniture, computer equipment, games, and much more!&amp;nbsp; &lt;/p&gt;</description>
			<pubDate>Sun, 26 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamelab-one-day-office-sale/</guid>
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			<title>Video Games: Cracking the Code</title>
			<link>http://www.nycgameindustry.com/video-games-cracking-the-code/</link>
			<description>&lt;p&gt;With 30 gaming companies here in New York, the city is fast becoming a major hub for designers, developers and writers of this multi-billion dollar industry. Hear how you can parlay your skills, talents and passion for games into a career.&lt;/p&gt;</description>
			<pubDate>Wed, 19 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/video-games-cracking-the-code/</guid>
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			<title>Narrative Games with Nick Fortugno </title>
			<link>http://www.nycgameindustry.com/narrative-games-with-nick-fortugno/</link>
			<description>&lt;p&gt;Are video games an empty entertainment or an emergent art form? If games are a form of fiction, where are its great works of emotional power? Nick Fortugno, co-founder of Rebel Monkey, looks at the state of meaningful narrative and drama in digital games and explores the strange new aesthetic possibilities that games offer.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 13 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/narrative-games-with-nick-fortugno/</guid>
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			<title>THQ Bankruptcy Chances At 50/50 Says Analyst</title>
			<link>http://www.nycgameindustry.com/thq-bankruptcy-chances-at-50-50-says-analyst/</link>
			<description>&lt;p&gt;THQ has a 50/50 chance of declaring bankruptcy, according to new comments made by Janco Partners analyst Michael Hickey. What might this mean for THQ owned and operated New York based developer &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios/&quot; class=&quot;null&quot;&gt;Kaos Studios&lt;/a&gt;?&lt;/p&gt;</description>
			<pubDate>Tue, 03 Mar 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/thq-bankruptcy-chances-at-50-50-says-analyst/</guid>
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			<title>Local Dev Contributes to Game Writing Book</title>
			<link>http://www.nycgameindustry.com/local-dev-contributes-to-game-writing-book/</link>
			<description>&lt;p&gt;Local developer Sande Chen recently contributed to the IGDA Writer's SIG penned &amp;ldquo;Writing for Video Game Genres: From FPS to RPG.&amp;rdquo;&amp;nbsp; This book delivers practical advice from seasoned veterans on the special challenges of writing for different game genres.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 26 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-dev-contributes-to-game-writing-book/</guid>
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			<title>PC Magazine Shuttered</title>
			<link>http://www.nycgameindustry.com/pc-magazine-shuttered/</link>
			<description>&lt;p&gt;Stop the presses&amp;hellip; literally. The New York Times is reporting that Ziff Davis Media is going to be ending print publications of PC Magazine and is gearing&amp;nbsp;up to&amp;nbsp;take the&amp;nbsp;title strictly online.&lt;/p&gt;</description>
			<pubDate>Fri, 21 Nov 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/pc-magazine-shuttered/</guid>
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			<title>Update 2/17/09</title>
			<link>http://www.nycgameindustry.com/update-2-17-09/</link>
			<description>&lt;p&gt;So it's been a while since the last update and the team has been pretty busy behind the scenes. There are actually a couple of new and useful features we'd like to quickly point out.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 17 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-2-17-09/</guid>
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			<title>Update 3/6/09</title>
			<link>http://www.nycgameindustry.com/update-3-6-09/</link>
			<description>&lt;p&gt;Great news everybody, the nycgameindustry.com &lt;a href=&quot;http://www.zazzle.com/nyc_gi&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Zazzle store&lt;/a&gt; is finally open and ready for business. Check it out in the sidebar to the left, and while you&amp;rsquo;re there be sure to grab yourself a stylish t-shirt or hoodie to rock at the next upcoming industry event!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 06 Mar 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-3-6-09/</guid>
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			<title>Action Video Game Playing as a Learning Tool</title>
			<link>http://www.nycgameindustry.com/action-video-game-playing-as-a-learning-tool/</link>
			<description>&lt;p&gt;Although the adult brain is far from being fixed, the types of experience that promote learning and brain plasticity in adulthood are still poorly understood. This talk with Daphne Bavelier will explore how the very act of playing action video games appears to lead to widespread enhancements in visual skills in young adults.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 26 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/action-video-game-playing-as-a-learning-tool/</guid>
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			<title>Update 12/5/08</title>
			<link>http://www.nycgameindustry.com/update-12-5-0/</link>
			<description>&lt;p&gt;We've started the process of incorporating community feedback and have made a few updates to the site. There is obviously a lot left to do,&amp;nbsp;and we really appreciate all the awesome comments and suggestions you guys send our way.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More details after the jump&amp;hellip;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 05 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-12-5-0/</guid>
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			<title>Creatives Make New York City Recession-Resistant</title>
			<link>http://www.nycgameindustry.com/creatives-make-new-york-city-recession-resistant/</link>
			<description>&lt;p&gt;In an essay for &lt;a href=&quot;http://www.theatlantic.com/doc/print/200903/meltdown-geography&quot; target=&quot;_blank&quot; title=&quot;How the Crash Will Reshape America&quot;&gt;The Atlantic Online&lt;/a&gt;, Richard Florida argues that New York City may not be as badly affected by the recession as other cities.&amp;nbsp; Although Wall Street layoffs are in the news, only 8% of jobs in NYC are in the financial sector.&amp;nbsp; Rather, NYC is home to artists, fashion designers, musicians, film directors, and other creatives.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Read an excerpt after the jump! &lt;/p&gt;</description>
			<pubDate>Thu, 19 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/creatives-make-new-york-city-recession-resistant/</guid>
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			<title>Developers Needed For Paid Focus Group</title>
			<link>http://www.nycgameindustry.com/developers-needed-for-paid-focus-group/</link>
			<description>&lt;p&gt;Professional mobile game developers are needed for an upcoming focus group. If you're interested in making a little extra scratch for a couple hours of you're time,&amp;nbsp;read on!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 04 Mar 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/developers-needed-for-paid-focus-group/</guid>
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			<title>Games For Learning Institute Summit</title>
			<link>http://www.nycgameindustry.com/games-for-learning-institute-summit/</link>
			<description>&lt;p&gt;Join us the day&amp;nbsp;before the start of the &lt;a href=&quot;http://www.nycgameindustry.com/6th-annual-games-for-change-festival/&quot; class=&quot;null&quot;&gt;6th Annual Games for Change Conference&lt;/a&gt; for a day of discussion and networking with educational game designers, developers, evaluators and users as we consider the current landscape of games for learning and fuse new collaborations to empirically develop design patterns for effective educational games.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 28 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/games-for-learning-institute-summit/</guid>
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			<title>Take-Two: Sales Good So Far</title>
			<link>http://www.nycgameindustry.com/take-two-sales-good-so-far/</link>
			<description>&lt;p&gt;Black Friday sales for the video games industry were probably better than expected, but that's no guarantee of strong sales for the rest of the holiday season, &lt;a href=&quot;http://www.nycgameindustry.com/take-two-interactive/&quot; class=&quot;null&quot;&gt;Take Two Interactive Software Inc&lt;/a&gt; Chief Executive Strauss Zelnick said on Thursday.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 06 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/take-two-sales-good-so-far/</guid>
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			<title>Quest to Learn Opening Fall 2009</title>
			<link>http://www.nycgameindustry.com/quest-to-learn-opening-fall-2009/</link>
			<description>&lt;p&gt;New 6th-12th grade school will use design and game-like learning as pathways to creativity, college and career readiness.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 17 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/quest-to-learn-opening-fall-2009/</guid>
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			<title>IGA Worldwide Considers Buyout</title>
			<link>http://www.nycgameindustry.com/iga-worldwide-considers-buyout/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/iga-worldwide/&quot; class=&quot;null&quot;&gt;IGA Worldwide&lt;/a&gt;, a company that inserts ads into video games, is struggling with the recession. The New York company is trying to close a new round of funding, but it has also put itself up for sale.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 16 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/iga-worldwide-considers-buyout/</guid>
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			<title>Demo Night IX: Call For Demos</title>
			<link>http://www.nycgameindustry.com/demo-night-ix-call-for-demos/</link>
			<description>&lt;p&gt;It's back! Demo Night returns on May 28th. The Ninth in&amp;nbsp;the Demo Night series promises to be better than ever, as local game companies give the IGDA community an inside look into their development process.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Info about participating after the jump...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/demo-night-ix-call-for-demos/</guid>
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			<title>Update 1/4/09</title>
			<link>http://www.nycgameindustry.com/update-1-4-0/</link>
			<description>&lt;p&gt;And we&amp;rsquo;re back. We hope everyone had a happy holidays and an exciting New Year celebration. It&amp;rsquo;s now time to kick things into high gear for 2009!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 04 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-1-4-0/</guid>
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			<title>Rebel Monkey Announces Monkey Wrench Gaming Platform</title>
			<link>http://www.nycgameindustry.com/rebel-monkey-announces-monkey-wrench-gaming-platform/</link>
			<description>&lt;p&gt;New York City-based game company, Rebel Monkey, announced the Monkey Wrench platform, a real-time multiplayer gaming platform, today.&amp;nbsp; Monkey Wrench was created for CampFu, Rebel Monkey's casual MMO, but will eventually be available to other developers.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 17 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/rebel-monkey-announces-monkey-wrench-gaming-platform/</guid>
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			<title>Kuma Announces Somali Showdown</title>
			<link>http://www.nycgameindustry.com/kuma-announces-somali-showdown/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/kuma-reality-games/&quot; class=&quot;null&quot;&gt;Kuma Games&lt;/a&gt; has announced Somali Showdown: Pirates on the High Seas, a PC multiplayer action game that puts players in the middle of a pirate attack on a commercial cargo ship.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 07 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kuma-announces-somali-showdown/</guid>
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			<title>6th Annual Games for Change Festival</title>
			<link>http://www.nycgameindustry.com/6th-annual-games-for-change-festival/</link>
			<description>&lt;p&gt;Games for Change is happy to announce the 2009 Sixth Annual Games for Change Festival to be held in New York City!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 23 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/6th-annual-games-for-change-festival/</guid>
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			<title>Kaos Studios Expanding in NYC</title>
			<link>http://www.nycgameindustry.com/kaos-studios-expanding-in-nyc/</link>
			<description>&lt;p&gt;After their recent success with &lt;em&gt;Frontlines: Fuel of War&lt;/em&gt;, it appears as though NYC-based &lt;a href=&quot;http://kaosstudios.com/index.html&quot; target=&quot;_blank&quot; title=&quot;Kaos Studios Home&quot;&gt;Kaos Studios&lt;/a&gt; (a division of publisher THQ) will soon be &amp;quot;ramping up staff as it moves into full development on an unannounced project.&amp;quot; Game developers: time to bust out those resumes and portfolios if you're looking to be a part of what could potentially be the next &lt;em&gt;Frontlines&lt;/em&gt;! Details &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios-expanding-in-nyc/&quot; title=&quot;Kaos Studios Expanding&quot;&gt;after the jump&lt;/a&gt;.&lt;/p&gt;</description>
			<pubDate>Sun, 05 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kaos-studios-expanding-in-nyc/</guid>
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			<title>Requirements Virtualization</title>
			<link>http://www.nycgameindustry.com/business-sim-3/</link>
			<description>&lt;p&gt;Do I even ask who will update the game design manual? Where is &lt;a href=&quot;http://www.gamasutra.com/features/20030303/kreimeier_01.shtml&quot; target=&quot;_blank&quot; title=&quot;Game Design Methods&quot;&gt;Doug Church&lt;/a&gt; when you need him.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.podscape.net&quot; target=&quot;_blank&quot; title=&quot;Podscape&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;http://www.nycgameindustry.com/assets/Uploads/_resampled/ResizedImage580243-2009-05-11ngi.png&quot; title=&quot;null&quot; hspace=&quot;null&quot; vspace=&quot;null&quot; width=&quot;580&quot; height=&quot;243&quot; align=&quot;null&quot;    alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 11 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/business-sim-3/</guid>
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			<title>NY Games Conference 2009</title>
			<link>http://www.nycgameindustry.com/ny-games-conference-2009/</link>
			<description>&lt;p&gt;Mark your calendars, the NY Games Conference is set to return! Join Games Industry Leaders - including leading video game publishers and developers, carriers, portals, technology companies, advertising execs, venture capitalists, lawyers, analysts and many more for this exciting two day event.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 05 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-games-conference-2009/</guid>
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			<title>GameX Industry Summit</title>
			<link>http://www.nycgameindustry.com/gamex-industry-summit/</link>
			<description>&lt;p&gt;The Games &amp;amp; Media Expo (a.k.a. &amp;quot;GameX&amp;quot; for its extreme factor) announced the unveiling of its very own game industry side conference, The GameX Industry Summit. Co-situated with The Games &amp;amp; Media Expo, at the Greater Philadelphia Expo Center*, GameX Industry Summit is presented by NBC&amp;nbsp;with&amp;nbsp;help from the&amp;nbsp;IGDA chapters in New York, New Jersey, Baltimore and Philadelphia.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 03 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamex-industry-summit/</guid>
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			<title>Play the game of Life</title>
			<link>http://www.nycgameindustry.com/business-sim-4/</link>
			<description>&lt;p&gt;If anybody remembers the old Milton Bradley jingle for their game called &amp;quot;The Game of Life,&amp;quot; there is a great line that is impossible to get out of your head once you've heard it. The refrain goes like this; &amp;quot;You will learn about the game of life, when you play the game of life.&amp;quot; Now repeat that to yourself 15 times in less than 30 seconds and you will have experienced the entire commercial. But what if you design a video game around that jingle and base it on your own life, will a fresh perspective on things help you to the next level? &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.podscape.net&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;http://www.nycgameindustry.com/assets/Uploads/_resampled/ResizedImage580250-page47ngi.png&quot; title=&quot;null&quot; hspace=&quot;null&quot; vspace=&quot;null&quot; width=&quot;580&quot; height=&quot;250&quot; align=&quot;null&quot;  alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Fri, 22 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/business-sim-4/</guid>
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			<title>Engage! Expo 2009</title>
			<link>http://www.nycgameindustry.com/engage-expo-2009/</link>
			<description>&lt;p&gt;Engage! Expo (formerly the Virtual Worlds Conference) is the event for kid, youth and young adult brands, media, entertainment and agencies to meet and learn how to combine their existing online efforts with the unparalleled engagement opportunities, new revenue streams of the 3D Web and Virtual Worlds.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 05 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/engage-expo-2009/</guid>
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			<title>Experts Say Tech &amp; Video Games Are NYC's Future</title>
			<link>http://www.nycgameindustry.com/experts-say-tech-video-games-are-nyc-s-future/</link>
			<description>&lt;p&gt;The New York Post's @work section spoke with a few local experts on the future of NYC's economy.&amp;nbsp; Two highlighted its video-game industry and the possibility for a new Silicon Alley.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 07 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/experts-say-tech-video-games-are-nyc-s-future/</guid>
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			<title>4mm Games Announces Formation</title>
			<link>http://www.nycgameindustry.com/4mm-games-announces-formation/</link>
			<description>&lt;p&gt;We've known about them &lt;a href=&quot;http://www.intelligent-artifice.com/2007/06/former_rockstar.html&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;since 2007&lt;/a&gt;, however today &lt;a href=&quot;http://www.nycgameindustry.com/4mm-games/&quot; class=&quot;null&quot;&gt;4mm Games&lt;/a&gt; finally decided to officially announce its formation...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Details&amp;nbsp;after&amp;nbsp;the jump.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 21 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/4mm-games-announces-formation/</guid>
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			<title>Ziff Sells 1UP, Discontinues EGM</title>
			<link>http://www.nycgameindustry.com/ziff-sells-1up-discontinues-egm/</link>
			<description>&lt;p&gt;Looking to conserve its resources for its PC Mag Digital business, New York based &lt;a href=&quot;http://www.nycgameindustry.com/ziff-davis-media/&quot; class=&quot;null&quot;&gt;Ziff Davis Media&lt;/a&gt; has sold off the 1UP Digital Network, its collection of video game sites, to Hearst Corp., which will fold it into the UGO Entertainment division.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 07 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ziff-sells-1up-discontinues-egm/</guid>
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			<title>IGC East 2009</title>
			<link>http://www.nycgameindustry.com/igc-east-2009/</link>
			<description>&lt;p&gt;Game Path LLC is excited to bring the Independent Game Conference, now in its 4th year, to the East Coast! If you're interested in attending, be sure to register using the special &lt;strong&gt;nycgameindustry.com discount code &lt;/strong&gt;and save yourself some cash! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More details after the jump...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 08 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igc-east-2009/</guid>
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			<title>GameX Industry Summit Features Harmonix Keynote Speaker</title>
			<link>http://www.nycgameindustry.com/gamex-industry-summit-features-harmonix-keynote-speaker/</link>
			<description>&lt;p&gt;The GameX Industry Summit announced its first confirmed keynote speaker, Chris Foster of Harmonix Music Systems, creators of game phenomenon Rock Band.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamex-industry-summit-features-harmonix-keynote-speaker/</guid>
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			<title>NY State Considers DLC Tax</title>
			<link>http://www.nycgameindustry.com/ny-state-considers-dlc-tax/</link>
			<description>&lt;p&gt;Downloadable content for games, music, movies and more will come with a local and state sales tax in the state of New York if a proposed state budget is passed.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 17 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-state-considers-dlc-tax/</guid>
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			<title>NYU Game Center Lecture Series: Warren Spector</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-lecture-series-warren-spector/</link>
			<description>&lt;p&gt;Warren Spector, influential game designer presently working with Disney Interactive will be on hand to discuss dialogue and conversation in games. The format will be open and the audience is encouraged to join what is bound to be a lively discussion.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 09 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-lecture-series-warren-spector/</guid>
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			<title>Digital Downtown - NYC 2009</title>
			<link>http://www.nycgameindustry.com/digital-downtown-nyc-200/</link>
			<description>&lt;p&gt;The CE Innovators are meeting in New York at CEA Line Shows to showcase what&amp;rsquo;s new, cool and happening before a powerful gathering of media, analysts, trade and technology thought leaders.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/digital-downtown-nyc-200/</guid>
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			<title>WNYC: Get Some Game Interview</title>
			<link>http://www.nycgameindustry.com/wnyc-get-some-game-interview/</link>
			<description>&lt;p&gt;Back in May, WNYC public radio interviewed Tara Colton, deputy director of the Center for an Urban Future regarding a report she authored entitled, &amp;ldquo;Getting in the Game&amp;rdquo;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to listen to the podcast&amp;hellip;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 15 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/wnyc-get-some-game-interview/</guid>
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			<title>Less Intelligence More Games</title>
			<link>http://www.nycgameindustry.com/less-intelligence-more-games/</link>
			<description>&lt;p&gt;Welcome to the first episode of Podscape on nycgameindustry.com! Podscape is a new ongoing comic chronicling the adventures of a group of indie game developers in New York City. Podscape will update weekly in the News section, so make sure to come back often to see the latest installment.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.podscape.net&quot; target=&quot;_blank&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;http://www.nycgameindustry.com/assets/Uploads/_resampled/ResizedImage580226-2009-04-07ngi.png&quot; title=&quot;null&quot; hspace=&quot;null&quot; vspace=&quot;null&quot; width=&quot;580&quot; height=&quot;226&quot; align=&quot;null&quot;  alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Wed, 08 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/less-intelligence-more-games/</guid>
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			<title>Business Sim</title>
			<link>http://www.nycgameindustry.com/business-sim/</link>
			<description>&lt;p&gt;Sometimes it just takes a little push from the strangest of sources to get the game ideas rolling.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.podscape.net&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;http://www.nycgameindustry.com/assets/Uploads/_resampled/ResizedImage580250-2009-04-16ngi.jpg&quot; title=&quot;null&quot; hspace=&quot;null&quot; vspace=&quot;null&quot; width=&quot;580&quot; height=&quot;250&quot; align=&quot;null&quot;  alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Thu, 16 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/business-sim/</guid>
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			<title>Business Sim Part Deux</title>
			<link>http://www.nycgameindustry.com/business-sim-2/</link>
			<description>&lt;p&gt;At what stage in the software development lifecycle does just &amp;quot;roll with it&amp;quot; fall under? &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.podscape.net&quot; target=&quot;_blank&quot; title=&quot;Podscape&quot;&gt;&lt;img class=&quot;left&quot; src=&quot;http://www.nycgameindustry.com/assets/Uploads/_resampled/ResizedImage580243-podscapepage45ngi.png&quot; title=&quot;null&quot; hspace=&quot;null&quot; vspace=&quot;null&quot; width=&quot;580&quot; height=&quot;243&quot; align=&quot;null&quot;  alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
			<pubDate>Wed, 22 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/business-sim-2/</guid>
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			<title>Kaos Studios Reveals New FPS "Homefront"</title>
			<link>http://www.nycgameindustry.com/kaos-studios-reveals-new-fps-homefront/</link>
			<description>&lt;p&gt;Kaos Studios announced today the title of the next FPS&amp;nbsp;they're developing under publisher THQ.&amp;nbsp;Titled &amp;quot;Homefront,&amp;quot; the story is being penned by Apocalypse Now and Red Dawn scribe John Mulius and is set ten years after the economic collapse of the United States. Think that's a little close to home? Wait till you hear about the suburban battlegrounds Homefront promises to let you wage war under...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 27 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kaos-studios-reveals-new-fps-homefront/</guid>
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			<title>XS Games Teams With 3 Doors Down</title>
			<link>http://www.nycgameindustry.com/xs-games-teams-with-3-doors-down/</link>
			<description>&lt;p&gt;Videogame publisher &lt;a href=&quot;http://www.nycgameindustry.com/xs-games/&quot; class=&quot;null&quot;&gt;XS Games&lt;/a&gt; and 3 Doors Down have teamed up for PopStar Guitar, the all-new music-rhythm video game for pop music fans.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 09 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/xs-games-teams-with-3-doors-down/</guid>
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			<title>Bangolia Rocks Out on Parallax's Dark Star</title>
			<link>http://www.nycgameindustry.com/bangolia-rocks-out-on-parallax-s-dark-star/</link>
			<description>&lt;p&gt;Are &amp;quot;interactive rock space operas&amp;quot; the hot new genre for NYC's gaming talent? &lt;a href=&quot;http://www.nycgameindustry.com/#http://www.nycgameindustry.com/bangolia/&quot; title=&quot;bangolia_company_page&quot;&gt;Bangolia&lt;/a&gt;'s Chris Peterson talks about the recent audio treatment they provided for Dark Star, the upcoming videogame / movie from Parallax, including mixing some sounds you wouldn't expect from your standard space romp. See the &lt;a href=&quot;http://www.nycgameindustry.com/#http://www.nycgameindustry.com/bangolia-rocks-out-on-parallax-s-dark-star/&quot;&gt;video after the jump&lt;/a&gt;!&lt;/p&gt;</description>
			<pubDate>Wed, 01 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/bangolia-rocks-out-on-parallax-s-dark-star/</guid>
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			<title>Blackwell: "On the Town"</title>
			<link>http://www.nycgameindustry.com/blackwell-on-the-town/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot; class=&quot;null&quot;&gt;Wadjet Eye Games&lt;/a&gt; has optioned a series of short Flash cartoons in anticipation of the next Blackwell release. The animated shorts feature series mainstays Rosa Blackwell and Joey Malone. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to see the first one!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blackwell-on-the-town/</guid>
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			<title>Fünde Razor '08</title>
			<link>http://www.nycgameindustry.com/f-nde-razor-08/</link>
			<description>&lt;p&gt;F&amp;uuml;nde Razor is back for a fourth year &amp;mdash; and this time they've added a new city! San Francisco joins the annual Child's Play events in Denver and New York City.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 08 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/f-nde-razor-08/</guid>
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			<title>Game Festival 2009</title>
			<link>http://www.nycgameindustry.com/game-festival-2009/</link>
			<description>&lt;p&gt;Rensselaer&amp;rsquo;s School of Humanities and Social Sciences celebrated the addition of the Game Studies Minor by hosting a GameFest Symposium and Exhibition in 2004. Now an annual event, the symposium showcases computer games designed by more than 20 student teams, in addition to lectures by prominent game design practitioners, and a daylong workshop on game design.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 31 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-festival-2009/</guid>
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			<title>NYC Listed Among Cities With Most Tech Jobs</title>
			<link>http://www.nycgameindustry.com/nyc-listed-among-cities-with-most-tech-jobs/</link>
			<description>&lt;p&gt;PC World recently crunched some numbers and determined that New York City and Washington D.C. are among the areas with the most tech jobs available.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 21 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-listed-among-cities-with-most-tech-jobs/</guid>
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			<title>NYU Launches Gaming Degree</title>
			<link>http://www.nycgameindustry.com/nyu-launches-gaming-degree/</link>
			<description>&lt;p&gt;NYU announced Tuesday that it has launched the NYU Game Center, which will offer long-term undergraduate and graduate degrees in the research, design and development of digital games. NYU will become the first New York City college to offer a degree in video games.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 10 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-launches-gaming-degree/</guid>
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			<title>Iron Man Game Trailer Audio By Bangolia</title>
			<link>http://www.nycgameindustry.com/iron-man-game-trailer-audio-by-bangolia/</link>
			<description>&lt;p&gt;How do you construct the audio for a video trailer overnight using an iconic theme song with no session musicians handy? Well I guess you might ask the guys at &lt;a href=&quot;http://www.nycgameindustry.com/bangolia/&quot; class=&quot;null&quot;&gt;Bangolia&lt;/a&gt; since that&amp;rsquo;s exactly what they pulled off last year. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Video interview after the jump.&lt;/p&gt;</description>
			<pubDate>Tue, 17 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/iron-man-game-trailer-audio-by-bangolia/</guid>
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			<title>Kickoff Summer With NYCC at Dave and Buster's!</title>
			<link>http://www.nycgameindustry.com/kickoff-summer-with-nycc-at-dave-and-buster-s/</link>
			<description>&lt;p&gt;Summer is almost here and what better way to start it off than with food, booze, games and prizes! The New York Comic Con is taking over Dave and Buster's in Times Square, Wednesday, May 20th from 5:30pm-9:30pm.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 18 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kickoff-summer-with-nycc-at-dave-and-buster-s/</guid>
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			<title>Update 12/14/08</title>
			<link>http://www.nycgameindustry.com/update-12-14-08/</link>
			<description>&lt;p&gt;Just a quick note about some updates we&amp;rsquo;ve been making to the site. A number of exciting features are being worked on behind the scenes and you&amp;rsquo;ll soon begin to see slight modifications and additions to the site as we continue to move forward.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 14 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-12-14-08/</guid>
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			<title>How Games Mean</title>
			<link>http://www.nycgameindustry.com/how-games-mean/</link>
			<description>&lt;p&gt;Games are becoming more and more ambitious, influential and important. They are expanding their reach to a broader, mainstream audience and becoming more sophisticated technically and creatively. As a result, there&amp;rsquo;s a lot of interest among designers, critics, gamers, and the public at large in the question of whether, and how, games can be meaningful.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 17 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/how-games-mean/</guid>
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			<title>MTV Partners With Bruckheimer To Make Games </title>
			<link>http://www.nycgameindustry.com/mtv-partners-with-bruckheimer-to-make-games/</link>
			<description>&lt;p&gt;In 2007, Jerry Bruckheimer announced plans to develop video games via a partnership with &lt;a href=&quot;http://www.nycgameindustry.com/mtv-games/&quot; class=&quot;null&quot;&gt;MTV Games&lt;/a&gt;. Since then, details about the venture have been minimal.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 14 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/mtv-partners-with-bruckheimer-to-make-games/</guid>
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			<title>Global Game Jam '09</title>
			<link>http://www.nycgameindustry.com/global-game-jam-09/</link>
			<description>&lt;p&gt;Are you an aspiring game designer? Or a seasoned professional? If you're either, join designers from around the world during Columbia University's 1st Annual Global Game Jam!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 16 Dec 2008 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/global-game-jam-09/</guid>
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			<title>Girls in Tech Relaunch Party</title>
			<link>http://www.nycgameindustry.com/girls-in-tech-relaunch-party/</link>
			<description>&lt;p&gt;The NYC chapter of Girls in Tech has relaunched with a new Managing Director and organizing team. Our goal is the enrich the experience of women in technology in the New York metro area, helping them to make connections, learn valuable career and life skills, and, above all, have FUN with other like-minded women in the thriving New York tech community.&lt;em&gt;&lt;strong&gt;&lt;span&gt; (Pssst...this event is co-ed. Gents are welcome too!)&lt;/span&gt;&lt;/strong&gt;&lt;/em&gt; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 18 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/girls-in-tech-relaunch-party/</guid>
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			<title>Gamelab Shuttering Its Doors?</title>
			<link>http://www.nycgameindustry.com/gamelab-shuttering-its-doors/</link>
			<description>&lt;p&gt;While not officially out of business, after recently shuttering its New York office, there are signs that it&amp;nbsp;might be &amp;quot;Game Over&amp;quot; for one of NYC's most successful and recognized developers.&lt;/p&gt;</description>
			<pubDate>Tue, 12 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamelab-shuttering-its-doors/</guid>
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			<title>Vogster Entertainment's CrimeCraft Approaches</title>
			<link>http://www.nycgameindustry.com/vogster-entertainment-s-crimecraft-approaches/</link>
			<description>&lt;p&gt;&lt;span&gt;NYC-area based Vogster Entertainment has just launched a website (&lt;a href=&quot;http://www.crimecraft.com&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;www.crimecraft.com&lt;/a&gt;) for their big PWNS (Persistent World Next-gen Shooter) CrimeCraft alongside a nationwide press tour to promote the title. &lt;a href=&quot;http://pc.ign.com/articles/943/943696p1.html&quot; target=&quot;_blank&quot; title=&quot;IGN coverage&quot;&gt;IGN coverage&lt;/a&gt; has hit with more previews expected to follow this week. &lt;/span&gt;&lt;span&gt;See the &lt;a href=&quot;http://pc.ign.com/dor/objects/14230173/crimecraft/videos/crimecraft_teaser_010909.html&quot; target=&quot;_blank&quot; title=&quot;CrimeCraft trailer&quot;&gt;trailer&lt;/a&gt; at IGN!&lt;/span&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 12 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/vogster-entertainment-s-crimecraft-approaches/</guid>
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			<title>NYC Game Industry Linkedin Group</title>
			<link>http://www.nycgameindustry.com/nyc-game-industry-linkedin-group/</link>
			<description>&lt;p&gt;If you haven't already, we'd like to invite everyone to join the official NYC Game Industry Linkedin Group! There are already a large number of local professionals in the group, and it&amp;rsquo;s just another great way for those of you who are new to the scene (or might not have known the group existed) to network with your peers.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Just follow the link to join-up: &lt;a href=&quot;http://www.linkedin.com/groups?gid=931537&quot;&gt;http://www.linkedin.com/groups?gid=931537&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 20 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-game-industry-linkedin-group/</guid>
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			<title>Demo Night IX</title>
			<link>http://www.nycgameindustry.com/demo-night-ix/</link>
			<description>&lt;p&gt;Demo Night makes its triumphant return on May 28th! The ninth in the Demo Night series promises to be better than ever, as local game companies give the IGDA community an inside look into their development process.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 15 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/demo-night-ix/</guid>
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			<title>Digital Music Forum 2009: East</title>
			<link>http://www.nycgameindustry.com/digital-music-forum-2009-east/</link>
			<description>&lt;p&gt;This one is for all&amp;nbsp;you Game Audio gurus. The Digital Music Forum, now in it's 9th year,&amp;nbsp;is the leading event focused on the intersection of technology and music. Join an elite group of over 500 music industry insiders for two days of high level discussions, news breaking announcements and unrivaled networking in the Big Apple.&lt;/p&gt;</description>
			<pubDate>Tue, 13 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/digital-music-forum-2009-east/</guid>
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			<title>State Of Play VI</title>
			<link>http://www.nycgameindustry.com/state-of-play-vi/</link>
			<description>&lt;p&gt;New York Law School&amp;rsquo;s State of Play Conference will convene in New York to examine the past, present and future of virtual worlds.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 27 Mar 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/state-of-play-vi/</guid>
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			<title>Adventure Quest Goes To Brooklyn</title>
			<link>http://www.nycgameindustry.com/adventure-quest-goes-to-brooklyn/</link>
			<description>&lt;p&gt;This summer &lt;a href=&quot;http://bricktheater.com/index.html&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;The Brick Theater&lt;/a&gt; in Brooklyn will debut Adventure Quest &amp;ndash; a play built around PC adventure gaming of the 80s and early 90s.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 16 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/adventure-quest-goes-to-brooklyn/</guid>
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			<title>SXSW Networking Party</title>
			<link>http://www.nycgameindustry.com/sxsw-networking-party/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Tue, 13 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/sxsw-networking-party/</guid>
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			<title>Local Team Wins Ultimate Rock Band Tourney</title>
			<link>http://www.nycgameindustry.com/local-team-wins-ultimate-rock-band-tourney/</link>
			<description>&lt;p&gt;Four bands went head-to-head this weekend at the finale of Harrah's Operating Company, Inc.'s and MTV Games' landmark Total Rock, Total Rewards Rock Band Competition at Showboat Casino in Atlantic City. The finalists - chosen from the nearly 600 Rock Band bands from across the country that entered the competition - rocked their way through an edge-of-your-seat finale when The Gurnkillers triumphed over 2nd place band, FA/KE, by only three points. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 16 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-team-wins-ultimate-rock-band-tourney/</guid>
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			<title>NY Bill to Prohibit Sales of Racist Games to Minors</title>
			<link>http://www.nycgameindustry.com/ny-bill-to-prohibit-sales-of-racist-games-to-minors/</link>
			<description>&lt;p&gt;New York assemblyman, Keith L.T. Wright, submitted a new legislative proposal which aims to prohibit the sale of video games containing negative racial stereotypes and/or actions toward a specific group of persons to minors.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 14 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-bill-to-prohibit-sales-of-racist-games-to-minors/</guid>
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			<title>IGDA Drink Night: April 21st</title>
			<link>http://www.nycgameindustry.com/igda-drink-night-april-21st/</link>
			<description>&lt;p&gt;&lt;span&gt;GDC is over and things have calmed down.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Now it&amp;rsquo;s time to kick it back into gear with another drink night!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More info after the jump... &lt;/p&gt;</description>
			<pubDate>Thu, 09 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-drink-night-april-21st/</guid>
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			<title>Bees Shut Down Local Gamestop</title>
			<link>http://www.nycgameindustry.com/bees-shut-down-local-gamestop/</link>
			<description>&lt;p&gt;New York City Gamestops may be used to dealing with swarms of passionate customers, but for one local Gamestop in Union Square, last Saturday was beyond anything they'd imagined. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 27 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/bees-shut-down-local-gamestop/</guid>
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			<title>Drink Night January 28th</title>
			<link>http://www.nycgameindustry.com/drink-night-january-28th/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Thu, 15 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/drink-night-january-28th/</guid>
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			<title>Blackwell Convergence Trailer</title>
			<link>http://www.nycgameindustry.com/blackwell-convergence-trailer/</link>
			<description>&lt;p&gt;NYC based Wadjet Eye Games has released a youtube trailer for its upcoming game, The Blackwell Convergence.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;View it after the jump. &lt;/p&gt;</description>
			<pubDate>Thu, 09 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blackwell-convergence-trailer/</guid>
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			<title>Local Game Writer Profiled on G4 Canada</title>
			<link>http://www.nycgameindustry.com/local-game-writer-profiled-on-g4-canada/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Tue, 20 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-game-writer-profiled-on-g4-canada/</guid>
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			<title>G4C 2009 Call for Proposals</title>
			<link>http://www.nycgameindustry.com/g4c-2009-call-for-proposals/</link>
			<description>&lt;p&gt;If you are interested in submitting a speaking proposal for the 2009 Games for Change Festival taking place May 27 - 29 at Parsons the New School for Design in NYC, they are now accepting applications.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Details after the jump...&lt;/p&gt;</description>
			<pubDate>Fri, 23 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/g4c-2009-call-for-proposals/</guid>
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			<title>Emerald City Confidential Preview</title>
			<link>http://www.nycgameindustry.com/emerald-city-confidential-preview/</link>
			<description>&lt;p&gt;Local indie developer Dave Gilbert, owner of Wadjet Eye Games, was interviewed by Bytejacker recently about his upcoming game, Emerald City Confidential, published by Playfirst.&amp;nbsp; See scenes from the game in the video after the jump!&lt;/p&gt;</description>
			<pubDate>Thu, 29 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/emerald-city-confidential-preview/</guid>
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			<title>Audio Article Written by Local Developers</title>
			<link>http://www.nycgameindustry.com/audio-article-written-by-local-developers/</link>
			<description>&lt;p&gt;Mike Worth and Dan Carter (of newly formed Game Music Inc.) recently penned an article for GameCareerGuide.com entitled &amp;ldquo;Adaptive Audio: A Beginner's Guide to Making Sounds for Video Games.&amp;rdquo;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through for more details!&lt;/p&gt;</description>
			<pubDate>Fri, 30 Jan 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/audio-article-written-by-local-developers/</guid>
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			<title>Independent Retailer to Start Publishing Games</title>
			<link>http://www.nycgameindustry.com/independent-retailer-to-start-publishing-games/</link>
			<description>&lt;p&gt;VideoGamesNewYork, one of the cities biggest (and best) video game retailers may be stepping into the independent publishing scene.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Follow the link to find out more...&lt;/p&gt;</description>
			<pubDate>Mon, 02 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/independent-retailer-to-start-publishing-games/</guid>
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			<title>Results From Global Game Jam 2009</title>
			<link>http://www.nycgameindustry.com/results-from-global-game-jam-2009/</link>
			<description>&lt;p&gt;Global Game Jam 2009 has come and gone, and in its wake lies a plethora of incredibly innovative and unique games. The two New York based Game Jam sites (Columbia and NYU respectively) were each host to over half a dozen teams.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Links to the games after the jump...&lt;/p&gt;</description>
			<pubDate>Wed, 04 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/results-from-global-game-jam-2009/</guid>
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			<title>Rebel Monkey Reveals CampFu</title>
			<link>http://www.nycgameindustry.com/rebel-monkey-reveals-campfu/</link>
			<description>&lt;p&gt;New York based developer &lt;a href=&quot;http://www.nycgameindustry.com/rebel-monkey/&quot; class=&quot;null&quot;&gt;Rebel Monkey&lt;/a&gt; has finally released details regarding their first project to the folks over at &lt;a href=&quot;http://www.gamezebo.com/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Gamezebo&lt;/a&gt;. The game, titled &amp;quot;CampFu&amp;quot;, features team-based co-operative gameplay that encourages community rather than competition.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More info after the jump!&lt;/p&gt;</description>
			<pubDate>Thu, 05 Feb 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/rebel-monkey-reveals-campfu/</guid>
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			<title>National Computer Camp Scholarship</title>
			<link>http://www.nycgameindustry.com/national-computer-camp-scholarship/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://womengamers.com/&quot;&gt;WomenGamers.Com&lt;/a&gt; and National Computer Camp (NCC) are once again offering a scholarship valued at $985 to a female student (age 8-18) for one week. The &lt;a href=&quot;http://nccamp.com/&quot;&gt;National Computer Camp&lt;/a&gt; is America's original computer camp with locations in Connecticut, Georgia, New York, and Ohio. Applications are due by May15th, 2009.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;For more information, go to &lt;a href=&quot;http://www.womengamers.com/scholarships/&quot; target=&quot;_blank&quot;&gt;http://www.womengamers.com/scholarships/&lt;/a&gt; &lt;/p&gt;</description>
			<pubDate>Thu, 09 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/national-computer-camp-scholarship/</guid>
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			<title>NYU Game Center Lecture Series: Marc LeBlanc </title>
			<link>http://www.nycgameindustry.com/nyu-game-center-lecture-series-marc-leblanc/</link>
			<description>&lt;p&gt;Marc &amp;ldquo;Mahk&amp;rdquo; LeBlanc, creator of the MDA framework, a powerful conceptual approach to game design will be at NYU&amp;nbsp;to&amp;nbsp;discuss game development with attendees. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 13 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-lecture-series-marc-leblanc/</guid>
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			<title>Update 4/15/09</title>
			<link>http://www.nycgameindustry.com/update-4-15-09/</link>
			<description>&lt;p&gt;Update time! So, beyond fixing bugs that seem to crop up entirely out of the blue, the team has been busy working on additional feature content, working towards strategic partnerships with other organizations, and attempting to stay up to date with all the events that are going on&amp;hellip; which there are many.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 15 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-4-15-09/</guid>
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			<title>NYU Game Center Lecture Series: Salen &amp; Zimmerman</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-lecture-series-salen-zimmerman/</link>
			<description>&lt;p&gt;Katie Salen &amp;amp; Eric Zimmerman, co-authors of a book on game design entitled Rules of Play, will be appearing in person to discuss game design and academics with those in attendance.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 16 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-lecture-series-salen-zimmerman/</guid>
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			<title>NY Gaming May 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-may-2009-meetup/</link>
			<description>&lt;p&gt;The Meetup.com guys have another gathering coming up in May. They're promising nothing but drinks, demos, and awesome people all night long...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 17 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-may-2009-meetup/</guid>
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			<title>Cellufun Appoints New CEO</title>
			<link>http://www.nycgameindustry.com/cellufun-appoints-new-ceo/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/cellufun/&quot; class=&quot;null&quot;&gt;Cellufun&lt;/a&gt;, the mobile virtual community known as &amp;quot;The World's Mobile Playground,&amp;quot; announced the appointment of Neil Edwards as chief executive officer.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Read on for details...&lt;/p&gt;</description>
			<pubDate>Mon, 20 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/cellufun-appoints-new-ceo/</guid>
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			<title>Best Job Ever: Game Designer</title>
			<link>http://www.nycgameindustry.com/best-job-ever-game-designer/</link>
			<description>&lt;p&gt;So what's the best job ever? Well, some might say (and we tend to agree) that being a Game Designer ranks fairly high on the list. Dice has a great video interview up with one of New York's own; Ramiro Corbetta over at &lt;a href=&quot;http://www.nycgameindustry.com/powerhead-games/&quot; class=&quot;null&quot;&gt;Powerhead Games&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to view...&lt;/p&gt;</description>
			<pubDate>Thu, 23 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/best-job-ever-game-designer/</guid>
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			<title>Freeverse on List of Top Paid iTunes Apps Ever</title>
			<link>http://www.nycgameindustry.com/freeverse-on-list-of-top-paid-itunes-apps-ever/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/freeverse/&quot; class=&quot;null&quot;&gt;Freeverse&lt;/a&gt; has announced that they have 2 of the Top Paid Apps of All Time, both within the Top Ten! This announcement marks the achievement of 3 million units of Freeverse titles distributed and enjoyed on the App Store.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 24 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/freeverse-on-list-of-top-paid-itunes-apps-ever/</guid>
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		<item>
			<title>NCIS features Forterra Systems technology</title>
			<link>http://www.nycgameindustry.com/ncis-features-forterra-systems-technology/</link>
			<description>&lt;p&gt;Watch CBS's popular NCIS series on Tuesday, April 28 at 8:00 pm!&amp;nbsp; The number-one rated show will feature advanced technology from Forterra Systems, which has offices in New York City, London, San Mateo, and Orlando.&amp;nbsp; The Lockheed Martin IS&amp;amp;GS's Mirror Worlds system uses the Forterra OLIVE virtual worlds platform and will play a key role in the show's plot.&lt;br /&gt;&lt;br /&gt;Screenshot from the show after the jump!&lt;/p&gt;</description>
			<pubDate>Sun, 26 Apr 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ncis-features-forterra-systems-technology/</guid>
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			<title>4mm Games Announces Def Jam Rapstar</title>
			<link>http://www.nycgameindustry.com/4mm-games-announces-def-jam-rapstar/</link>
			<description>&lt;p&gt;Newly formed &lt;a href=&quot;http://www.nycgameindustry.com/4mm-games/&quot; class=&quot;null&quot;&gt;4mm Games&lt;/a&gt;&amp;nbsp;has announced its first title: &lt;strong&gt;Def Jam Rapstar&lt;/strong&gt;, a karaoke Singstar-like game which caters to the hip-hop consumer base and allows players to get in touch with their inner MC. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Read on for more info!&amp;nbsp; &lt;/p&gt;</description>
			<pubDate>Fri, 29 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/4mm-games-announces-def-jam-rapstar/</guid>
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			<title>10 Games Made In 10 Hours</title>
			<link>http://www.nycgameindustry.com/10-games-made-in-10-hours/</link>
			<description>&lt;p&gt;Mark Cooke, a programmer who has worked on various titles such as Grim Fandango, Conan and Zombie Apocalypse ( to name a few), embarked on an interesting project. He took up a challenege to create 10 games in 10 hours! Sound crazy? &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Check out how he did after the jump! &lt;/p&gt;</description>
			<pubDate>Fri, 29 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/10-games-made-in-10-hours/</guid>
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			<title>IGDA Drink Night: June 17th</title>
			<link>http://www.nycgameindustry.com/igda-drink-night-june-17th/</link>
			<description>&lt;p&gt;It's that time again! Drink Night returns on June 17th. Come&amp;nbsp;on down and join us&amp;nbsp;for&amp;nbsp;a round of drinks and some great conversation!&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 30 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-drink-night-june-17th/</guid>
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			<title>News Events Inspire Video Games</title>
			<link>http://www.nycgameindustry.com/news-events-inspire-video-games/</link>
			<description>&lt;p&gt;CNN has a great article up about the recent phenomenon of creating and publishing games based on current events. &lt;a href=&quot;http://www.nycgameindustry.com/kuma-reality-games/&quot; class=&quot;null&quot;&gt;Kuma Games&lt;/a&gt; and &lt;a href=&quot;http://www.nycgameindustry.com/cellufun/&quot; class=&quot;null&quot;&gt;Cellufun&lt;/a&gt; in particular, are just two of a handful of companies developing small web and mobile games with themes ripped straight from the world&amp;rsquo;s headlines.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 30 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/news-events-inspire-video-games/</guid>
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			<title>Margaret Wallace Video Interview</title>
			<link>http://www.nycgameindustry.com/margaret-wallace-video-interview/</link>
			<description>&lt;p&gt;Margaret Wallace, CEO and Co-founder of &lt;a href=&quot;http://www.nycgameindustry.com/rebel-monkey/&quot; class=&quot;null&quot;&gt;Rebel Monkey&lt;/a&gt;, recently sat down with fatfoogoo to discuss the inspiration behind Campfu, microtransactions, youth oriented&amp;nbsp; virtual worlds, and more!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 31 May 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/margaret-wallace-video-interview/</guid>
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			<title>NYCC June Happy Hour</title>
			<link>http://www.nycgameindustry.com/nycc-june-happy-hour/</link>
			<description>&lt;p&gt;Were you at the New York Comic Con Fan Happy Hour at Dave and Busters last month? If you weren't, you missed out! They had a blast hanging out with fans, raffling off prizes and handing out Terminator Salvation swag...in fact, they had such a great time, they're going to do it again! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycc-june-happy-hour/</guid>
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			<title>Homefront E3 Trailer</title>
			<link>http://www.nycgameindustry.com/homefront-e3-trailer/</link>
			<description>&lt;p&gt;E3 is going on in L.A. this week and THQ is there promoting various games in their line-up. Most notably, they have shown a teaser for &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios/&quot; class=&quot;null&quot;&gt;Kaos Studio&amp;rsquo;s&lt;/a&gt; most recent work in progress, Homefront.&lt;/p&gt;</description>
			<pubDate>Tue, 02 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/homefront-e3-trailer/</guid>
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			<title>Help The Gurn Killers Win A VMA</title>
			<link>http://www.nycgameindustry.com/help-the-gurn-killers-win-a-vma/</link>
			<description>&lt;p&gt;If you haven't been keeping up - local Rock Band group The Gurn Killers &lt;a href=&quot;http://www.nycgameindustry.com/local-team-wins-ultimate-rock-band-tourney/&quot; class=&quot;null&quot;&gt;took home the national title&lt;/a&gt; at Harrah's Casino/MTV Rock Band competition a couple of weeks ago. Thanks in no small part to a lot of organization and the timeless power of men dressed in women's clothing, they're now storming the country as a professional fake band. They even have a music video!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/help-the-gurn-killers-win-a-vma/</guid>
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			<title>NY Gaming June 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-june-2009-meetup/</link>
			<description>&lt;p&gt;It looks like one of the&amp;nbsp;New York&amp;nbsp;Gaming Meetup groups is&amp;nbsp;convening again this month. Head on down and join them for demos, drinks, and conversation!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-june-2009-meetup/</guid>
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			<title>Blackwell Convergence Gameplay Footage</title>
			<link>http://www.nycgameindustry.com/blackwell-convergence-gameplay-footage/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot; class=&quot;null&quot;&gt;Wadjet Eye Games&lt;/a&gt;&amp;nbsp;has just released a new gameplay trailer for their upcoming adventure game, Blackwell Convergence.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blackwell-convergence-gameplay-footage/</guid>
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			<title>Local Dev Releases 2nd Edition Game Design Book</title>
			<link>http://www.nycgameindustry.com/local-dev-releases-2nd-edition-game-design-book/</link>
			<description>&lt;p&gt;Local game developer Roger Pedersen has recently completed the second edition of his book, Game Design Foundations. The book covers everything from the documentation and pitch phase to the principles behind game mechanics, game balancing, and game tiers.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-dev-releases-2nd-edition-game-design-book/</guid>
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			<title>Gameloft Files Trademark Suit Against ‘Naked Cowboy’ </title>
			<link>http://www.nycgameindustry.com/gameloft-files-trademark-suit-against-naked-cowboy/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/gameloft/&quot; class=&quot;null&quot;&gt;Gameloft&lt;/a&gt;, Europe&amp;rsquo;s largest maker of games for mobile phones, sued Robert Burck, the New York street performer known as the &amp;ldquo;Naked Cowboy,&amp;rdquo; to halt claims that its New York Nights game infringes Burck&amp;rsquo;s trademark.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gameloft-files-trademark-suit-against-naked-cowboy/</guid>
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			<title>Large Animal Demos Game Using O3D Tech At Google I/O</title>
			<link>http://www.nycgameindustry.com/large-animal-demos-game-using-o3d-tech-at-google-i-o/</link>
			<description>&lt;p&gt;Local independent game developer and publisher &lt;a href=&quot;http://www.nycgameindustry.com/large-animal-games/&quot; class=&quot;null&quot;&gt;Large Animal Games&lt;/a&gt; participated in the Developer Sandbox at the Google I/O conference in San Francisco on May 27-28th, showcasing a game demo called &amp;quot;Infinite Journey&amp;quot; that was built utilizing Google's O3D technology.&amp;nbsp; Large Animal plans to integrate the technology with social networks. &lt;/p&gt;</description>
			<pubDate>Thu, 04 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/large-animal-demos-game-using-o3d-tech-at-google-i-o/</guid>
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			<title>Experimental Game Video Gets 100,000 YouTube Views</title>
			<link>http://www.nycgameindustry.com/experimental-game-video-gets-100-000-youtube-views/</link>
			<description>&lt;p&gt;Local independent game developer Scott Anderson, partnering with Scott Swink of Flashbang Studios fame, released a video of their experimental game project Shadow Physics that has garnered over 100,000 viewings on YouTube.&lt;/p&gt;</description>
			<pubDate>Fri, 05 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/experimental-game-video-gets-100-000-youtube-views/</guid>
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			<title>Come Out &amp; Play Festival 2009</title>
			<link>http://www.nycgameindustry.com/come-out-play-festival-200/</link>
			<description>&lt;p&gt;Come Out &amp;amp; Play will transform New York City into a playground once again! The annual festival runs this summer during the weekend of June 12-14. The Tank, a wonderful non-profit arts space, plays host and serves as&amp;nbsp;the events&amp;nbsp;central headquarters.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More info after the jump!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 06 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/come-out-play-festival-200/</guid>
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			<title>Jonathan Blow: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/jonathan-blow-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;For the past few months the NYU Game Center has been running an informative collection of educational lectures by professionals throughout our industry. Fortunately, for those who may have missed them, the center has decided to release the talks individually in podcast form. First up is Jonathan Blow, creator of indie game sensation Braid. Click through to listen!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 10 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/jonathan-blow-nyu-game-center-podcast/</guid>
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			<title>Warren Spector: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/warren-spector-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;Next up in the NYU Game Center Lecture series we have Warren Spector,  influential game designer, presently working with Disney Interactive.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/warren-spector-nyu-game-center-podcast/</guid>
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			<title>Muse Games Releases Elementia</title>
			<link>http://www.nycgameindustry.com/muse-games-releases-elementia/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/muse-games/&quot; class=&quot;null&quot;&gt;Muse Games&lt;/a&gt; has recently released their latest game Elementia, a turn-based strategy game that takes its cues from many German board game titles.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-games-releases-elementia/</guid>
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			<title>Ian Bogost: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/ian-bogost-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;Continuing the NYU Game Center Lecture series here's Ian Bogost, video game researcher, serious games developer, and all around interesting guy.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ian-bogost-nyu-game-center-podcast/</guid>
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			<title>Marc LeBlanc: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/marc-leblanc-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;The fourth in the NYU Game Center lecture series features Mark LeBlanc, creator of the MDA framework, a powerful conceptual approach to game design.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/marc-leblanc-nyu-game-center-podcast/</guid>
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			<title>Zimmerman &amp; Salen: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/zimmerman-salen-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;Rounding out the last of the current crop of NYU Game Center lectures Eric Zimmerman and Katie Salen, co-authors of a book on game design entitled Rules of Play, talk development.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/zimmerman-salen-nyu-game-center-podcast/</guid>
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			<title>NY Gaming July Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-july-meetup/</link>
			<description>&lt;p&gt;It looks like it's back-to-back monthly meetings for one of the New York gaming Meetup groups. If you got time, swing on by and catch some demos and drinks on July 14th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-july-meetup/</guid>
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			<title>Joystiq Interviews 4mm Games</title>
			<link>http://www.nycgameindustry.com/joystiq-interviews-4mm-games/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/4mm-games/&quot; class=&quot;null&quot;&gt;4mm Games&lt;/a&gt;, a newly announced New York based studio made quite a splash last month with the unveiling of their first original title, Def Jam Rapstar. Joystiq was lucky enough to snag an interview with company CEO Nicholas Perrett and discuss the genesis of the name 4mm, multiple title development, and music games in general.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/joystiq-interviews-4mm-games/</guid>
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			<title>NYC Gov 2.0 Tech Forum</title>
			<link>http://www.nycgameindustry.com/nyc-gov-2-0-tech-forum/</link>
			<description>&lt;p&gt;The NYC Gov 2.0 Tech Forum will bring together technology leaders from the public and private sectors to examine how the City can use technology to improve public services and offer information to companies on doing business with the City.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 15 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-gov-2-0-tech-forum/</guid>
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			<title>Editors Wanted</title>
			<link>http://www.nycgameindustry.com/editors-wanted/</link>
			<description>&lt;p&gt;We're looking to expand our ranks and are actively seeking editors to help post stories and contribute original content to the site. If you're interested in getting involved and would like to become an editor for nycgameindustry.com please read on for more information.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 15 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/editors-wanted/</guid>
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			<title>Group Sues City Of Troy Over Exhibition</title>
			<link>http://www.nycgameindustry.com/group-sues-city-of-troy-over-exhibition/</link>
			<description>&lt;p&gt;In a story that shows the blurring of the line between games and art, The New York Civil Liberties Union has filed a federal lawsuit due to the closure of an exhibition that featured artist Wafaa Bilal's game Virtual Jihadi.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 16 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/group-sues-city-of-troy-over-exhibition/</guid>
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			<title>RPS Previews Homefront</title>
			<link>http://www.nycgameindustry.com/rps-previews-homefront/</link>
			<description>&lt;p&gt;Gaming news site Rock Paper Shotgun recently posted their impressions of &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios-reveals-new-fps-homefront/&quot; class=&quot;null&quot;&gt;Kaos Studio's Homefront&lt;/a&gt; E3 demonstration. It provides a solid and informative rundown of the presentation while giving insight into some of the core gameplay players will experience.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 16 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/rps-previews-homefront/</guid>
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			<title>Come Out &amp; Play 2009 Report</title>
			<link>http://www.nycgameindustry.com/come-out-play-2009-report/</link>
			<description>&lt;p&gt;Didn't&amp;nbsp;get a chance to check out the 2009 Come Out &amp;amp; Play Festival? Don't worry, NYCGI was there on Saturday to get the low-down on one of the city's most exciting and original events!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 18 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/come-out-play-2009-report/</guid>
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			<title>Arkadium Develops New Twists On Casual Game Mechanics</title>
			<link>http://www.nycgameindustry.com/arkadium-develops-new-twists-on-casual-game-mechanics/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/arkadium/&quot; class=&quot;null&quot;&gt;Arkadium&lt;/a&gt; has announced the recent launch of ten new game titles. The company's new mahjongg, tennis and strategy games are showing that&amp;nbsp;there's still room for innovation&amp;nbsp;among proven game engines.&lt;/p&gt;</description>
			<pubDate>Mon, 22 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-develops-new-twists-on-casual-game-mechanics/</guid>
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			<title>Manifesto Games Shuttered</title>
			<link>http://www.nycgameindustry.com/manifesto-games-shuttered/</link>
			<description>&lt;p&gt;Indie game publisher and online retailer &lt;a href=&quot;http://www.nycgameindustry.com/manifesto-games/&quot; class=&quot;null&quot;&gt;Manifesto Games&lt;/a&gt; has decided to close up shop for good. Company CEO Greg Costikyan posted an official announcement yesterday on indie game review website, &lt;a href=&quot;http://playthisthing.com/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Play This Thing&lt;/a&gt; detailing the decision. Read on for more info&amp;hellip;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 24 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/manifesto-games-shuttered/</guid>
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			<title>Freeverse iPhone Game Is First To Reach One Million</title>
			<link>http://www.nycgameindustry.com/freeverse-iphone-game-is-first-to-reach-one-million/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/freeverse/&quot; class=&quot;null&quot;&gt;Freeverse&lt;/a&gt;, one of the worlds&amp;nbsp;leading developers and publishers of iPhone games, sold the millionth copy of its Flick Fishing game&amp;nbsp;this past&amp;nbsp;weekend, making&amp;nbsp;it the first paid application to reach the one million download milestone.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 26 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/freeverse-iphone-game-is-first-to-reach-one-million/</guid>
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			<title>NYC Video Game Playing Club Starting!</title>
			<link>http://www.nycgameindustry.com/nyc-video-game-playing-club-starting/</link>
			<description>&lt;p&gt;Interested in playing console or oldschool games?&amp;nbsp; Then come to the first organizational meeting of the NYC Video Game Playing Club!&amp;nbsp; It'll be held during Muse Games Game Night, so we can get in some quality game playing time as well. Details after the jump!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 26 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyc-video-game-playing-club-starting/</guid>
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			<title>Game Music, Inc. Designs Sounds For XNA Title, "Fittest"</title>
			<link>http://www.nycgameindustry.com/game-music-inc-designs-sounds-for-xna-title-fittest/</link>
			<description>&lt;p&gt;East Coast Game Developers Strike Again! &lt;a href=&quot;http://www.nycgameindustry.com/game-music-inc/&quot; class=&quot;null&quot;&gt;Game Music, Inc.&lt;/a&gt; worked with indie developer Blue Door Productions to release the XNA Community retro-shooter, Fittest, this&amp;nbsp;June.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 30 Jun 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-music-inc-designs-sounds-for-xna-title-fittest/</guid>
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			<title>IGDA Drink Night: July 15th</title>
			<link>http://www.nycgameindustry.com/igda-drink-night-july-15th/</link>
			<description>&lt;p&gt;It&amp;rsquo;s that time again!&amp;nbsp; Mark your calendars and come down and join us on July 15th for great drinks and fun conversation at the next IGDA drink night!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 01 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-drink-night-july-15th/</guid>
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			<title>Blackwell Fan Art Contest</title>
			<link>http://www.nycgameindustry.com/blackwell-fan-art-contest/</link>
			<description>&lt;p&gt;In&amp;nbsp;anticipation for the release of the third game in the Blackwell saga, &lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot; class=&quot;null&quot;&gt;Wadjet Eye Games&lt;/a&gt; is hosting a fan art contest! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Read on for details...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 06 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blackwell-fan-art-contest/</guid>
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			<title>New Company Search Features!</title>
			<link>http://www.nycgameindustry.com/new-company-search-features/</link>
			<description>&lt;p&gt;We're always working to improve the experience of readers on nycgameindustry.com. Today, we're happy to announce a set of new search tools in our &amp;quot;Companies&amp;quot; section, allowing for improved filtering of results.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 07 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/new-company-search-features/</guid>
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			<title>E-Line Partnering with Nicholas Kristof on New Game</title>
			<link>http://www.nycgameindustry.com/e-line-partnering-with-nicholas-kristof-on-new-game/</link>
			<description>&lt;p&gt;Speaking a little over a month back at the 6th Annual &lt;a href=&quot;http://www.nycgameindustry.com/games-for-change/&quot; class=&quot;null&quot;&gt;Games for Change&lt;/a&gt; Conference, Pulitzer Prize winning columnist Nicholas Kristof announced that &lt;a href=&quot;http://www.nycgameindustry.com/e-line-ventures/&quot; class=&quot;null&quot;&gt;E-Line Ventures&lt;/a&gt; will co-executive produce, along with Games for Change, a social networking game based on&amp;nbsp;Kristof's forthcoming book Half the Sky.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 09 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/e-line-partnering-with-nicholas-kristof-on-new-game/</guid>
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			<title>Make Your Own Games</title>
			<link>http://www.nycgameindustry.com/make-your-own-games/</link>
			<description>&lt;p&gt;In today&amp;rsquo;s tough economic times, one of the most important aspects of how to succeed or progress within your relative field or industry is education.&lt;span&gt;&amp;nbsp; &lt;/span&gt;In relation to the gaming industry, a good majority of young developers enter the industry with the notion that the AAA studio is going to be your meal ticket...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 10 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/make-your-own-games/</guid>
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			<title>Bumper Stars Released On iPhone</title>
			<link>http://www.nycgameindustry.com/bumper-stars-released-on-iphone/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/large-animal-games/&quot; class=&quot;null&quot;&gt;Large Animal Games&lt;/a&gt; has announced that their Facebook&amp;nbsp;hit &amp;quot;Bumper Stars&amp;quot; has officially landed on the iPhone and iPod Touch.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 13 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/bumper-stars-released-on-iphone/</guid>
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			<title>Wadjet Eye Announces Puzzle Bots</title>
			<link>http://www.nycgameindustry.com/wadjet-eye-announces-puzzle-bots/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot; class=&quot;null&quot;&gt;Wadjet Eye Games&lt;/a&gt; have just announced their newest family friendly casual game, Puzzle Bots. A game that (just like the name suggests) involves robots solving puzzles.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Video and deets after the jump...&lt;/p&gt;</description>
			<pubDate>Mon, 13 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/wadjet-eye-announces-puzzle-bots/</guid>
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			<title>Penn &amp; Teller Cover Violent Video Games</title>
			<link>http://www.nycgameindustry.com/penn-teller-cover-violent-video-games/</link>
			<description>&lt;p&gt;Penn &amp;amp; Tellers Bull@#$%, a show about exposing the truth behind some of the things people are bombarded with daily, touch upon the issue of video game violence. So what do you guys think? Is video game violence B.S. or are we all killers in training?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Watch the episode after the jump!&lt;/p&gt;</description>
			<pubDate>Tue, 14 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/penn-teller-cover-violent-video-games/</guid>
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			<title>Rock Band: The Beatles Tonight at Village Pourhouse</title>
			<link>http://www.nycgameindustry.com/rock-band-the-beatles-tonight-at-village-pourhouse/</link>
			<description>&lt;p&gt;A playable build of Rock Band: The Beatles will be showcased tonight at the Village Pourhouse. Come down early and sign up for a chance to play one of the 10 tracks made famous by everyone's favorite Liverpulians (sp?). Read on to see the track list! &lt;/p&gt;</description>
			<pubDate>Tue, 14 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/rock-band-the-beatles-tonight-at-village-pourhouse/</guid>
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			<title>Wii Sports Resort Set To Invade Times Square!</title>
			<link>http://www.nycgameindustry.com/wii-sports-resort-set-to-invade-times-square/</link>
			<description>&lt;p&gt;The Military Island located in the middle of Times Square is getting a Wii Sports Resort makeover July 23rd! Sandy beaches and&amp;nbsp;an opportunity&amp;nbsp;to play the game before it's July 26th release date, in the middle of Times Square? I'm there! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More details after the jump! &lt;/p&gt;</description>
			<pubDate>Tue, 14 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/wii-sports-resort-set-to-invade-times-square/</guid>
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			<title>IGDA NYC Picnic 2009</title>
			<link>http://www.nycgameindustry.com/igda-nyc-picnic-2009/</link>
			<description>&lt;p&gt;We're excited to announce the return of the IGDA NYC Picnic! Come join us for some fun in the sun on Saturday, August 1st, from 2:00 - 6:00pm. The festivities will be taking place at Heckscher Field in Central Park.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 15 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-nyc-picnic-2009/</guid>
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			<title>Indie Game Challenge</title>
			<link>http://www.nycgameindustry.com/indie-game-challenge/</link>
			<description>&lt;p&gt;GameStop has teamed up with Guildhall and the Academy of Interactive Arts &amp;amp; Sciences to launch a challenge for indie developers.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Anyone can accept the challenge whether you are a professional developer or an aspiring student.&lt;/p&gt;</description>
			<pubDate>Fri, 17 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/indie-game-challenge/</guid>
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			<title>NY To Ban Texting And Gaming While Driving</title>
			<link>http://www.nycgameindustry.com/ny-to-ban-texting-and-gaming-while-driving/</link>
			<description>&lt;p&gt;New York State has decided to pass a bill which bans Internet browsing, texting, playing video games and/or operating other handheld devices while driving.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 18 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-to-ban-texting-and-gaming-while-driving/</guid>
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			<title>Livestream Launches Procaster</title>
			<link>http://www.nycgameindustry.com/livestream-launches-procaster/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/livestream/&quot; class=&quot;null&quot;&gt;Livestream&lt;/a&gt; has just launched their newest system, Procaster. An application that enables one-click, LIVE game broadcasting.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 20 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/livestream-launches-procaster/</guid>
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			<title>Welcome To Wuhu Island</title>
			<link>http://www.nycgameindustry.com/welcome-to-wuhu-island/</link>
			<description>&lt;p&gt;Who doesn't love a day of sun, sand and fun? Nintendo has gone all out to bring you an early hands-on look at the newest addidion to their line up, Wii Sports Resort. What better place to do it than Military Island in Times Square! &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Come inside and see what this event was all about... &lt;/p&gt;</description>
			<pubDate>Sat, 25 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/welcome-to-wuhu-island/</guid>
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			<title>Update: Private Messaging Is Live!</title>
			<link>http://www.nycgameindustry.com/update-private-messaging-is-live/</link>
			<description>&lt;p&gt;We're pleased to announce an exciting new feature on nycgameindustry.com, Private Messaging! You can now contact other members and check your own&amp;nbsp;messages&amp;nbsp;directly&amp;nbsp;on the site.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Read on to learn how it works!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 27 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/update-private-messaging-is-live/</guid>
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			<title>Gameloft and THQ Prospering Despite Economy</title>
			<link>http://www.nycgameindustry.com/gameloft-and-thq-prospering-despite-economy/</link>
			<description>&lt;p&gt;Two&amp;nbsp;companies with studios in New York have seen a significant increase in revenue during the first part of 2009. Both &lt;a href=&quot;http://www.nycgameindustry.com/gameloft/&quot; class=&quot;null&quot;&gt;Gameloft&lt;/a&gt; and THQ (owners of &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios/&quot; class=&quot;null&quot;&gt;Kaos Studios&lt;/a&gt;) recently published their quarterly earnings and the results look very promising.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 29 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gameloft-and-thq-prospering-despite-economy/</guid>
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			<title>NY Gaming August 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-august-2009-meetup/</link>
			<description>&lt;p&gt;One of the New York gaming Meetup groups are having another&amp;nbsp;get together&amp;nbsp;in August. If you can, feel free to swing on by and catch some demos and drinks on&amp;nbsp;August 11th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 29 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-august-2009-meetup/</guid>
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			<title>ESRB: Rating Games For 15 Years</title>
			<link>http://www.nycgameindustry.com/esrb-rating-games-for-15-years/</link>
			<description>&lt;p&gt;Happy Birthday to the &lt;a href=&quot;http://www.nycgameindustry.com/esrb/&quot; class=&quot;null&quot;&gt;ESRB&lt;/a&gt; which is celebrating its fifteenth birthday today! The organization that rates and classifies video games was created on July 29th, 1994 in response to the controversy surrounding violent video games such as Mortal Kombat and Night Trap.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 29 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/esrb-rating-games-for-15-years/</guid>
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			<title>Clint Hocking To Keynote At GameX 2009</title>
			<link>http://www.nycgameindustry.com/clint-hocking-to-keynote-at-gamex-2009/</link>
			<description>&lt;p&gt;Yes, its true! A recent press release from the steering committee has been issued and one of&amp;nbsp;today's most prominent gaming minds&amp;nbsp;is going to be giving a keynote speech at the GameX Industry Summit.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Jump in to peep the deets!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 30 Jul 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/clint-hocking-to-keynote-at-gamex-2009/</guid>
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			<title>2BeeGames Announces New Indie Competition</title>
			<link>http://www.nycgameindustry.com/2beegames-announces-new-indie-competition/</link>
			<description>&lt;p&gt;2BeeGames, the leading online community for independent games, has officially announced that their second Indie Game Competition has begun on August 1st. The grand prize winner will receive $10,000 and will enter negotiations with Zoo Games, Inc. for a multi-platform publishing contract.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 03 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/2beegames-announces-new-indie-competition/</guid>
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			<title>Make Something Unreal Competition</title>
			<link>http://www.nycgameindustry.com/make-something-unreal-competition/</link>
			<description>&lt;p&gt;Because we know how much you guys love game dev&amp;nbsp;competitions, and because there seems to be so many of them going on this summer, we want to give you a heads up about the exciting&amp;nbsp;Unreal Engine 3 Worldwide Level Design Contest.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through for details.&lt;/p&gt;</description>
			<pubDate>Tue, 04 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/make-something-unreal-competition/</guid>
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			<title>Freeverse Partners With Plus+ Network</title>
			<link>http://www.nycgameindustry.com/freeverse-partners-with-plus-network/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/freeverse/&quot; class=&quot;null&quot;&gt;Freeverse&lt;/a&gt;, a leading developer and publisher for the iPhone and iPod touch, is the first partner of the Plus+ Network, a service of iPhone publisher ngmoco. Plus+ introduces a powerful set of features that expand the value of playing games to include social, competitive and personal achievement elements. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 05 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/freeverse-partners-with-plus-network/</guid>
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			<title>Industry Growth In Philly</title>
			<link>http://www.nycgameindustry.com/industry-growth-in-philly/</link>
			<description>&lt;!--[if gte mso 9]&gt;&lt;xml&gt;           &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;     Normal   0         false   false   false                             &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;     &lt;/xml&gt;&lt;![endif]--&gt;  &lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:&quot;Table Normal&quot;; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:&quot;&quot;; 	mso-padding-alt:0in 5.4pt 0in 5.4pt; 	mso-para-margin:0in; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:10.0pt; 	font-family:&quot;Times New Roman&quot;; 	mso-ansi-language:#0400; 	mso-fareast-language:#0400; 	mso-bidi-language:#0400;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p&gt;Some of our pals over in Philadelphia have the right idea... reach out to city government and present a proposal for incentives to help start attracting game studios to the area.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 06 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/industry-growth-in-philly/</guid>
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			<title>NY Anime Festival 2009</title>
			<link>http://www.nycgameindustry.com/ny-anime-festival-2009/</link>
			<description>&lt;p&gt;The New York Anime Festival returns to the Jacob K. Javits Center in Midtown Manhattan. The annual convention features exclusive and extensive anime screenings, guests from America and Japan, manga, cosplay, video games, fashion, food, and more!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sat, 08 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-anime-festival-2009/</guid>
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			<title>IGDA NYC Picnic 2009 Recap</title>
			<link>http://www.nycgameindustry.com/igda-nyc-picnic-2009-recap/</link>
			<description>&lt;p&gt;Last Saturday the NYC Chapter of the &lt;a href=&quot;http://www.nycgameindustry.com/igda/&quot; class=&quot;null&quot;&gt;IGDA&lt;/a&gt; hosted it's annual industry picnic in Central Park. With the past few weeks seemingly full of miserable looking skies and inclement weather, we were lucky to have the picnic gods on our side as it turned out to be a pitch perfect summer day.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Sun, 09 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-nyc-picnic-2009-recap/</guid>
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			<title>Muse Games Developer Program</title>
			<link>http://www.nycgameindustry.com/muse-games-developer-program/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/muse-games/&quot; class=&quot;null&quot;&gt;Muse Games&lt;/a&gt; has just announced a beta launch of their developer program allowing you&amp;nbsp;to tap into the wealth of resources they have to offer.&amp;nbsp; Are you thinking about submitting your game?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Check out the details after the jump.&lt;/p&gt;</description>
			<pubDate>Tue, 11 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-games-developer-program/</guid>
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			<title>Wadjet Eye Bringing Indie Adventure Games Back</title>
			<link>http://www.nycgameindustry.com/wadjet-eye-bringing-indie-adventure-games-back/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot; class=&quot;null&quot;&gt;Wadjet Eye Games&lt;/a&gt; is breathing new life into old adventure games and attempting to&amp;nbsp;introduce them to a whole new audience. &amp;quot;The Adventures of Fatman!&amp;quot; is the first of many indie adventure games the company is offering under their new &amp;quot;Recommended Games&amp;quot; section.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 11 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/wadjet-eye-bringing-indie-adventure-games-back/</guid>
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			<title>NYCGI Partners With NY Games Conference '09</title>
			<link>http://www.nycgameindustry.com/nycgi-partners-with-ny-games-conference-09/</link>
			<description>&lt;p&gt;That's right; nycgameindustry.com is now media partners with the &lt;a href=&quot;http://www.nycgameindustry.com/ny-games-conference-2009/&quot; class=&quot;null&quot;&gt;2009 NY Games Conference&lt;/a&gt;! That means our editors will be on hand September 30th to provide you with unique coverage of the event and to give you an insider scoop&amp;nbsp;regarding some of the shows most promising lectures and panels.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 11 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-partners-with-ny-games-conference-09/</guid>
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			<title>Kaos Designer To Keynote GameX Industry Summit</title>
			<link>http://www.nycgameindustry.com/kaos-designer-to-keynote-gamex-industry-summit/</link>
			<description>&lt;p&gt;The GameX Industry Summit&amp;nbsp;has announced its fourth and final confirmed keynote speaker, Richard Rouse III, lead single player designer at &lt;a href=&quot;http://www.nycgameindustry.com/kaos-studios/&quot; class=&quot;null&quot;&gt;Kaos Studios&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 13 Aug 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/kaos-designer-to-keynote-gamex-industry-summit/</guid>
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			<title>Audio Engineering Society (AES) NY Convention Recap</title>
			<link>http://www.nycgameindustry.com/audio-engineering-society-aes-ny-convention-recap/</link>
			<description>&lt;span&gt;The 127th AES Convention took place the weekend of &lt;/span&gt;&lt;span&gt;Oct. 9th &amp;ndash; 12&lt;sup&gt;th&lt;/sup&gt;,  2009&lt;/span&gt;&lt;span&gt; at the &lt;/span&gt;&lt;span&gt;Javits&lt;/span&gt;&lt;span&gt; &lt;/span&gt;&lt;span&gt;Center&lt;/span&gt;&lt;span&gt; here in NYC.&lt;span&gt;&amp;nbsp; &lt;/span&gt;With the focus on Game Audio improved greatly over previous iterations, this year there was a very strong array of sessions and representation from influential experts local to the NYC area.&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Tue, 20 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/audio-engineering-society-aes-ny-convention-recap/</guid>
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			<title>Play Super Street Fighter IV in New York Tomorrow</title>
			<link>http://www.nycgameindustry.com/play-super-street-fighter-iv-in-new-york-tomorrow/</link>
			<description>&lt;p&gt;Tomorrow night Capcom is throwing a &amp;quot;Fight Club&amp;quot; event  in New York for fans of all things Street Fighter, and it's going to be extra special this time around.&amp;nbsp; While it is short notice it's still worth checking out. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Jump off is inside...&lt;/p&gt;</description>
			<pubDate>Wed, 21 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/play-super-street-fighter-iv-in-new-york-tomorrow/</guid>
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			<title>Mitchel Resnick to speak at NYU Game Center on Friday</title>
			<link>http://www.nycgameindustry.com/mitchel-resnick-to-speak-at-nyu-game-center-on-friday/</link>
			<description>&lt;span&gt;Professor Mitchel Resnick is appearing at the NYU Game Center on Friday from 3-5PM for a talk entitled &amp;ldquo;Preparing for Life in the Creative Society.&amp;rdquo; &lt;/span&gt;</description>
			<pubDate>Thu, 22 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/mitchel-resnick-to-speak-at-nyu-game-center-on-friday/</guid>
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			<title>2009 Winter Fragfest</title>
			<link>http://www.nycgameindustry.com/2009-winter-fragfest/</link>
			<description>&lt;p&gt;NYC's first and only semi-annual gaming LAN is right around the corner. Just in time for the holiday season. Come be part of the action and see if you can melt faces with locals. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; The date and location of this event has changed. Info inside. &lt;/p&gt;</description>
			<pubDate>Mon, 26 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/2009-winter-fragfest/</guid>
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			<title>Interview With Immunity Challenge Contestant</title>
			<link>http://www.nycgameindustry.com/interview-with-immunity-challenge-contestant/</link>
			<description>&lt;p&gt;NYCGI sits down with Kevin Harper to chat about his &lt;a href=&quot;http://www.nycgameindustry.com/muse-games/&quot;&gt;Muse Games&lt;/a&gt; Immunity prototyping contest entry. Also, find out where to go to check out the games and how to cast your vote inside!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 26 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/interview-with-immunity-challenge-contestant/</guid>
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			<title>NY Gaming November 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-november-2009-meetup/</link>
			<description>&lt;p&gt;Here comes the November NY Gaming Meetup! If you can, feel free to come on by and enjoy some demos and drinks with fellow professionals on November 10th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; Instead of structured demos, they will be featuring open play of the top 10 finalists' games from 2BeeGames' Indie Game Competition!&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 28 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-november-2009-meetup/</guid>
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			<title>NYU Game Center Lecture Series: Indie Game Panel</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-lecture-series-indie-game-panel/</link>
			<description>&lt;p&gt;The Indie Games panel will be a discussion of the design, development and culture surrounding independent games with three innovative and provocative indie developers: Anna Anthropy, Mark &amp;ldquo;messhof&amp;rdquo; Essen, and Jonatan &amp;ldquo;Cactus&amp;rdquo; Soderstr&amp;ouml;m.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 28 Oct 2009 00:00:00 -0600</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-lecture-series-indie-game-panel/</guid>
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		<item>
			<title>GameX 2009: Consumer Show Wrap Up</title>
			<link>http://www.nycgameindustry.com/gamex-2009-consumer-show-wrap-up/</link>
			<description>&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;o:OfficeDocumentSettings&gt;   &lt;o:RelyOnVML/&gt;   &lt;o:AllowPNG/&gt;  &lt;/o:OfficeDocumentSettings&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:WordDocument&gt;   &lt;w:View&gt;Normal&lt;/w:View&gt;   &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:PunctuationKerning/&gt;   &lt;w:ValidateAgainstSchemas/&gt;   &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:Compatibility&gt;    &lt;w:BreakWrappedTables/&gt;    &lt;w:SnapToGridInCell/&gt;    &lt;w:WrapTextWithPunct/&gt;    &lt;w:UseAsianBreakRules/&gt;    &lt;w:DontGrowAutofit/&gt;   &lt;/w:Compatibility&gt;  &lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:LatentStyles DefLockedState=&quot;false&quot; LatentStyleCount=&quot;156&quot;&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;  &lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:&quot;Table Normal&quot;; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:&quot;&quot;; 	mso-padding-alt:0in 5.4pt 0in 5.4pt; 	mso-para-margin:0in; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:10.0pt; 	font-family:&quot;Times New Roman&quot;; 	mso-ansi-language:#0400; 	mso-fareast-language:#0400; 	mso-bidi-language:#0400;} &lt;/style&gt; &lt;![endif]--&gt;      &lt;p&gt;The GameX Video Game Expo and Media Convention had quite a bit to offer those who made it out to the show.&lt;span&gt; &lt;/span&gt;From Jedi training and video game previews, to retro gaming and even some creative cosplay, there was something for game fans of all ages.&lt;span&gt; &lt;/span&gt;What an event for the East Coast!&lt;/p&gt;  </description>
			<pubDate>Mon, 02 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamex-2009-consumer-show-wrap-up/</guid>
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			<title>GXIS 2009: Chris Foster Keynote</title>
			<link>http://www.nycgameindustry.com/gxis-2009-chris-foster-keynote/</link>
			<description>&lt;p&gt;Last week at the GameX Industry Summit, Chris Foster of Harmonix Music Systems gave an insightful and information packed keynote regarding collaboration - both within team based design and across game development as whole.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 02 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gxis-2009-chris-foster-keynote/</guid>
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		<item>
			<title>IGDA Pecha Kucha 2009 Recap</title>
			<link>http://www.nycgameindustry.com/igda-pecha-kucha-2009-recap/</link>
			<description>&lt;p&gt;Ten presentations, one great evening! The variety of topics covered at the recent IGDA NYC Pecha Kucha Night was staggering. Everything from classical audio for games to video game collecting was touched upon. As the night went on, the event proved to have a little something for everyone.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 03 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-pecha-kucha-2009-recap/</guid>
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			<title>Massiverse Launches Dragons vs. Robots</title>
			<link>http://www.nycgameindustry.com/massiverse-launches-dragons-vs-robots/</link>
			<description>&lt;p&gt;An epic battle between science and nature has begun! &lt;a href=&quot;http://www.nycgameindustry.com/massiverse/&quot;&gt;Massiverse&lt;/a&gt;, a local new media and game development company that creates original and interactive transmedia properties, recently announced their first property: Dragons Vs Robots.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 03 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/massiverse-launches-dragons-vs-robots/</guid>
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		<item>
			<title>Neuronic Releases Skrambler For iPhone</title>
			<link>http://www.nycgameindustry.com/neuronic-releases-skrambler-for-iphone/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.nycgameindustry.com/neuronic-games/&quot;&gt;Neuronic Games&lt;/a&gt; has announced the release of Skrambler, another mindware designed for the iPhone and iPod touch. Skrambler is a mobile jigsaw puzzle that features historically significant works of art.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 09 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/neuronic-releases-skrambler-for-iphone/</guid>
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		<item>
			<title>Lucid Finalist In Android Developer Challenge 2</title>
			<link>http://www.nycgameindustry.com/lucid-finalist-in-android-developer-challenge-2/</link>
			<description>&lt;p&gt;Got an Android phone? Then support a local Android developer by casting your vote for the Lucid team in the Android Developer Challenge 2.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;More info inside... &lt;/p&gt;</description>
			<pubDate>Wed, 11 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/lucid-finalist-in-android-developer-challenge-2/</guid>
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			<title>Modal Kombat Ends 2009 Performance Line-up At Monkey NYC </title>
			<link>http://www.nycgameindustry.com/modal-kombat-ends-2009-performance-line-up-at-monkey-nyc/</link>
			<description>&lt;p&gt;&lt;span&gt;Modal Kombat is back in town for one last performance at the Monkey NYC in Manhattan on November 22. Created by David Hindman and Evan Drummond, Modal Kombat is a hybrid of video game battles and performance art. Using musical parameters such as pitch and volume, the two can manipulate their on-screen avatars.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 12 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/modal-kombat-ends-2009-performance-line-up-at-monkey-nyc/</guid>
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			<title>Clint Hocking: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/clint-hocking-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;Continuing the NYU Game Center Lecture Series is Clint Hocking, creative director at Ubisoft Montreal, whose past work includes the critically acclaimed Far Cry 2 and Splinter Cell series.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to listen. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 16 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/clint-hocking-nyu-game-center-podcast/</guid>
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		<item>
			<title>Blackwell Convergence Postmortem</title>
			<link>http://www.nycgameindustry.com/blackwell-convergence-postmortem/</link>
			<description>&lt;p&gt;In a postmortem written for Gamasutra, &lt;a href=&quot;http://www.nycgameindustry.com/wadjet-eye-games/&quot;&gt;Wadget Eye Games&lt;/a&gt; CEO Dave Gilbert delves into what went right, and more interestingly, what went wrong during development of the company's latest Blackwell game.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 16 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/blackwell-convergence-postmortem/</guid>
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		<item>
			<title>Super Mario Bros. Wanted In Cabbie Assault</title>
			<link>http://www.nycgameindustry.com/super-mario-bros-wanted-in-cabbie-assault/</link>
			<description>&lt;p&gt;Police are currently searching for a gang of robbers caught on camera assaulting a cabbie while wearing Super Mario Bros. Halloween costumes.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 17 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/super-mario-bros-wanted-in-cabbie-assault/</guid>
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			<title>Engage! Expo 2010</title>
			<link>http://www.nycgameindustry.com/engage-expo-2010/</link>
			<description>&lt;p&gt;The Engage! Expo returns in 2010 to provide companies the critical information they need to engage with and monetize youth online. Coverage includes virtual worlds, games, virtual goods, branded apps, web-enabled toys and mobile devices.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 18 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/engage-expo-2010/</guid>
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		<item>
			<title>Super Mario Bros. Launch Party Draws Fans of All Ages</title>
			<link>http://www.nycgameindustry.com/super-mario-bros-launch-party-draws-fans-of-all-ages/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Wed, 18 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/super-mario-bros-launch-party-draws-fans-of-all-ages/</guid>
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		<item>
			<title>Indie Games Panel: NYU Game Center Podcast</title>
			<link>http://www.nycgameindustry.com/indie-games-panel-nyu-game-center-podcast/</link>
			<description>&lt;p&gt;The Indie Games panel was a discussion of the design, development and culture surrounding independent games with three innovative and provocative indie developers: Anna Anthropy, Mark 'messhof' Essen, and Jonatan 'Cactus' Soderstrom. It was put on by the &lt;a href=&quot;http://www.nycgameindustry.com/nyu-game-center/&quot;&gt;NYU Game Center&lt;/a&gt;.&lt;br /&gt;&lt;/p&gt;</description>
			<pubDate>Mon, 23 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/indie-games-panel-nyu-game-center-podcast/</guid>
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			<title>Global Game Jam 2010</title>
			<link>http://www.nycgameindustry.com/global-game-jam-2010/</link>
			<description>&lt;p&gt;Registration for the 2010 Global Game Jam has opened! The venues have changed a bit this year with only one official NYC based location on the list. What can you build in 48 hours?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 24 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/global-game-jam-2010/</guid>
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			<title>Games for Learning Institute Announces Design Contest </title>
			<link>http://www.nycgameindustry.com/games-for-learning-institute-announces-design-contest/</link>
			<description>&lt;p&gt;&lt;span&gt;The &lt;a href=&quot;http://www.nycgameindustry.com/games-for-learning-institute/&quot;&gt;Games for Learning Institute&lt;/a&gt;, a joint research endeavor of Microsoft Research, New York University and other universities has announced a design contest&amp;mdash;the Game Design Challenge&amp;mdash;to build mini-games for learning on Microsoft&amp;rsquo;s XNA Game Studio 3.1 platform. The contest&amp;rsquo;s four winners will receive a total of $2,000 in cash prizes.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 24 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/games-for-learning-institute-announces-design-contest/</guid>
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		<item>
			<title>Games for Learning Institute Launches "Game-a-Week" Feature</title>
			<link>http://www.nycgameindustry.com/games-for-learning-institute-launches-game-a-week-feature/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Tue, 24 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/games-for-learning-institute-launches-game-a-week-feature/</guid>
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		<item>
			<title>NYCGI: One Year and Counting</title>
			<link>http://www.nycgameindustry.com/nycgi-one-year-and-counting/</link>
			<description>&lt;p&gt;So it's been an entire year since nycgameindustry.com went live and wow, what a year it has been! Time really does fly when you're having fun.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 25 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-one-year-and-counting/</guid>
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		<item>
			<title>NY Gaming December 2009 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-december-2009-meetup/</link>
			<description>&lt;p&gt;Right on the heels of Thanksgiving comes the December Meetup! It's a great opportunity to see a few locally developed games in action.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 30 Nov 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-december-2009-meetup/</guid>
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		<item>
			<title>Muse Unleashes Extreme Sledding for iPhone</title>
			<link>http://www.nycgameindustry.com/muse-unleashes-extreme-sledding-for-iphone/</link>
			<description>&lt;p&gt;That loveble Yeti has been scaled down to fit on your iPhone!&amp;nbsp; Now you can take him anywhere and enjoy the slopes anytime.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Check out the details inside...&lt;/p&gt;</description>
			<pubDate>Tue, 01 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-unleashes-extreme-sledding-for-iphone/</guid>
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			<title>G4LI Game Developers Expo 2009</title>
			<link>http://www.nycgameindustry.com/g4li-game-developers-expo-2009/</link>
			<description>&lt;p&gt;The Games for Learning Institute (G4LI), a joint research endeavor of Microsoft Research, New York University, and other universities, will host &amp;ldquo;The Game Developers Expo&amp;rdquo; on December 17.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 02 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/g4li-game-developers-expo-2009/</guid>
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		<item>
			<title>The Casual Revolution and the Future of Video Games</title>
			<link>http://www.nycgameindustry.com/the-casual-revolution-and-the-future-of-video-games/</link>
			<description>&lt;p&gt;Join us for a book launch and panel debate regarding Jesper Juul's new book, &amp;quot;&lt;a href=&quot;http://www.jesperjuul.net/casualrevolution/&quot; target=&quot;_blank&quot;&gt;A Casual Revolution: Reinventing Video Games and Their Players&lt;/a&gt;&amp;quot;, which will be held at the NYU Game Center later this month.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 02 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/the-casual-revolution-and-the-future-of-video-games/</guid>
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		<item>
			<title>NY State Testing Xbox Alert System</title>
			<link>http://www.nycgameindustry.com/ny-state-testing-xbox-alert-system/</link>
			<description>&lt;p&gt;Beep Bleep! This is a test of the emergency Xbox Alert System. Online gamers, get ready for possible alerts as New York State officials begin eyeing video game networks, such as Xbox Live, as a means to send emergency notifications to players.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 07 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-state-testing-xbox-alert-system/</guid>
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		<item>
			<title>Publishers Clearing House Partners With Arkadium</title>
			<link>http://www.nycgameindustry.com/publishers-clearing-house-partners-with-arkadium/</link>
			<description>&lt;p&gt;Publishers Clearing House has partnered with &lt;a href=&quot;http://www.nycgameindustry.com/arkadium/&quot;&gt;Arkadium&lt;/a&gt; to launch PCHgames.com 2.0. The new site offers enhanced social and community features, personalization tools, lots of new games and even more ways to win cash and prizes.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 09 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/publishers-clearing-house-partners-with-arkadium/</guid>
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		<item>
			<title>PAX East 2010</title>
			<link>http://www.nycgameindustry.com/pax-east-2010/</link>
			<description>&lt;p&gt;The Penny Arcade Expo (PAX) is coming to the East Coast! The show is heading to Boston this year and promises to be an amazing festival for game lovers of all stripes.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 09 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/pax-east-2010/</guid>
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		<item>
			<title>IGDA Holiday Party 2009</title>
			<link>http://www.nycgameindustry.com/igda-holiday-party-2009/</link>
			<description>&lt;p&gt;Tis the season to be merry! So take a break from your computer and come celebrate the end of 2009 with your local IGDA chapter!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 09 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-holiday-party-2009/</guid>
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		<item>
			<title>NY Gaming December 2009 Meetup Coverage</title>
			<link>http://www.nycgameindustry.com/ny-gaming-december-2009-meetup-coverage/</link>
			<description>&lt;p&gt;The NY Gaming Meetup on Tuesday gathered many enthusiasts and professionals together for a night of demos, drinks and conversation-starting art. Held once a month at Gallery Bar in Manhattan, the event includes a half-hour of presentations, followed by an opportunity to socialize with the speakers afterwards.&lt;/p&gt;</description>
			<pubDate>Sun, 13 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-december-2009-meetup-coverage/</guid>
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		<item>
			<title>NYCGI Meet N' Drink: January 2010</title>
			<link>http://www.nycgameindustry.com/nycgi-meet-n-drink-january-2010/</link>
			<description>&lt;p&gt;Ladies and Gentlemen, to kick off the new year we are hosting our own drink night at a little place you might have heard of... BARCADE!!!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Jump in to check out the details... &lt;/p&gt;</description>
			<pubDate>Tue, 15 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-meet-n-drink-january-2010/</guid>
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		<item>
			<title>GDAM: Reboot &amp; Call for Editors</title>
			<link>http://www.nycgameindustry.com/gdam-reboot-call-for-editors/</link>
			<description>&lt;p&gt;After a very fruitful first year, the &lt;a href=&quot;http://gamedesignaspect.blogspot.com/&quot; target=&quot;_blank&quot;&gt;Game Design Aspect of the Month&lt;/a&gt; editors are preparing for the new year with the goal of building on last year's achievements and improving GDAM's feature. &lt;/p&gt;</description>
			<pubDate>Wed, 16 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gdam-reboot-call-for-editors/</guid>
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		<item>
			<title>Freeverse Top Gun Postmortem</title>
			<link>http://www.nycgameindustry.com/freeverse-top-gun-postmortem/</link>
			<description>&lt;p&gt;A new postmortem over on Gamasutra covers the creative process behind &lt;a href=&quot;http://www.nycgameindustry.com/freeverse/&quot;&gt;Freeverse's&lt;/a&gt; licensed Top Gun iPhone game and explains how staying true to the source material allowed the team to deliver a better game.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 21 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/freeverse-top-gun-postmortem/</guid>
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			<title>Mako Games Working on Project Natal Title</title>
			<link>http://www.nycgameindustry.com/mako-games-working-on-project-natal-title/</link>
			<description>&lt;p&gt;In a series of recent job posts over on Gamasutra, &lt;a href=&quot;http://www.nycgameindustry.com/mako-games/&quot;&gt;Mako Games&lt;/a&gt; has been looking to hire developers to, &amp;quot;Dive deeply into the Natal motion-sensing technology&amp;quot;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 31 Dec 2009 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/mako-games-working-on-project-natal-title/</guid>
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			<title>NY Gaming January 2010 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-january-2010-meetup/</link>
			<description>&lt;p&gt;Curious to meet others involved in the creation of games in the NYC area? Then swing on by the monthly NY Gaming Meetup for drinks and demos on January 12th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 06 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-january-2010-meetup/</guid>
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			<title>Upcoming Game Design Workshop Seeks Input</title>
			<link>http://www.nycgameindustry.com/upcoming-game-design-workshop-seeks-input/</link>
			<description>&lt;p&gt;Big thanks to NYCGI member Vincent St. John for posting about this in our forums! Apparently, the free Arkadium sponsored game design workshops &lt;a href=&quot;http://www.nycgameindustry.com/arkadium-brings-free-workshops-to-local-developers/&quot;&gt;we reported on earlier&lt;/a&gt; are starting to get rolling and the organizers are looking for input.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 06 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/upcoming-game-design-workshop-seeks-input/</guid>
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			<title>Oberon Welcomes New Addition to Executive Team</title>
			<link>http://www.nycgameindustry.com/oberon-welcomes-new-addition-to-executive-team/</link>
			<description>&lt;p&gt;As 2010 kicks into high gear, so will &lt;a href=&quot;http://www.nycgameindustry.com/oberon-media/&quot;&gt;Oberon Media&lt;/a&gt;. The company announced yesterday that they've welcomed Pat Barry to their Executive Team. Barry will be serving as Oberon's Chief Financial Officer.&lt;/p&gt;</description>
			<pubDate>Wed, 13 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/oberon-welcomes-new-addition-to-executive-team/</guid>
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			<title>Arkadium Game Design Workshop Series: Game Design Fundamentals</title>
			<link>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-game-design-fundamentals/</link>
			<description>&lt;p&gt;Registration is now open for the first session in Arkadium's game design workshop series. Entitled, &amp;quot;Game Design Fundamentals&amp;quot;, this session plans to cover topics such as rules and play, designing game systems, and the design process in general. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 13 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-game-design-fundamentals/</guid>
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			<title>NY Gaming January 2010 Meetup Recap</title>
			<link>http://www.nycgameindustry.com/ny-gaming-january-2010-meetup-recap/</link>
			<description>&lt;p&gt;&amp;nbsp;The freezing winds Tuesday night did not keep gamers, publishers and developers all over NYC from throwing on an extra layer and making their way to the first &lt;a href=&quot;http://www.meetup.com/gaming/calendar/12053475/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;NY Gaming Meetup of 2010&lt;/a&gt;. The large crowd enjoyed their drinks while previewing the latest in local development.&lt;/p&gt;</description>
			<pubDate>Thu, 14 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-january-2010-meetup-recap/</guid>
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			<title>Tatsunoko Vs Capcom: Ultimate All-Stars NYC Launch Event </title>
			<link>http://www.nycgameindustry.com/tatsunoko-vs-capcom-ultimate-all-stars-nyc-launch-event/</link>
			<description>&lt;p&gt;On Saturday, January 23rd Capcom will be invading the flagship Nintendo World Store in NYC's Rockefeller Center to launch Tatsunoko VS Capcom: Ultimate All-Stars.&lt;/p&gt;</description>
			<pubDate>Fri, 15 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/tatsunoko-vs-capcom-ultimate-all-stars-nyc-launch-event/</guid>
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			<title>Registration Open For GGJ 2010 at NYU</title>
			<link>http://www.nycgameindustry.com/registration-open-for-ggj-2010-at-nyu/</link>
			<description>&lt;p&gt;Are you ready to jam with the best of them? NYU and ITP are co-hosting a weekend of digital game-making January 29-31, as part of the second annual Global Game Jam (GGJ).&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 15 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/registration-open-for-ggj-2010-at-nyu/</guid>
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			<title>NYCGI Meet n' Drink January 2010: Hangover Report</title>
			<link>http://www.nycgameindustry.com/nycgi-meet-n-drink-january-2010-hangover-report/</link>
			<description>&lt;p&gt;A quick recap for those that missed last Thursday evening. NYCGI held it's first official Meet n' Drink and it turned out to be a great time!&lt;/p&gt;</description>
			<pubDate>Mon, 18 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-meet-n-drink-january-2010-hangover-report/</guid>
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			<title>Games for Health to Hold Informational Session</title>
			<link>http://www.nycgameindustry.com/games-for-health-to-hold-informational-session/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.gamesforhealth.org&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Games for Health&lt;/a&gt;, a non-profit organization supporting the development and use of game technologies to improve health and healthcare is holding a half-day informational session next Tuesday.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 20 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/games-for-health-to-hold-informational-session/</guid>
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			<title>Engage! Expo 2010 Brings Top Entertainment Professionals to NYC</title>
			<link>http://www.nycgameindustry.com/engage-expo-2010-brings-top-entertainment-professionals-to-nyc/</link>
			<description>&lt;p&gt;The &lt;a href=&quot;http://www.engageexpo.com/ny2010/&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;&lt;strong&gt;2010 Engage! Expo&lt;/strong&gt;&lt;/a&gt; is coming up in February, and there are a lot of great events and speakers lined up. To make the event even more exciting, Engage! will invade the Jacob Javits center on February 16-17th along with the &lt;strong&gt;2010 Toy Fair&lt;/strong&gt; in a partnership that is expected to bring together thousands of professionals from the toy, game, technology, media and entertainment industry.&lt;/p&gt;</description>
			<pubDate>Mon, 25 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/engage-expo-2010-brings-top-entertainment-professionals-to-nyc/</guid>
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			<title>Arkadium Game Design Workshop Series: Casual Game Design</title>
			<link>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-casual-game-design/</link>
			<description>&lt;p&gt;Registration has opened for the second session in Arkadium's game design workshop series. Titled, &amp;quot;Casual Game Design&amp;quot;, the session plans to cover topics such as casual games, games &amp;amp; meaning, form &amp;amp; content, and designing interaction.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-casual-game-design/</guid>
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			<title>NY Gaming February 2010 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-february-2010-meetup/</link>
			<description>&lt;p&gt;Want to meet others involved in the creation of games in the NYC area? Then swing on by the monthly NY Gaming Meetup for drinks and demos on February 9th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-february-2010-meetup/</guid>
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			<title>Barcade Built On Haunted Burial Ground</title>
			<link>http://www.nycgameindustry.com/barcade-built-on-haunted-burial-ground/</link>
			<description>&lt;p&gt;Well, we always thought the brews at &lt;a href=&quot;http://www.barcadebrooklyn.com/&quot; target=&quot;_blank&quot;&gt;Barcade&lt;/a&gt; were a little otherworldly; now it&amp;rsquo;s been confirmed! It was recently discovered that our favorite gaming theme pub was actually built on an old burial ground... spooky.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 26 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/barcade-built-on-haunted-burial-ground/</guid>
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			<title>Will Wright: What Makes Games (Good) For Learning</title>
			<link>http://www.nycgameindustry.com/will-wright-what-makes-games-good-for-learning/</link>
			<description>&lt;p&gt;Join visionary game designer Will Wright, whose creations include SimCity, The Sims, Spore, and many others, for a discussion on digital games and how they support and encourage learning. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 27 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/will-wright-what-makes-games-good-for-learning/</guid>
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			<title>NYCGI Meet N' Drink: February 2010</title>
			<link>http://www.nycgameindustry.com/nycgi-meet-n-drink-february-2010/</link>
			<description>&lt;p&gt;We're pleased to announce the next NYCGI Meet n' Drink will take place on February 11th. Come on down and enjoy brews and excellent conversation with other members of the local community. &lt;/p&gt;</description>
			<pubDate>Wed, 27 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-meet-n-drink-february-2010/</guid>
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			<title>Another Castle: Episode 1 - Frank Lantz</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-1-frank-lantz/</link>
			<description>&lt;p&gt;In the first episode of local game development podcast &amp;quot;Another Castle&amp;quot;, Frank Lantz discusses his career, his games, the creative process, and the future of games.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Click through to listen. &lt;/p&gt;</description>
			<pubDate>Thu, 28 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-1-frank-lantz/</guid>
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			<title>Systems of Play: Game Design Fundamentals Recap</title>
			<link>http://www.nycgameindustry.com/systems-of-play-game-design-fundamentals-recap/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.arkadium.com/gamedesignworkshop.html&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;&lt;em&gt;Systems of Play&lt;/em&gt;&lt;/a&gt;, a free video game design workshop series sponsored by local developer Arkadium, jumped off at the School of Visual Arts in Manhattan last Wednesday. The event, titled &lt;em&gt;Game Design Fundamentals&lt;/em&gt;, drew a crowd of around 40 people and was an entertaining and informative evening.&lt;/p&gt;</description>
			<pubDate>Sun, 31 Jan 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/systems-of-play-game-design-fundamentals-recap/</guid>
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			<title>NYU Game Center: Alex Galloway - Philosophy &amp; Games</title>
			<link>http://www.nycgameindustry.com/nyu-game-center-alex-galloway-philosophy-games/</link>
			<description>&lt;p&gt;&amp;quot;Philosophy &amp;amp; Games&amp;quot; -- For centuries philosophers have explored the concepts of &amp;quot;game&amp;quot; and &amp;quot;play,&amp;quot; from Friedrich Schiller's notion of the &amp;quot;play-drive&amp;quot; to Johan Huizinga's image of &amp;quot;the human as player.&amp;quot; In this presentation Alex Gallowy will explore the interplay between philosophy and games in these and other writers, ending with a quick introduction to the contemporary trend known as &amp;quot;object-oriented philosophy.&amp;quot;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nyu-game-center-alex-galloway-philosophy-games/</guid>
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			<title>Another Castle: Episode 2 - Anna Anthropy</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-2-anna-anthropy/</link>
			<description>&lt;p&gt;In the second episode of local game development podcast &amp;quot;Another Castle&amp;quot;, Anna Anthropy discusses her games and the craft of game design.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 02 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-2-anna-anthropy/</guid>
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			<title>IGDA Drink Night: February 2010</title>
			<link>http://www.nycgameindustry.com/igda-drink-night-february-2010/</link>
			<description>&lt;p&gt;The NYC IGDA drink night is an informal get-together for game industry folks of all stripes. Whether you have been in the biz for years, or just looking to get your foot in the door, everyone is welcome!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; Due to weather, this event has been postponed until Feb. 16th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-drink-night-february-2010/</guid>
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			<title>Another Castle: Episode 3 - Greg Trefry</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-3-greg-trefry/</link>
			<description>&lt;p&gt;In the third episode of locally produced game development podcast &amp;quot;Another Castle&amp;quot;, Greg Trefry talks &amp;lsquo;big games&amp;rsquo;, the design of casual games, and game appreciation.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-3-greg-trefry/</guid>
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			<title>Babycastles Presents: Global Game Jam Arcade</title>
			<link>http://www.nycgameindustry.com/babycastles-presents-global-game-jam-arcade/</link>
			<description>&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;span&gt;Babycastles&lt;/span&gt;&lt;span&gt;, New York's first independent games arcade, is throwing an opening party for it's newest collection of locally developed indie arcade games this Tuesday, Feb. 9th at 8PM.&lt;/span&gt;&lt;/span&gt;</description>
			<pubDate>Mon, 08 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/babycastles-presents-global-game-jam-arcade/</guid>
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			<title>Powerhead's 'Glow Artisan' Game Wins IGF Award</title>
			<link>http://www.nycgameindustry.com/powerheads-glow-artisan-game-wins-igf-award/</link>
			<description>&lt;p&gt;New York's own &lt;a href=&quot;http://www.nycgameindustry.com/powerhead-games/&quot;&gt;Powerhead Games&lt;/a&gt; has earned the prestigious Best Mobile Game Design award for IGF 2010. &amp;nbsp;The game will be on display in the IGF pavilion at GDC and will be battling for the (even more prestigious) Best Mobile Game prize.&lt;/p&gt;</description>
			<pubDate>Mon, 08 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/powerheads-glow-artisan-game-wins-igf-award/</guid>
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			<title>Arkadium Game Design Workshop Series: Multiplayer Game Design</title>
			<link>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-multiplayer-game-design/</link>
			<description>&lt;p&gt;Registration is now open for the third session in Arkadium's game design workshop series. Entitled, &amp;quot;Multiplayer Game Design&amp;quot;, the session plans to cover topics such as online multiplayer games, game economies, player roles and social interaction.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 10 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-multiplayer-game-design/</guid>
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			<title>Another Castle: Episode 4 - Jesper Juul</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-4-jesper-juul/</link>
			<description>&lt;p&gt;In the fourth episode of locally produced game development podcast &amp;quot;Another Castle&amp;quot;, Jesper Juul discusses his career as both a theorist and a game designer, as well as his first book Half-Real.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 10 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-4-jesper-juul/</guid>
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			<title>Nintendo World Store Hosts Super Monkey Ball Step &amp; Roll Launch Party</title>
			<link>http://www.nycgameindustry.com/nintendo-world-store-hosts-super-monkey-ball-step-roll-launch-party/</link>
			<description>&lt;p&gt;&lt;/p&gt;</description>
			<pubDate>Wed, 10 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nintendo-world-store-hosts-super-monkey-ball-step-roll-launch-party/</guid>
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			<title>Local  Developer Releases Book On Casual Game Design</title>
			<link>http://www.nycgameindustry.com/local-developer-releases-book-on-casual-game-design/</link>
			<description>&lt;p&gt;Greg Trefry, local game designer and co-founder of New York based developer &lt;a href=&quot;http://www.nycgameindustry.com/gigantic-mechanic/&quot;&gt;Gigantic Mechanic&lt;/a&gt; has authored a book on casual game design which hits store shelves this month. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 12 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-developer-releases-book-on-casual-game-design/</guid>
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			<title>Local Indie Developer Wins TIGSource Assemblee Competition</title>
			<link>http://www.nycgameindustry.com/local-indie-developer-wins-tigsource-assemblee-competition/</link>
			<description>&lt;p&gt;The Independent Gaming Source recently hosted a two part competition, where artists created assets in Part One, and designers/programmers utilized them to make games in Part Two. &amp;nbsp;After the dust settled and the voting was complete, NYC local indie developer Ivan Safrin's game 'Bitworld' emerged on top as the winner of Part Two of the competition.&lt;/p&gt;</description>
			<pubDate>Sat, 13 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/local-indie-developer-wins-tigsource-assemblee-competition/</guid>
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			<title>Come Out &amp; Play 2010: Call for Submissions</title>
			<link>http://www.nycgameindustry.com/come-out-and-play-2010-call-for-submissions/</link>
			<description>&lt;p&gt;The Come Out &amp;amp; Play Festival will celebrate its fifth year of street game fun the weekend of June 4-6 in New York City. Event organizers are currently accepting applications for games.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 16 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/come-out-and-play-2010-call-for-submissions/</guid>
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			<title>NYCGI Meet n' Drink February 2010: Hangover Report</title>
			<link>http://www.nycgameindustry.com/nycgi-meet-n-drink-february-2010-hangover-report/</link>
			<description>&lt;p&gt;For those that missed out due to the snow, here's a quick recap of the NYCGI Meet N' Drink last Thursday. It turned out to be a great time!&lt;/p&gt;</description>
			<pubDate>Wed, 17 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-meet-n-drink-february-2010-hangover-report/</guid>
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			<title>IGDA Game Dev Meetup: Leveraging Facebook for Games </title>
			<link>http://www.nycgameindustry.com/igda-game-dev-meetup-leveraging-facebook-for-games/</link>
			<description>&lt;p&gt;After a long hiatus, the &lt;a href=&quot;http://www.meetup.com/igda-nyc/&quot; target=&quot;_blank&quot;&gt;IGDA Game Developers&amp;rsquo; Meetup&lt;/a&gt; is starting again this month. Scheduled for every fourth Tuesday of the month from 7 pm to 8 pm, this Meetup focuses on discussions regarding the artistic and technical work that goes into game development as well as the business aspect of creating games and running a game company.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 17 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-game-dev-meetup-leveraging-facebook-for-games/</guid>
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			<title>Another Castle: Episode 5 - Richard Rouse III</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-5-richard-rouse-iii/</link>
			<description>&lt;p&gt;In the fifth episode of locally produced game development podcast &amp;quot;Another Castle&amp;quot;, Richard Rouse III talks about his career in the game industry as well as writing one of the first books on game design.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 17 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-5-richard-rouse-iii/</guid>
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			<title>Game Investment Conference East 2010</title>
			<link>http://www.nycgameindustry.com/game-investment-conference-east-2010/</link>
			<description>&lt;p&gt;The &lt;a href=&quot;http://www.gameinvestmentconference.com/&quot; target=&quot;_blank&quot;&gt;Game Investment Conference&lt;/a&gt; comes to New York City for a one day multi-track event focused on connecting game development executives with professionals in the investment industry.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 18 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/game-investment-conference-east-2010/</guid>
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			<title>Television, Meet Games: Gamasutra Article</title>
			<link>http://www.nycgameindustry.com/television-meet-games-gamasutra-article/</link>
			<description>&lt;p&gt;Gamasutra recently posted a feature about the intersection of television and games. In it they highlight one of New York's own companies involved in the space, &lt;a href=&quot;http://www.nycgameindustry.com/area-code/&quot;&gt;Area/Code&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 19 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/television-meet-games-gamasutra-article/</guid>
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			<title>Engage Expo 2010: TV Brands And Virtual Worlds Panel</title>
			<link>http://www.nycgameindustry.com/engage-expo-2010-tv-brands-and-virtual-worlds-panel/</link>
			<description>&lt;p&gt;The &lt;a href=&quot;http://www.nycgameindustry.com/engage-expo-2010/&quot;&gt;Engage Expo&lt;/a&gt;, a two day conference dedicated to the business of virtual worlds, took place at the Javits Center this week. One of the more interesting panels I attended was titled &amp;quot;Television And Online: Giving a Successful TV Brand its Virtual World Legs.&amp;quot;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Fri, 19 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/engage-expo-2010-tv-brands-and-virtual-worlds-panel/</guid>
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			<title>Get Noticed, Go Viral, Monetize: Virtual Goods at Engage Expo</title>
			<link>http://www.nycgameindustry.com/get-noticed-go-viral-monetize-virtual-goods-at-engage-expo/</link>
			<description>&lt;p&gt;The Engage Expo was a conference clearly targeted at those interested in connecting the online and offline pieces required to better monetize their games. Its many lectures, sessions, and panel discussions provided a healthy amount of general information intertwined with personal stories of successes and failure while navigating the unpredictable world of online e-commerce.&lt;/p&gt;</description>
			<pubDate>Mon, 22 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/get-noticed-go-viral-monetize-virtual-goods-at-engage-expo/</guid>
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		<item>
			<title>NYCGI Meet N' Drink: March 2010</title>
			<link>http://www.nycgameindustry.com/nycgi-meet-n-drink-march-2010/</link>
			<description>&lt;p&gt;We're pleased to announce that the next NYCGI Meet N' Drink will take place on March 11th. So if you're not going to be at GDC, we encourage you to come out and enjoy some brews, games, and excellent conversation with members of the local development community.&lt;/p&gt;</description>
			<pubDate>Mon, 22 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/nycgi-meet-n-drink-march-2010/</guid>
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			<title>Engage! Expo 2010: Predictions for the Future of Play Panel</title>
			<link>http://www.nycgameindustry.com/engage-expo-2010-predictions-for-the-future-of-play-panel/</link>
			<description>&lt;p&gt;It is difficult to see the future, but it is not impossible to spot upcoming trends in toys. Three experts in the field sat down with moderator and author of &amp;quot;Out of the Toybox,&amp;quot; &lt;a href=&quot;http://www.playthings.com/blog/390000439.html&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Richard Gottlieb&lt;/a&gt; to answer questions about the future of the Internet and toys, and the &amp;quot;transmedia&amp;quot; trend of merging physical toys or objects with online, video and robotic capabilities. &lt;/p&gt;</description>
			<pubDate>Tue, 23 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/engage-expo-2010-predictions-for-the-future-of-play-panel/</guid>
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			<title>Freeverse Aquired by Ngmoco</title>
			<link>http://www.nycgameindustry.com/freeverse-aquired-by-ngmoco/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.ngmoco.com/&quot; target=&quot;_blank&quot;&gt;ngmoco&lt;/a&gt;, the leading iPhone and iPod touch game developer and publisher, has acquired New York based hit-maker, &lt;a href=&quot;http://www.nycgameindustry.com/freeverse/&quot;&gt;Freeverse&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 23 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/freeverse-aquired-by-ngmoco/</guid>
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			<title>Another Castle: Episode 6 - Heather Chaplin</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-6-heather-chaplin/</link>
			<description>&lt;p&gt;In the sixth episode of locally produced game development podcast &amp;quot;Another Castle&amp;quot;, Heather Chaplin joins us to talk about her book Smart Bomb, her favorite game developers, and her infamous GDC rant.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 23 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-6-heather-chaplin/</guid>
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			<title>NY Gaming March 2010 Meetup</title>
			<link>http://www.nycgameindustry.com/ny-gaming-march-2010-meetup/</link>
			<description>&lt;p&gt;Want to meet others involved in the creation of games in the NYC area? Then swing on by the monthly NY Gaming Meetup for drinks and demos on March 15th.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 24 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/ny-gaming-march-2010-meetup/</guid>
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			<title>Original NYC IGDA Game Dev Meetup Group Reconvenes</title>
			<link>http://www.nycgameindustry.com/original-nyc-igda-game-dev-meetup-group-reconvenes/</link>
			<description>&lt;p&gt;Fully rejuvenated from its 1.5 year holiday, the NYC IGDA Game Development Meetup Group reconvened Tuesday evening, made possible by the fine folks at Arkadium who provided a top class location for the event. &amp;nbsp;Those who attended appreciated the personal nature of the discourse that arose from the gathering.&lt;/p&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;</description>
			<pubDate>Tue, 02 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/original-nyc-igda-game-dev-meetup-group-reconvenes/</guid>
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		<item>
			<title>Muse Games: Unity 3D NYC Gathering</title>
			<link>http://www.nycgameindustry.com/muse-games-unity-3d-nyc-gathering/</link>
			<description>&lt;p&gt;Come gather with your fellow NYC based Unity devs! &lt;a href=&quot;http://www.nycgameindustry.com/muse-games/&quot;&gt;Muse Games&lt;/a&gt; is hosting a Unity developer get-together at their offices downtown. So come on by, share knowledge, talk shop, and hang out with the Muse Games crew!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 25 Feb 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/muse-games-unity-3d-nyc-gathering/</guid>
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			<title>IGDA Demo Night March 2010</title>
			<link>http://www.nycgameindustry.com/igda-demo-night-march-2010/</link>
			<description>&lt;p&gt;Mark your calendars everybody... the next IGDA NYC Demo Night is happening in four weeks. That's right, on Monday, March 29th Demo Night returns!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 01 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/igda-demo-night-march-2010/</guid>
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			<title>Systems of Play: Multiplayer Game Design Recap</title>
			<link>http://www.nycgameindustry.com/systems-of-play-multiplayer-game-design-recap/</link>
			<description>&lt;p&gt;&lt;a href=&quot;http://www.arkadium.com/gamedesignworkshop.html&quot; target=&quot;_blank&quot; class=&quot;null&quot;&gt;Systems of Play&lt;/a&gt;, a free video game design workshop series sponsored by local developer Arkadium, completed the third class in a series of five at the School of Visual Arts in Manhattan last Wednesday. The event, titled Multiplayer Game Design, drew a crowd of around 40 people and was an entertaining and informative evening. &lt;/p&gt;</description>
			<pubDate>Tue, 02 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/systems-of-play-multiplayer-game-design-recap/</guid>
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			<title>Another Castle: Episode 7 - Eric Zimmerman</title>
			<link>http://www.nycgameindustry.com/another-castle-episode-7-eric-zimmerman/</link>
			<description>&lt;p&gt;In the seventh episode of locally produced game development podcast &amp;quot;Another Castle&amp;quot;, Eric Zimmerman discusses his career as a game desigher and theorist, as well the history of his company GameLab.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Wed, 03 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/another-castle-episode-7-eric-zimmerman/</guid>
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		<item>
			<title>Gamigo Opening International Office in NYC</title>
			<link>http://www.nycgameindustry.com/gamigo-opening-international-office-in-nyc/</link>
			<description>&lt;p&gt;Hamburg, Germany-based MMO publisher &lt;a href=&quot;http://www.nycgameindustry.com/gamigo/&quot;&gt;Gamigo&lt;/a&gt; has announced plans to enter the North American online gaming market by opening its first international office in New York City during the second quarter of 2010.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Thu, 04 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gamigo-opening-international-office-in-nyc/</guid>
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			<title>GDC Week 2010</title>
			<link>http://www.nycgameindustry.com/gdc-week-2010/</link>
			<description>&lt;p&gt;As I type this I&amp;rsquo;m currently flying 31,000 feet over some non-descript portion of Middle America, hurtling towards San Francisco to attend the most important industry event of the year.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Mon, 08 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/gdc-week-2010/</guid>
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		<item>
			<title>Pokémon fans follow a route in Times Square to discover Pokémon HeartGold and SoulSilver version games </title>
			<link>http://www.nycgameindustry.com/pokemon-fans-follow-a-route-in-times-square-to-discover-pokemon-heartgold-and-soulsilver-version-games/</link>
			<description>&lt;p&gt;Toys&amp;quot;R&amp;quot;Us launch event features outdoor route highlighting new Pok&amp;eacute;walker accessory &lt;/p&gt;</description>
			<pubDate>Tue, 09 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/pokemon-fans-follow-a-route-in-times-square-to-discover-pokemon-heartgold-and-soulsilver-version-games/</guid>
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		<item>
			<title>Arkadium Game Design Workshop Series: Game Design for Social Networks</title>
			<link>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-game-design-for-social-networks/</link>
			<description>&lt;p&gt;Registration opens today for the fourth session in Arkadium's game design workshop series. Entitled, &amp;quot;Game Design for Social Networks&amp;quot;, the session plans to cover topics such as designing social network games, indirect social play, and viral marketing.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
			<pubDate>Tue, 09 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/arkadium-game-design-workshop-series-game-design-for-social-networks/</guid>
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			<title>G4LI Presents: Quest to Learn</title>
			<link>http://www.nycgameindustry.com/g4li-presents-quest-to-learn/</link>
			<description>&lt;span&gt;&lt;/span&gt;&lt;p&gt;The Horowitz Center cordially invites you to attend a talk: &amp;ldquo;Quest to Learn&amp;mdash;A Games-Based School for Digital Kids: &amp;nbsp;Design Overview  and Early Research Observations&amp;rdquo; presented by Dr. Robert Torres and Christo Simms.&lt;/p&gt;</description>
			<pubDate>Wed, 10 Mar 2010 00:00:00 -0700</pubDate>
			
			
			<guid>http://www.nycgameindustry.com/g4li-presents-quest-to-learn/</guid>
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