This Is Pop
Whenever possible, we like to start every game design project with a non-digital (unless you consider fingers) prototype that allows us to test basic gameplay before committing to pixels and code.
Tiny Mantis Entertainment
Tiny Mantis's story begins in New York City, when Nik Mikros
meets Haska Su in a graduate course in Game Design he is
teaching at the School of Visual Arts. Nik is eager to meet
like minded individuals to one day launch a new kind of game
company; A company that believes bigger is not necessarily
better. Haska, having started his own studio in Taiwan a few
years earlier is also eager to meet like minded individuals
in the U.S. The two hit it off, and Nik brings Haska on as a
programmer for a Gameboy Advance project “I-Spy
Challenger” he is working on at Black Hammer Game.
TriplePoint
TriplePoint is the leading international agency serving the
interactive entertainment industry. We have offices in San
Francisco, New York, Los Angeles, and Munich, Germany.
Founded in 2002 as Kohnke Communications by Erica Kohnke
Kain, the agency has grown to be the market leader in public
relations, marketing, business development, and product
consulting within the games and digital media market.
TriplePoint is the partner for those committed to success
within the growing interactive entertainment segment.
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