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		<title>Forum posts to 'Jobs'</title>
		<link>http://www.nycgameindustry.com/jobs/</link>
		

		
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			<title>QA/Game Testers Needed</title>
			<link>http://www.nycgameindustry.com/jobs/show/1089</link>
			<description>&lt;p&gt;We are in closed beta on a game we'll be launching in about 6 weeks on FB followed by the ipad version.  It's a real time, casual, player vs player adventure game.  We're looking for some very organized game enthusiasts to help beta test and do QA work. If this is of interest to you, please let me know as we'd love to talk to you.&lt;br \/&gt;&lt;br \/&gt;Email me at:  &lt;a href=&quot;mailto:Jedd@mistergoldbanks.com&quot;&gt;Jedd@mistergoldbanks.com&lt;/a&gt;&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: QA/Game Testers Needed</description>
			<pubDate>Fri, 27 Jan 2012 11:46:05 -0700</pubDate>
			<author>jeddg</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1089</guid>
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			<title>Graphic Designer/UI Designer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1088</link>
			<description>&lt;p&gt;Super Boise Studio is now hiring talented artists in the New York City area!&lt;br \/&gt;    &lt;br \/&gt;What we’re looking for: &lt;br \/&gt;    &lt;br \/&gt;- Strong 2D design and graphic design background, especially for video games and small screens.&lt;br \/&gt;- An understanding of menu flow and designing clear icons.&lt;br \/&gt;- Be able to create a high volume of quality 2d assets in a fast-paced, time-sensitive environment.&lt;br \/&gt;- Be able to adapt to a variety of styles, including matching existing assets.&lt;br \/&gt;- Proficiency in Photoshop and Illustrator&lt;br \/&gt;    &lt;br \/&gt;Email your resume to &lt;a href=&quot;mailto:Careers@SuperBoise.com&quot;&gt;Careers@SuperBoise.com&lt;/a&gt; to let us know your interested and we'll get in touch to let you know more about the position.&lt;br \/&gt;    &lt;br \/&gt;Best Regards,&lt;br \/&gt;    &lt;br \/&gt;The Super Boise Team&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Graphic Designer/UI Designer</description>
			<pubDate>Fri, 20 Jan 2012 13:59:09 -0700</pubDate>
			<author>Johns164</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1088</guid>
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			<title>HR Internship</title>
			<link>http://www.nycgameindustry.com/jobs/show/1082</link>
			<description>&lt;p&gt;Arkadium, a leading game developer in NYC, is looking for an exceptional individual to join our team. This position would provide support in various areas of Human Resources, with a focus on information and data analysis. The ideal candidate is a motivated, creative and dynamic person with a strong interest in data reporting. &lt;br \/&gt;&lt;br \/&gt;This is an ideal opportunity for any candidate looking for exposure to the Human Resources area of Management. &lt;br \/&gt;&lt;br \/&gt;This job is located in the Flatiron district of New York City. &lt;br \/&gt;&lt;br \/&gt;Our Ideal Candidate: &lt;br \/&gt;&lt;br \/&gt;Student pursuing a major in Human Resources, Data Analysis or related subject field &lt;br \/&gt;Has strong analytical and organizational skills &lt;br \/&gt;Detail oriented with high standards of accuracy and thoroughness &lt;br \/&gt;Has a strong knowledge of Microsoft Suite applications with particular emphasis on Excel &lt;br \/&gt;Demonstrates professionalism and handles sensitive information with the highest degree of confidentiality &lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Responsibilities: &lt;br \/&gt;&lt;br \/&gt;Conduct relevant industry and market data research &lt;br \/&gt;Collect statistics and benchmark salary data through various data sources including but not limited to the Bureau of Labor Statistics &lt;br \/&gt;Research latest Labor Law changes and report on updates that need to be communicated to employees &lt;br \/&gt;Participate and assist in optimizing internship recruitment and orientation processes; including but not limited to creating a schedule of upcoming internship fairs &lt;br \/&gt;Document and present all gathered data in a manageable and clear format &lt;br \/&gt;Participate in and support HR team with various ad/hoc projects &lt;br \/&gt;&lt;br \/&gt;Please note that we get a ton of resumes. We encourage you to be creative if you want your cover-letter to stand out.&lt;br \/&gt;&lt;br \/&gt;If you are interested in this opportunity, please apply at &lt;a href=&quot;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=79643&amp;amp;source=79643-CS-3216&quot;&gt;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=79643&amp;amp;source=79643-CS-3216&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: HR Internship</description>
			<pubDate>Fri, 09 Dec 2011 15:25:30 -0700</pubDate>
			<author>arkadiumjobs</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1082</guid>
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			<title>QA Tester</title>
			<link>http://www.nycgameindustry.com/jobs/show/1079</link>
			<description>&lt;p&gt;Are you ready to be excited every morning for your day to begin? Arkadium employees share the common trait of loving their jobs. Why? Because they are surrounded by the smartest, most talented and fun professionals in gaming. At Arkadium, we work hard and play hard and are looking for exceptional people to join us in our quest to become the most successful casual games company in the world. Those who join us get competitive salaries, 401k, medical and dental benefits, and a vibrant work environment replete with white boards, game nights and bake-offs. We’re not a flash in the pan either. We’ve been around for 10 years and are proud to be the one of the few in the industry who survived the economic crisis without a single layoff. Even better, we’ve built the business from the ground up on our own profits - we are not beholden to VCs, and we don’t change our vision and products on a quarterly basis. When we’re not making awesome games, we’re laughing - all in the heart of the greatest city in the world.  &lt;br \/&gt;&lt;br \/&gt;Arkadium is seeking an experienced Quality Assurance Tester to join our team in our New York City office to help test our rapidly growing library of game engines, game arenas, and Facebook Social games. We’re looking for creative, driven and energetic individuals in helping to provide bulletproof, reliable, and fun games to our consumers.&lt;br \/&gt;&lt;br \/&gt;Responsibilities&lt;br \/&gt;&lt;br \/&gt;Manual testing of Adobe Flash games and websites&lt;br \/&gt;Report bugs to managers and developers through bug tracking tool&lt;br \/&gt;Develop Test Cases&lt;br \/&gt;Proofread documents&lt;br \/&gt;Ensure QA process is followed through the life cycle of the product&lt;br \/&gt;Coordinating with off-shore testers&lt;br \/&gt;&lt;br \/&gt;Qualifications &lt;br \/&gt;&lt;br \/&gt;One to Two years of QA experience&lt;br \/&gt;Solid knowledge of general QA test methodologies&lt;br \/&gt;Experience with bug tracking tools&lt;br \/&gt;Experience with website and game testing&lt;br \/&gt;Experience with Facebook Application testing&lt;br \/&gt;Experience with Adobe Flash&lt;br \/&gt;Experience with writing and implementing test cases&lt;br \/&gt;Experience testing Facebook Applications&lt;br \/&gt;Knowledge of Software Development Life Cycles&lt;br \/&gt;Excellent written and communication skills&lt;br \/&gt;Excellent Spelling and Grammar&lt;br \/&gt;Excellent organizational skills&lt;br \/&gt;Strong analytical and multi-tasking skills&lt;br \/&gt;Able to work independently and with a team&lt;br \/&gt;Passionate about the Casual Games Industry&lt;br \/&gt;Fluency in Russian is a plus but not a requirement&lt;br \/&gt;&lt;br \/&gt;If you are interested in this position, please apply at &lt;a href=&quot;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=79391&amp;amp;source=79391-CS-3216&quot;&gt;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=79391&amp;amp;source=79391-CS-3216&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: QA Tester</description>
			<pubDate>Wed, 07 Dec 2011 08:32:25 -0700</pubDate>
			<author>arkadiumjobs</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1079</guid>
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			<title>Mini Monster Media is looking for Graphic Designers!</title>
			<link>http://www.nycgameindustry.com/jobs/show/1078</link>
			<description>&lt;p&gt;Graphic Designer for Web/Flash.&lt;br \/&gt;&lt;br \/&gt;Department: Art&lt;br \/&gt;&lt;br \/&gt;Position: Contract&lt;br \/&gt;&lt;br \/&gt;Location:  New Jersey / NYC / Remote&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Mini Monster Media (MMM) is a game design and development company with years of experience in interactive media development with concentration in video games development and online marketing. Mini Monster's team is working on social, online, and iOS campaigns and games. If you think you have what it takes, apply now!&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;MMM is currently seeking a highly motivated, talented and creative Flash Artist/Designer to join their team. (Note: This is a contract position, not salary).  Artists are responsible for creating art assets, contributing to client projects and learning what it takes to be a qualified and experienced artist at MMM.&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;This is an excellent opportunity as we are assembling a strong team of passionate people who thrive on making the best games available.&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Description:&lt;br \/&gt;&lt;br \/&gt;Graphic Designer&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Responsibilities:&lt;br \/&gt;&lt;br \/&gt;Develop in Flash:&lt;br \/&gt;&lt;br \/&gt;    Layouts&lt;br \/&gt;    Menus&lt;br \/&gt;    UI&lt;br \/&gt;    Animating banner campaigns&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Requirements:&lt;br \/&gt;&lt;br \/&gt;    Demonstrate strong typography, design and layout skills.&lt;br \/&gt;    Must have a core skill set in photoshop, illustrator and knowledge of flash's handling of vector and bitmap art.&lt;br \/&gt;    Ability to extend existing brand identity and translate it into a variety of layouts, animations, and media.&lt;br \/&gt;    Create and implement and lay out functional HUD’s and menus.&lt;br \/&gt;    Experience creating game trophies and badges.&lt;br \/&gt;    Works independently.&lt;br \/&gt;    Work closely with project programmers in the, integration, building and testing of Art Assets.&lt;br \/&gt;    Works fast and is organized and quality obsessed.&lt;br \/&gt;    Takes direction and shows initiative.&lt;br \/&gt;    Possess strong interpersonal skills in order to communicate effectively and contribute to the team.&lt;br \/&gt;    Be able to conceptualize, present and execute ideas within deadlines.&lt;br \/&gt;    Must be willing to document art process and track tasks throughout game development cycle.&lt;br \/&gt;    BFA or similar experience in design.&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Skills:&lt;br \/&gt;&lt;br \/&gt;    CS5 or 4 Flash design, integration and timeline expert.&lt;br \/&gt;    Must have a core skill set in photoshop, illustrator and knowledge of flash's handling of vector and bitmap art.&lt;br \/&gt;    CS5 or 4 Photoshop expert.&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Bonus Skills:&lt;br \/&gt;&lt;br \/&gt;    Experience in ActionScript 2 &amp;amp; 3&lt;br \/&gt;    Bug tracking software&lt;br \/&gt;&lt;br \/&gt;    HTML CSS&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;How to apply&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Interested in Applying?&lt;br \/&gt;&lt;br \/&gt;Please email &lt;a href=&quot;mailto:m3@minimonstermedia.com&quot;&gt;m3@minimonstermedia.com&lt;/a&gt; with the following information:&lt;br \/&gt;&lt;br \/&gt;    Resume&lt;br \/&gt;    Cover letter&lt;br \/&gt;&lt;br \/&gt;    A portfolio link (Your portfolio should show design, layout, and typography skills.)&lt;br \/&gt;&lt;br \/&gt;    Hourly Rate requirements&lt;br \/&gt;    Start date&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;We’re also seeking the following roles as well and welcome referrals:&lt;br \/&gt;&lt;br \/&gt;    Flash Developer&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Mini Monster Media Games &lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Football&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;https://apps.facebook.com/returnman&quot;&gt;https://apps.facebook.com/returnman&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/sports/linebacker&quot;&gt;http://espn.go.com/free-online-games/sports/linebacker&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Soccer&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/sports/beatthekeeper&quot;&gt;http://espn.go.com/free-online-games/sports/beatthekeeper&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/sports/striker&quot;&gt;http://espn.go.com/free-online-games/sports/striker&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Arcade&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/theocho/whackattack&quot;&gt;http://espn.go.com/free-online-games/theocho/whackattack&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/sports/electricqb&quot;&gt;http://espn.go.com/free-online-games/sports/electricqb&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt;Photo Hunt&lt;br \/&gt;&lt;br \/&gt;&lt;a href=&quot;http://espn.go.com/free-online-games/puzzles/zoom/footballpreview2010&quot;&gt;http://espn.go.com/free-online-games/puzzles/zoom/footballpreview2010&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt;&lt;br \/&gt; &lt;br \/&gt; &lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Mini Monster Media is looking for Graphic Designers!</description>
			<pubDate>Mon, 05 Dec 2011 08:01:01 -0700</pubDate>
			<author>Minimonster</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1078</guid>
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			<title>2D Artist</title>
			<link>http://www.nycgameindustry.com/jobs/show/1077</link>
			<description>&lt;p&gt;Super Boise Studio is now hiring talented artists in the New York City area!&lt;br \/&gt;&lt;br \/&gt;What we’re looking for: &lt;br \/&gt;&lt;br \/&gt;- A talented illustrator&lt;br \/&gt;- Strong 2D design and graphic design background&lt;br \/&gt;- Be able to create a high volume of quality 2D assets in high-paced time-sensitive environment&lt;br \/&gt;- Be able to create assets in a variety of styles&lt;br \/&gt;- Proficiency with Photoshop and Illustrator&lt;br \/&gt;- Create 2D characters, environments, animations and the UI for a range of products&lt;br \/&gt;&lt;br \/&gt;Email your resume to &lt;a href=&quot;mailto:Careers@SuperBoise.com&quot;&gt;Careers@SuperBoise.com&lt;/a&gt; to let us know your interested and we'll get in touch to let you know more about the position.&lt;br \/&gt;&lt;br \/&gt;Best Regards,&lt;br \/&gt;&lt;br \/&gt;The Super Boise Team&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: 2D Artist</description>
			<pubDate>Wed, 30 Nov 2011 10:00:05 -0700</pubDate>
			<author>Johns164</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1077</guid>
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			<title>Sr. Programmer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1076</link>
			<description>&lt;p&gt;Super Boise Studios, a fast growing mobile game developer in NYC, is looking for a talented Senior Programmer to assist with mobile game development. In addition to being the lead programmer on your own project you will also work with the company’s Art Director and Lead Producer to manage the work flow of additional teams working on other projects.&lt;br \/&gt;&lt;br \/&gt;Requirements &lt;br \/&gt;&lt;br \/&gt;• 2+ years building object-oriented programs (Java, Objective-c, C#). Examples of work on games is a must.&lt;br \/&gt;&lt;br \/&gt;• Must be an experienced iOS developer. &lt;br \/&gt;&lt;br \/&gt;• You must be a talented, creative programmer and problem solver with good organization skills who is self-motivated to meet tight deadlines.&lt;br \/&gt;&lt;br \/&gt;• You will work with small teams of artists and  programmers so strong communication skills are required.&lt;br \/&gt;&lt;br \/&gt;How to apply&lt;br \/&gt;&lt;br \/&gt;• Please email a copy of your resume to &lt;a href=&quot;mailto:careers@superboise.com&quot;&gt;careers@superboise.com&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Sr. Programmer</description>
			<pubDate>Mon, 28 Nov 2011 18:29:24 -0700</pubDate>
			<author>Johns164</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1076</guid>
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			<title>Founding Lead Game Developer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1072</link>
			<description>&lt;p&gt;Experienced entrepreneurs looking to bring on lead game designer to collaborate on creating mobile gaming network.  &lt;br \/&gt;&lt;br \/&gt;-Ideally, you are able to rapidly create multiple addicting games that monetize well.  &lt;br \/&gt;-You are a skilled iPhone game developer who is as easy and fun to work with as we are.  &lt;br \/&gt;-You have any combination of the following skills: design, Objective C, Cocos 2d, Corona, etc.&lt;br \/&gt;-Preferably in NY area, but not required&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Let's work together on the next big thing in gaming. Please contact (or forward links to portfolio) to &lt;a href=&quot;mailto:AppUprising@gmail.com&quot;&gt;AppUprising@gmail.com&lt;/a&gt;&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Founding Lead Game Developer</description>
			<pubDate>Tue, 15 Nov 2011 09:01:56 -0700</pubDate>
			<author>IphoneApps</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1072</guid>
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			<title>Conceptual Gaming Artist</title>
			<link>http://www.nycgameindustry.com/jobs/show/1071</link>
			<description>&lt;p&gt;Wireless Generation creates innovative tools, systems and services that help educators teach with excellence. With its solutions, educators can easily apply research-based, proven practices such as frequent progress monitoring and needs diagnosis, data-informed decision-making, differentiated instruction, and professional collaborations across classrooms, grades, and schools. The company has helped educators address and solve some of the most pressing challenges in teaching and learning. Wireless Generation currently serves more than 200,000 educators and three million students.&lt;br \/&gt;&lt;br \/&gt;Conceptual Gaming Artist&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Job Description:&lt;br \/&gt;&lt;br \/&gt;We're looking for a Conceptual Gaming Artist with 7+ years experience in designing experiential environments, characters / objects for real time cinematic sequences.&lt;br \/&gt;&lt;br \/&gt;Responsibilities of Conceptual Gaming Artist:&lt;br \/&gt;&lt;br \/&gt;Design environments, props, and characters for student-facing curricular games. &lt;br \/&gt;Conceptualize various interactions between learning and playing in the game space of education. &lt;br \/&gt;Participate in critiques and comments among the team members&lt;br \/&gt;Iterate on concepts with Art Director to integrate larger framing applications/environments in the curriculum space. &lt;br \/&gt;Establish and maintain visual style consistency across components of the game/curriculum space&lt;br \/&gt;&lt;br \/&gt;Requirements of Conceptual Gaming Artist:&lt;br \/&gt;&lt;br \/&gt;7+ years professional concept art experience&lt;br \/&gt;Excellent traditional illustration and graphic design skills&lt;br \/&gt;Proficient in storyboarding sequences.&lt;br \/&gt;Have an understanding of composition, architecture, human/animal anatomy, perspective, value grouping, lighting and color.&lt;br \/&gt;Experience in educational gaming and simulation a plus&lt;br \/&gt;Understand the aesthetics of environment and its function and form knowledge&lt;br \/&gt;Strong collaboration and problem-solving skills required&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Wireless Generation provides relocation assistance and encourages the applications of qualified candidates requiring employment visa sponsorship.&lt;br \/&gt;&lt;br \/&gt;This position may be funded, in whole or in part, through American Recovery &amp;amp; Reinvestment Act funds&lt;br \/&gt;&lt;br \/&gt;Wireless Generation is an Equal Opportunity Employer, M/F/D/V.&lt;br \/&gt;&lt;br \/&gt;Please apply here: &lt;a href=&quot;http://www.cytiva.com/wgen/check_email.asp?wgen?wgen1806?vacevedo?&quot;&gt;http://www.cytiva.com/wgen/check_email.asp?wgen?wgen1806?vacevedo?&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Conceptual Gaming Artist</description>
			<pubDate>Tue, 08 Nov 2011 10:52:03 -0700</pubDate>
			<author>kricketts</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1071</guid>
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			<title>Seeking 2D character, environments, and UI for games</title>
			<link>http://www.nycgameindustry.com/jobs/show/1070</link>
			<description>&lt;p&gt;Seeking 2D character, environments, and UI for games&lt;br \/&gt;&lt;br \/&gt;Playmatics is a game design, development and product strategy company with years of experience in video games, social media, the internet, brand-building, social gaming, game design and online marketing.&lt;br \/&gt;&lt;br \/&gt;----&lt;br \/&gt;Description:&lt;br \/&gt;&lt;br \/&gt;2D visual design for games: u.i., characters, and environments&lt;br \/&gt;&lt;br \/&gt;Responsibilities:&lt;br \/&gt;Develop 2D Ui element through Photoshop, Illustrator, and Flash, to create:&lt;br \/&gt;* HUD&lt;br \/&gt;* characters&lt;br \/&gt;* environments&lt;br \/&gt;* menus&lt;br \/&gt;* icons&lt;br \/&gt;&lt;br \/&gt;Requirements:&lt;br \/&gt;* fast, organized, quality obsessed.&lt;br \/&gt;* takes direction and initiative. Can work independently as needed.&lt;br \/&gt;* Be able to conceptualize, present and execute ideas within a tight schedule.&lt;br \/&gt;* Ability to layout overall UI display (HUD)&lt;br \/&gt;* Experience creating all UI elements (icons, buttons, toggles, sliders, etc.)&lt;br \/&gt;* Provide 2D sprites and textures  &lt;br \/&gt;* Must be willing to document art process and track tasks throughout game development cycle.&lt;br \/&gt;* Game industry experience, a Bachelors, Masters, or degree candidate in a related field.&lt;br \/&gt;* The artist should have a good understanding of game navigation&lt;br \/&gt;* Be able to conceptualize, present and execute ideas within a tight schedule.&lt;br \/&gt;* Understanding of 2D Art production.&lt;br \/&gt;* Create and implement functional HUDs and navigable menus.&lt;br \/&gt;* Work with an Art Director to design overall User Interface visual solutions . Create graphics assets for various UI screens and elements.&lt;br \/&gt;* Work closely with project programmers in the, integration, building and testing of UI Artwork.&lt;br \/&gt;&lt;br \/&gt;The usuals:&lt;br \/&gt;* CS5 or 4 Photoshop expert.&lt;br \/&gt;* CS5 or 4 Illustrator experience.&lt;br \/&gt;• Possess strong interpersonal skills in order to communicate effectively and contribute to team atmosphere. &lt;br \/&gt;• Nuanced understanding of user interface design &lt;br \/&gt;• Familiarity with new trends. &lt;br \/&gt;• Familiarity with popular game genres on ios, android, facebook and web.&lt;br \/&gt;• Task driven, self-motivated, and proactive.&lt;br \/&gt;• Works well under deadline pressure. &lt;br \/&gt; &lt;br \/&gt;Bonus Skills: &lt;br \/&gt;* CS5 or 4 Flash integration and timeline animation experience.&lt;br \/&gt;* flash timeline animation&lt;br \/&gt;* ActionScript 3 experience preferred. &lt;br \/&gt;* Experience using Scaleform GFx.&lt;br \/&gt;* Understanding of design and usability principles.&lt;br \/&gt;* jira&lt;br \/&gt;* any 3D skills&lt;br \/&gt;----&lt;br \/&gt;---------------------------------------------&lt;br \/&gt;Our small team means:&lt;br \/&gt;* You will have numerous tasks from concept through production.&lt;br \/&gt;* Opportunities for creative input and ownership.&lt;br \/&gt;* We get it done and manage to be a fun team and atmosphere at the same time.&lt;br \/&gt;-----------------------------------------------&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Interested in Applying?&lt;br \/&gt;&lt;br \/&gt;please email &lt;a href=&quot;mailto:contact@playmatics.com&quot;&gt;contact@playmatics.com&lt;/a&gt;&lt;br \/&gt; Please send:&lt;br \/&gt;* Resume&lt;br \/&gt;* Cover letter&lt;br \/&gt;* Links to any games or app purchase links.&lt;br \/&gt;* 12 to 15 portfolio samples of visual and interaction design work.&lt;br \/&gt;or&lt;br \/&gt;* A portfolio link&lt;br \/&gt;(if you have reams of work, point out the salient) &lt;br \/&gt;• When can you start?&lt;br \/&gt;* Rate requirements&lt;br \/&gt;* Earliest start date&lt;br \/&gt; &lt;br \/&gt;Playmatics is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Seeking 2D character, environments, and UI for games</description>
			<pubDate>Sun, 06 Nov 2011 23:20:54 -0700</pubDate>
			<author>artjobs@playmatics.com</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1070</guid>
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			<title>Video Game Content Analyst/Game Tester</title>
			<link>http://www.nycgameindustry.com/jobs/show/1069</link>
			<description>&lt;p&gt;Exent is searching for a Video Game Content Analyst/Game Tester to join our team in New York. &lt;br \/&gt;&lt;br \/&gt;You are a gamer at heart and have the ability to research developers, play and evaluate a variety of causal Flash, Android and PC video game content and make recommendations on for our various managed and ad supported platforms including:   GameTreat  &lt;a href=&quot;http://www.gametreat.com&quot;&gt;www.gametreat.com&lt;/a&gt; , Free Ride Games &lt;a href=&quot;http://www.freereidegames.com&quot;&gt;www.freereidegames.com&lt;/a&gt;, and the  GameTanium mobile subscription service &lt;a href=&quot;http://www.gametanium.com/mobile&quot;&gt;www.gametanium.com/mobile&lt;/a&gt; .&lt;br \/&gt;&lt;br \/&gt;The ideal candidate should have a solid background in the casual video game industry and extensive knowledge of how to research, contact and initiate dialogue with game developers and publishers.  A strong rolodex of game developers and experience with many genres of casual PC and browser based flash and mobile video games are a HUGE PLUS.   You will also be responsible for delivering solid research and trending reports on the USA video game market as well as across various territories in Europe (Germany, France, UK, etc.).  You will need to understand research and recommend the various video game genres that perform best in those territories to support the geo expansion of our ad supported platforms.&lt;br \/&gt;&lt;br \/&gt;Excel skills are a HUGE plus….the stronger the better.  This position requires content analysis, creating reports, charts and graphs that communicate various industry metrics such as game developer’s market share, sales of top video games and mobile hardware (Smart phones Tablets), and trending reports as well as managing a database of titles across numerous content categories.    &lt;br \/&gt;&lt;br \/&gt;This is a contracted consultant position working on-site in our New York office, paying a competitive hourly rate.   We will evaluate our long term needs for this position going forward.&lt;br \/&gt;Exent is a digital entertainment media company specializing in the marketing, merchandising, monetization and broadband-based distribution of PC and mobile Android video games. We are the #1 distributor of Games on Demand in the world. Exent delivers technologies and products for broadband service providers (BSPs), video game publishers, consumer portals, advertisers, retailers, and others. &lt;br \/&gt;Built with GameTanium™, Exent services provide a rich gaming platform for B2B partners and direct to consumer initiatives. Our ability to raise ARPU has led major companies like Verizon and Qwest to select Exent as their games provider. Exent offers more than 1,800 games from more than 70 publishers, including: Pop Cap, Real, iWin, THQ, Alawar, Namco, Nickelodeon, Atari Oberon and Ubisoft.&lt;br \/&gt;Contact - Please respond with your resume and cover letter to &lt;a href=&quot;mailto:sfjobs@us.exent.com&quot;&gt;sfjobs@us.exent.com&lt;/a&gt;  &lt;br \/&gt;&lt;br \/&gt;Principals only. Recruiters, please don't contact this job poster&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Video Game Content Analyst/Game Tester</description>
			<pubDate>Tue, 01 Nov 2011 16:56:47 -0600</pubDate>
			<author>Exent</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1069</guid>
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			<title>Unity Programmer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1068</link>
			<description>&lt;p&gt;Angry Array is looking for a Programmer to program a 3D iPhone game in Unity. C# or Javascript(&quot;unityscript&quot;) is fine but knowledge of both is preferred (prime 31 plugin is in c# and I know Javascript). &lt;br \/&gt;&lt;br \/&gt;What is expected:&lt;br \/&gt;The Game will allow the player to animate something on a timeline, the keyframes must be stored and played back at real time. &lt;br \/&gt;The game needs to store input data, send it to a server to be downloaded and viewed by other users (Not Realtime).&lt;br \/&gt;Angry Array owns the Prime 31 Game Center plugin, The game needs to have custom leader boards. &lt;br \/&gt;The game will feature in app purchases. &lt;br \/&gt;Angry Array owns a copy of Unity iPhone Pro. &lt;br \/&gt;&lt;br \/&gt;Compensation:&lt;br \/&gt;&lt;br \/&gt;Option 1: One Thousand Dollars per week for four weeks. (by which all expectations must be met).&lt;br \/&gt;Option 2: Five Hundred Dollars per week for four weeks and 10% of all revenue. &lt;br \/&gt;Option 3: 40% of all revenue made ( more flexible deadline, Must be accepted and committed to before knowing what the project is).&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Please reply to &lt;a href=&quot;mailto:info@angryarray.com&quot;&gt;info@angryarray.com&lt;/a&gt; with a link to some of your work a little about yourself, your available and the compensation option you are interested in. &lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Unity Programmer</description>
			<pubDate>Thu, 27 Oct 2011 10:55:20 -0600</pubDate>
			<author>Anxo</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1068</guid>
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