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		<title>Job Offers on nycgameindustry.com</title>
		<link>http://www.nycgameindustry.com/jobs/</link>
		

		
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			<title>Flash UI Artist/Animator (Freelance)</title>
			<link>http://www.nycgameindustry.com/jobs/show/1120</link>
			<description>&lt;p&gt;E-Line Media is a publisher of game-based learning products and services that engage, educate, and empower, helping to prepare youth for lives and careers in the 21st century. E-Line works with leading foundations, academics, nonprofits, and government agencies to harness the power of games for learning, health, and social impact. &lt;br \/&gt;&lt;br \/&gt;We're looking for a talented Flash UI artist to design and create the visuals for an innovative pro-social game targeting middle-school students.&lt;br \/&gt;&lt;br \/&gt;Job Requirements:&lt;br \/&gt;&lt;ul&gt;&lt;li&gt; At least 4 years' Flash design experience&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Exceptional vector art and graphic design skills&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Experience creating user interfaces and page/screen layouts&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Proficiency with Adobe Photoshop and Illustrator&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Ability to quickly create mockups and iterate concepts&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Game production experience strongly preferred, but not necessary if you’re a great designer &lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Icon design experience a huge plus&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Must submit links/portfolio of your work to be considered&lt;br \/&gt;&lt;br \/&gt;Our offices are near Penn Station, NYC, but we can accommodate telecommuters. Compensation is commensurate with experience.&lt;br \/&gt;&lt;br \/&gt;Although this project is scheduled to wrap up in September, new projects and enhancements to our current properties will provide ongoing opportunities for proven individuals. Exceptional performers will be considered for a permanent staff position.&lt;br \/&gt;&lt;br \/&gt;If you have the exceptional Flash design skills we're looking for and want to work with a talented multidisciplinary team to positively impact the lives of kids, apply now at &lt;a href=&quot;mailto:ui_artist@elinemedia.com&quot;&gt;ui_artist@elinemedia.com&lt;/a&gt;.&lt;br \/&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Flash UI Artist/Animator (Freelance)</description>
			<pubDate>Tue, 08 May 2012 09:58:09 -0600</pubDate>
			<author>michael_welles</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1120</guid>
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			<title>Flash Game Developer (Freelance)</title>
			<link>http://www.nycgameindustry.com/jobs/show/1119</link>
			<description>&lt;p&gt;E-Line Media is a publisher of game-based learning products and services that engage, educate, and empower, helping to prepare youth for lives and careers in the 21st century. E-Line works with leading foundations, academics, nonprofits, and government agencies to harness the power of games for learning, health, and social impact. &lt;br \/&gt;&lt;br \/&gt;We're looking for a talented Flash programmer to lead the development of an innovative pro-social game targeting middle-school students.&lt;br \/&gt;&lt;br \/&gt;Job Requirements:&lt;br \/&gt;&lt;ul&gt;&lt;li&gt; At least 3 years' Flash development experience&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Thorough knowledge of AS3 (there will be a test!)&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Solid experience with object-oriented programming and working with code libraries&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Some experience with web services, XML, and database integration&lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Game development experience strongly preferred, but not 100% necessary if you’re a Flash ace &lt;br \/&gt;&lt;/li&gt;&lt;li&gt; Must submit links/portfolio of your work to be considered&lt;br \/&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br \/&gt;&lt;br \/&gt;Our offices are near Penn Station, NYC, but we can accommodate telecommuters. Compensation is commensurate with experience.&lt;br \/&gt;&lt;br \/&gt;Although this project is scheduled to wrap up in September, new projects and enhancements to our current properties will provide ongoing opportunities for proven individuals. Exceptional performers will be considered for a permanent staff position.&lt;br \/&gt;&lt;br \/&gt;If you have the Flash development chops we're looking for and want to work with a talented multidisciplinary team to positively impact the lives of kids, apply now at &lt;a href=&quot;mailto:flash_dev@elinemedia.com&quot;&gt;flash_dev@elinemedia.com&lt;/a&gt;.&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Flash Game Developer (Freelance)</description>
			<pubDate>Tue, 08 May 2012 09:52:24 -0600</pubDate>
			<author>michael_welles</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1119</guid>
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			<title>Senior Technical Product Manager - Temp</title>
			<link>http://www.nycgameindustry.com/jobs/show/1118</link>
			<description>&lt;p&gt;Wireless Generation creates innovative tools, systems and services that help educators teach with excellence. With its solutions, educators can easily apply research-based, proven practices such as frequent progress monitoring and needs diagnosis, data-informed decision-making, differentiated instruction, and professional collaborations across classrooms, grades, and schools. The company has helped educators address and solve some of the most pressing challenges in teaching and learning. Wireless Generation currently serves more than 200,000 educators and three million students.&lt;br \/&gt;&lt;br \/&gt;Title: &amp;nbsp;&amp;nbsp;&amp;nbsp;Senior Technical Product Manager&lt;br \/&gt;Description&lt;br \/&gt;&lt;br \/&gt;The Senior Technical Product Manager works with senior Wireless Generation leadership, product development teams, and key customer accounts and partners, taking full responsibility for the identification, definition, analysis, prioritization and ongoing refinement of product and/or technology platform requirements. Our products and platforms range from data-driven teacher-facing tools that help improve student outcomes, to educational data platforms and APIs/SDKs that serve the education technology community. The Senior Technical Product Manager works with Usability and Business Analysts, Software Architects, Project Managers, Engineering Managers and Directors, as well as other team members, to understand features and requirements in order to communicate those requirements to Agile/Scrum development teams. The Senior Technical Product Manager also works with the development teams to elaborate those requirements and ensure successful translation into high-quality software.&lt;br \/&gt;&lt;br \/&gt;Responsibilities of the Senior Technical Product Manager&lt;br \/&gt;&lt;br \/&gt;   - Deliver outstanding, high quality products on time, on budget, with delighted customers and a happy team&lt;br \/&gt;   - Work as a core member and collaborative leader of one or more 2 to 8 person cross-functional Scrum development teams&lt;br \/&gt;   - Help shape the product and/or platform roadmap, define scope, participate in estimation efforts, and prioritize initiatives&lt;br \/&gt;   - Collaborate with Scrum Masters to run successful Release Planning and Sprint Planning sessions, as well as Sprint Reviews and Retrospectives&lt;br \/&gt;   - Write and maintain product requirements by performing business analysis, working with other team members to understand use cases, features and domain rules&lt;br \/&gt;   - Represent the interest of Product Management and End Users in the development of the product, helping to shape the look, feel and flow of the software&lt;br \/&gt;   - Prioritize, maintain and groom the product backlog and release plan&lt;br \/&gt;   - Bring requirements to the ?ready? state prior to sprint commitments with appropriate documentation and acceptance criteria&lt;br \/&gt;   - Work with the Scrum Master and team members to improve team efficiency and effectiveness, manage risk, and deliver high value to customers and end users&lt;br \/&gt;   - Create and own long term plans and budgets, aligning plans with product roadmaps and business requirements&lt;br \/&gt;   - Manage customer, partner, and vendor relationships as necessary&lt;br \/&gt;   - Contribute to the development of product management and agile practices at Wireless Generation by sharing knowledge and learning&lt;br \/&gt;&lt;br \/&gt;Requirements for the Senior Technical Product Manager:&lt;br \/&gt;&lt;br \/&gt;   - BA/BS or equivalent experience preferred&lt;br \/&gt;   - 5+ years of experience with professional software product development, with 3-5 years in a product, project, or engineering leadership role&lt;br \/&gt;   - Experience with multiple full project lifecycles, from concept to delivery&lt;br \/&gt;   - Direct experience and responsibility for the documentation and ongoing elaboration of software requirements and specifications, including use cases, user stories, and detailed specifications&lt;br \/&gt;   - Strong verbal and written communication skills&lt;br \/&gt;   - Strong teamwork and interpersonal skills&lt;br \/&gt;   - Proficient with office productivity and project planning tools&lt;br \/&gt;   - Strong analytical and problem-solving skills&lt;br \/&gt;   - Excellent organization skills; creativity and objective-oriented focus&lt;br \/&gt;   - Experience producing requirements for SDKs and public APIs that serve development communities would be a bonus&lt;br \/&gt;   - Experience with enterprise data integration, ETL, and/or SOA would be a bonus&lt;br \/&gt;   - Experience working in education is not required but would be a bonus&lt;br \/&gt;   - Experience managing vendors&lt;br \/&gt;&lt;br \/&gt;Click here to apply:  &lt;a href=&quot;http://sj.tbe.taleo.net/SJ2/ats/careers/requisition.jsp?org=WIRELESSGENERATION&amp;amp;cws=1&amp;amp;rid=2174&quot;&gt;http://sj.tbe.taleo.net/SJ2/ats/careers/requisition.jsp?org=WIRELESSGENERATION&amp;amp;cws=1&amp;amp;rid=2174&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt;This position may be funded, in whole or in part, through American Recovery &amp;amp; Reinvestment Act funds&lt;br \/&gt;Wireless Generation is an Equal Opportunity Employer, M/F/D/V.&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Senior Technical Product Manager - Temp</description>
			<pubDate>Mon, 07 May 2012 15:27:35 -0600</pubDate>
			<author>WIRELESSGENERATION</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1118</guid>
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			<title>QA Tester</title>
			<link>http://www.nycgameindustry.com/jobs/show/1117</link>
			<description>&lt;p&gt;Have some SPARE TIME and want to earn some EXTRA MONEY?  Looking to get your foot in the door at a mobile game developer?  Be a QA Tester for Super Boise Studios!  We are looking for part-time QA Testers to help test our in-development mobile games and apps!&lt;br \/&gt;&lt;br \/&gt;Want to see some of the games we have developed in the past?  Check out our portfolio at &lt;a href=&quot;http://superboise.com/&quot;&gt;http://superboise.com/&lt;/a&gt; and &lt;a href=&quot;http://www.apppartner.com/portfolio/#item_1&quot;&gt;http://www.apppartner.com/portfolio/#item_1&lt;/a&gt; or look us up on YouTube!&lt;br \/&gt;&lt;br \/&gt;-Love of mobile games and apps&lt;br \/&gt;-Attention to detail&lt;br \/&gt;-Good communication skills&lt;br \/&gt;&lt;br \/&gt;We offer flexible schedules and pay!  For more information please contact:&lt;br \/&gt;&lt;br \/&gt;Greg Guidone&lt;br \/&gt;HR Manager&lt;br \/&gt;&lt;a href=&quot;mailto:GGuidone@superboise.com&quot;&gt;GGuidone@superboise.com&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: QA Tester</description>
			<pubDate>Mon, 07 May 2012 11:18:27 -0600</pubDate>
			<author>greg_guidone</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1117</guid>
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			<title>Game Development for Neuroscience Research</title>
			<link>http://www.nycgameindustry.com/jobs/show/1116</link>
			<description>&lt;p&gt;Our laboratory is performing fMRI research on how the brain detects patterns, trying to understand why some people are exceptional at detecting patterns, why others are poor, and why some see patterns where they don't exist.  I need a first-rate game developer/programmer, who can create a &quot;cyber-security&quot; game in which the player tries to detect a security breach (with three types of information visualizations).  The game will function as stimuli during neuroimaging.&lt;br \/&gt;&lt;br \/&gt;Must be able to provide high-quality game with short turn-around time.  Can pay $50,000.&lt;br \/&gt;&lt;br \/&gt;Please contact:  &lt;a href=&quot;mailto:lmp@lcneuro.org&quot;&gt;lmp@lcneuro.org&lt;/a&gt;&lt;br \/&gt;&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Game Development for Neuroscience Research</description>
			<pubDate>Wed, 02 May 2012 10:13:33 -0600</pubDate>
			<author>kafka</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1116</guid>
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			<title>Assistant Project Manager - Game Development</title>
			<link>http://www.nycgameindustry.com/jobs/show/1110</link>
			<description>&lt;p&gt;Scholastic Trade division is currently seeking an Assistant Project Manager - Game Development. This is full time temporary position. The Assistant Project Manager will help in designing and managing online games that allow readers to play a part in the story. This position is a mix between game design and project management. You would join the team to help in all areas of the creation and management of gaming, social, and reading experiences.&lt;br \/&gt;&lt;br \/&gt;Qualifications/Requirements :        &lt;br \/&gt;This is not a programming position, but applicants must have the necessary grounding and interest in website development to be able to collaborate with the development team. Applicants should have strong interest in games, especially PC or Console role playing games. Applicants should be highly organized, a proactive communicator, task master and a deadline driven individual. &lt;br \/&gt;&lt;br \/&gt;Experience in any of the following would be a bonus but is not required:&lt;br \/&gt;• Wireframes/UI design&lt;br \/&gt;• Game Design&lt;br \/&gt;• Project Management&lt;br \/&gt;• Web Design&lt;br \/&gt;• Web Development&lt;br \/&gt;• Photoshop  &lt;br \/&gt;&lt;br \/&gt;Responsibilities:&lt;br \/&gt;• Document plans for new development and create wireframe mock-ups of game designs&lt;br \/&gt;• Create a database of plot and game info&lt;br \/&gt;• Create work tickets in our project management system, monitor ongoing progress, and field questions from developers&lt;br \/&gt;• Answer questions escalated from customer service and update FAQs&lt;br \/&gt;• Coordinate with marketing and editorial to update the website through our CMS and admin tools&lt;br \/&gt;• Help design and test new games&lt;br \/&gt;&lt;br \/&gt;Eligibility Requirement:&lt;br \/&gt;Your cover letter MUST include an answer to this question: What is one of your favorite games, and what is one decision that the designers of the game made, to make it so compelling?&lt;br \/&gt;&lt;br \/&gt;Please apply to &lt;a href=&quot;http://www.scholastic.com/careers&quot;&gt;www.scholastic.com/careers&lt;/a&gt;&lt;br \/&gt;job number NY8843&lt;br \/&gt;&lt;br \/&gt;For more information please see &lt;br \/&gt;&lt;a href=&quot;http://www.the39clues.com/&quot;&gt;http://www.the39clues.com/&lt;/a&gt;&lt;br \/&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Assistant Project Manager - Game Development</description>
			<pubDate>Thu, 19 Apr 2012 10:54:40 -0600</pubDate>
			<author>dcarrion</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1110</guid>
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			<title>Technical Operations Engineer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1109</link>
			<description>&lt;p&gt;World leading social games developer Funtactix is looking for a highly-motivated, reliable and self-sufficient production environment rock-star to join our growing team. The role involves working closely with the development team, setting up and managing production environments for some of the world’s leading social games, based on Hollywood’s most exciting box office films like Mission:Impossible and The Hunger Games.&lt;br \/&gt;&lt;br \/&gt;Skill Requirements :&lt;br \/&gt;&lt;br \/&gt;Strong Web-Hosting &amp;amp; Monitoring Skills on Linux Servers, especially CentOS.&lt;br \/&gt;Strong Experience in Apache-Php Servers, LAMP Stack and Code Deployment&lt;br \/&gt;Excellent Troubleshooting Skills.&lt;br \/&gt;Good Knowledge of Linux Boot Process.&lt;br \/&gt;Kernel install/patch &amp;amp; Kernel panic errors debugging.&lt;br \/&gt;Expert in User/Group Management and Troubleshooting.&lt;br \/&gt;Excellent Knowledge on SVN/Github.&lt;br \/&gt;Cronjob Scheduling.&lt;br \/&gt;Good knowledge of SOA (eg: REST based services)&lt;br \/&gt;Good Knowledge of Linux Servers:&lt;br \/&gt;Excellent Knowledge of LDAP Servers.&lt;br \/&gt;Excellent Knowledge on MongoDB Administration.&lt;br \/&gt;Good Knowledge of file sharing with Samba, NFS and FTP.&lt;br \/&gt;Excellent Knowledge of Load-balancers and High Availability.&lt;br \/&gt;Excellent Knowledge of Shell scripting.&lt;br \/&gt;Good knowledge of Security and Authentication &amp;amp; Authorization on Linux:&lt;br \/&gt;SSL&lt;br \/&gt;TCP Wrappers&lt;br \/&gt;IPtables&lt;br \/&gt;SSH, Wireshark, etc.&lt;br \/&gt;Familiarity with Cloud Based Deployment Models.&lt;br \/&gt;Good Knowledge of Monitoring Tools like Nagios, Cacti, Etc.&lt;br \/&gt;Excellent Collaboration Skills.&lt;br \/&gt;Strong Oral and Written Skills.&lt;br \/&gt;&lt;br \/&gt;&lt;br \/&gt;Job Description:&lt;br \/&gt;The candidate will be required to support critical Linux production servers, MySQL and other databases like MongoDB.&lt;br \/&gt;The candidate will be responsible for Code Deployment in collaboration with the Developers.&lt;br \/&gt;On call support will be required in case of application peak running hours.&lt;br \/&gt;Would be required to work closely with the Developers with to keep the Server Instances Working Efficiently and Secure.&lt;br \/&gt;Extensive requirement of writing various shell scripts on a daily basis.&lt;br \/&gt;Work proactively on the alert based messaging system for all servers.&lt;br \/&gt;Required to have extensive Hands-On with Releases and Rolling out Production Deployments.&lt;br \/&gt;Timely backup and maintenance of databases.&lt;br \/&gt;Should be able to analyze logs for troubleshooting purpose.&lt;br \/&gt;&lt;br \/&gt;Experience :   Min 5 years&lt;br \/&gt;&lt;br \/&gt;Qualification :   B.Sc/M.Sc/BCA/ BE/B.Tech/MCA&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Technical Operations Engineer</description>
			<pubDate>Thu, 19 Apr 2012 03:28:07 -0600</pubDate>
			<author>funtactix975</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1109</guid>
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			<title>Unity Artist - Contract</title>
			<link>http://www.nycgameindustry.com/jobs/show/1100</link>
			<description>&lt;p&gt;Large Animal was founded by Josh Welber and Wade Tinney in 2001 with the goal of creating unique social games with an independent focus. 10 years, more than 100 games, and many awards later, Large Animal has emerged as a leader in the Casual and Social Games spaces. &lt;br \/&gt;&lt;br \/&gt;We are looking to hire an exceptionally talented contract artist with experience animating characters and particle FX in the Unity engine. We estimate between two and four weeks working onsite at our office in NYC. The start date is immediate.&lt;br \/&gt;&lt;br \/&gt;We need someone who occupies both the right and left sides of the brain. They are creative and organized with a keen sense of design. A clear communicator who can work independently and with a team.&lt;br \/&gt;&lt;br \/&gt;Apply at our website: &lt;a href=&quot;http://lag.catsone.com/careers/index.php?m=portal&amp;amp;a=details&amp;amp;jobOrderID=963263&quot;&gt;http://lag.catsone.com/careers/index.php?m=portal&amp;amp;a=details&amp;amp;jobOrderID=963263&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Unity Artist - Contract</description>
			<pubDate>Mon, 09 Apr 2012 09:45:39 -0600</pubDate>
			<author>Brad MacDonald</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1100</guid>
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			<title>Game Designer (Educational/Simulation experience preferred)</title>
			<link>http://www.nycgameindustry.com/jobs/show/1099</link>
			<description>&lt;p&gt;ThinkBox Labs is a new company formed by members of an award winning online educational resource company to create new educational game based simulations to give high school students a deepened understanding of key scientific concepts in a fun and engaging way.&lt;br \/&gt;&lt;br \/&gt;We are looking for a creative thinker to join our team as an Educational Game/Simulation Designer. The ideal candidate will have proven experience designing educational game based simulations on web and mobile for high school/college students. Commercial game designers will also be considered, but experience with educational media is a huge plus.&lt;br \/&gt;&lt;br \/&gt;Role:&lt;br \/&gt;- Collaborate with team members to conceptualize, design and develop new educational game based simulations to give high school students a deepened understanding of key scientific concepts in a fun and engaging way&lt;br \/&gt;- Serve as an expert on educational game design and be on top of current game design trends&lt;br \/&gt;- Help merge game design principles and mechanics with scientific content to create an engaging, interactive, educational environment&lt;br \/&gt;- Think in systems and use the Science as the foundation for the system(s) that shape the game&lt;br \/&gt;- Advise the team on gaming principles and objectives&lt;br \/&gt;- Prepare clear and concise design documents and specifications&lt;br \/&gt;- Analyze game play and usage data for possible adjustments&lt;br \/&gt;- Continued design and development of new concepts and products&lt;br \/&gt;&lt;br \/&gt;Experience Required:&lt;br \/&gt;- 5+ years experience designing educational games and/or simulations&lt;br \/&gt;- BA or Masters in Educational Game Design or related field&lt;br \/&gt;- Proven experience designing games/simulations for web and mobile devices and knowledge of the best game mechanics for each - educational experience not required but preferred&lt;br \/&gt;- Must have a focus on interaction design, user experience, usability, and visual detail&lt;br \/&gt;- Experience with social games a plus&lt;br \/&gt;- Excellent written and verbal communication skills&lt;br \/&gt;- Must be team player&lt;br \/&gt;- Must be able to work in our NYC office &lt;br \/&gt;&lt;br \/&gt;Please send resume/cover letter to &lt;a href=&quot;mailto:jobs@thinkboxlabs.com&quot;&gt;jobs@thinkboxlabs.com&lt;/a&gt;.&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Game Designer (Educational/Simulation experience preferred)</description>
			<pubDate>Thu, 29 Mar 2012 20:40:19 -0600</pubDate>
			<author>ThinkBox</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1099</guid>
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			<title>Senior Game Programmer</title>
			<link>http://www.nycgameindustry.com/jobs/show/1097</link>
			<description>&lt;p&gt;Arkadium, a premier developer, publisher, and distributor of casual, social, and mobile games, has a unique career growth opportunity for a qualified senior game programmer to lead development on upcoming social games.&lt;br \/&gt;&lt;br \/&gt;This is an amazing opportunity to:&lt;br \/&gt;• Develop high quality new social games with an experienced team and a solid support system. &lt;br \/&gt;• Lead small teams of programmers in New York and foreign offices in development of complex projects. &lt;br \/&gt;• Be a communication leader. Motivate and guide artists, project managers, and designers to create the best product possible. &lt;br \/&gt;• Work with back-end developers to create connected social games that bring people together. &lt;br \/&gt;• Share your own depth and breadth of experience, as well as research new technologies and processes to help all programmers be better. &lt;br \/&gt;• Challenge yourself and your team to create engaging, viral, and polished games that will mold the gaming landscape as you see fit. &lt;br \/&gt;• Work with a company that has the stability and resources of a big player with the spirit and flexibility of a start-up. &lt;br \/&gt;• Leverage your knowledge and expertise in social game programming to help guide all social game programming practices at Arkadium. &lt;br \/&gt;&lt;br \/&gt;What you need to be successful in this role:&lt;br \/&gt;• You'll be working with people who are passionate about creating engaging, fun games, so you should be too! &lt;br \/&gt;• We are in the business of making games, so having previous game development experience will help you hit the ground running! &lt;br \/&gt;• A solid foundation in object oriented programming is essential for writing polished, bug-free games. With at least 5 years under your belt, you'll have the best chance of success. &lt;br \/&gt;• If you're an expert in Flash/AS3 programming, it means that we speak the same language. If you also know HTML5, that's even better! &lt;br \/&gt;• Today’s games are all about connecting players, so it’s more important than ever to have experience working with back-end services, especially the Facebook API. &lt;br \/&gt;• We hire great programmers who enjoy working closely together in building awesome games. If you are ambitious and are looking to work with an experienced team of software engineers, you will feel right at home with us. &lt;br \/&gt;• At Arkadium, we love to celebrate our success. If you take pride in your work, you'll fit right in! &lt;br \/&gt;&lt;br \/&gt;In addition to this being a unique career opportunity, we offer:&lt;br \/&gt;• Competitive base salary, full benefits &lt;br \/&gt;• Work-life balance &lt;br \/&gt;• A culture of support and team camaraderie &lt;br \/&gt;• Offices near the Shake Shack! &lt;br \/&gt;• Annual company amusement park and beach days &lt;br \/&gt;• Summer Fridays &lt;br \/&gt;• An opportunity for your own game ideas to come to life, with profit sharing &lt;br \/&gt;&lt;br \/&gt;If you are interested in this position,please apply at &lt;a href=&quot;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=85346&amp;amp;source=85346-CS-3216&quot;&gt;https://apply.hrmdirect.com/ResumeDirect/ApplyOnline/Apply.aspx?req_id=85346&amp;amp;source=85346-CS-3216&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;br&gt;Posted to: Senior Game Programmer</description>
			<pubDate>Tue, 20 Mar 2012 13:12:32 -0600</pubDate>
			<author>arkadiumjobs</author>
			<guid>http://www.nycgameindustry.com/jobs/show/1097</guid>
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