After a very fruitful first year, the Game Design Aspect of the Month editors are preparing for the new year with the goal of building on last year's achievements and improving GDAM's features.
Game Design Aspect of the Month is run by NYC based developer Sande Chen and often features articles penned by various local developers. GDAM plans to continue to present game designers, industry professionals and game researchers with a platform for high-standard discussions and exchange.
In addition, "We would also like to express our gratitude to our readers and to all those who during the past year contributed to GDAM with their articles or took the time to participate in our podcasts: Thank you very much!"
Call for Editors
GDAM wants to strengthen its team of editors and would like to hear from individuals who would be interested in joining us. Routine tasks of GDAM Editors include:
- Developing or taking care of incoming topic suggestions
- Acting as contact points for writers and assisting them during article submissions
- Editing and preparing articles for publication
- Participating in the production and publication of GDAM podcasts
- Promoting GDAM via various communication platform
A certain level of commitment is expected.
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