Registration opens today for the fourth session in Arkadium's game design workshop series. Entitled, "Game Design for Social Networks", the session plans to cover topics such as designing social network games, indirect social play, and viral marketing.
At the heart of every successful game is strong game design – the systems and interactivity that create meaningful experiences for players. Systems of Play is a workshop series sponsored by Arkadium that combines informative lectures with hands-on design exercises to explore the unique challenges of game design.
Intended for working game developers, media professionals, design academics, and students, the workshop will cover the theory and practice of game design. The focus will be on concepts and methods for digital platforms that are most relevant to the NYC game design community, such as casual games, multiplayer online games, and games for social networks.
Systems of Play will be led by Naomi Clark and Eric Zimmerman, two game industry veterans.
What:
Workshop Session 4: Game Design for Social Networks
When:
Tuesday, March 23 2010
IMPORTANT: Workshop sessions will be held at NYU or SVA in Manhattan and are free to the public. However, advance registration for each session is required due to limited space.
To register for Session 3: Multiplayer Game Design please send an email to gameworkshop [at] arkadium.com with the following information:
* Name
* Email
* Date of session you are registering for
* School/Company affiliation (if applicable)
For more information on the workshop series please visit: http://www.arkadium.com/gamedesignworkshop.html
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