Deep Dive: How to Successfully Polish Your Game
Learn how to take your game to the next level with 5 simple techniques: consistent design, subtle UI animations, a clean HUD, scale correctly across multiple resolutions and perceived performance optimizations.
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Monthly Social: June 2013
The time is upon us again to come together and toast a few pints!
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2013 Games For Change Festival
The Games for Change Festival returns for it's 10th anniversary. The event facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.
2013 NYU No Quarter Exhibition
Each year, the NYU Game Center commissions new games from established and emerging developers, challenging them to create games for a gallery setting to be premiered at the annual Exhibition. This year is no exception and will feature some really great work from established and independent game developers.
IndieCade East 2013
IndieCade East: New York City, February 16 - 17, 2013. The Museum of the Moving Image is where it all goes down this February.
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IGDA & NYCGI Monthly Social
Once again the time draws near for the monthly social!
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General Assembly - Game Design Course
Coming off the success of last March's course, General Assembly is pleased to announce that they are prepping for their second Game Design course.
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NY Games Conference 2012 Wrap Up
So better late than never! The wrap up from the 2012 NY Games Conference is inside. Come on in and check it out!
IGDA & NYCGI Monthly Social October 2012
Friendly reminder to keep your schedule open for next month's drink night!
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Babycastles Summit 2012: Wrap Up
The Summit was awesome and we had the chance to grab a video from one of the attendees.
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