Babycastles Presents: Global Game Jam Arcade
Babycastles, New York's first independent games arcade, is throwing an opening party for it's newest collection of locally developed indie arcade games this Tuesday, Feb. 9th at 8PM.
Another Castle: Episode 3 - Greg Trefry
In the third episode of locally produced game development podcast "Another Castle", Greg Trefry talks ‘big games’, the design of casual games, and game appreciation.
IGDA Drink Night: February 2010
The NYC IGDA drink night is an informal get-together for game industry folks of all stripes. Whether you have been in the biz for years, or just looking to get your foot in the door, everyone is welcome!
Another Castle: Episode 2 - Anna Anthropy
In the second episode of local game development podcast "Another Castle", Anna Anthropy discusses her games and the craft of game design.
NYU Game Center: Alex Galloway - Philosophy & Games
"Philosophy & Games" -- For centuries philosophers have explored the concepts of "game" and "play," from Friedrich Schiller's notion of the "play-drive" to Johan Huizinga's image of "the human as player." In this presentation Alex Gallowy will explore the interplay between philosophy and games in these and other writers, ending with a quick introduction to the contemporary trend known as "object-oriented philosophy."
Systems of Play: Game Design Fundamentals Recap
Systems of Play, a free video game design workshop series sponsored by local developer Arkadium, jumped off at the School of Visual Arts in Manhattan last Wednesday. The event, titled Game Design Fundamentals, drew a crowd of around 40 people and was an entertaining and informative evening.
Another Castle: Episode 1 - Frank Lantz
In the first episode of local game development podcast "Another Castle", Frank Lantz discusses his career, his games, the creative process, and the future of games.
Click through to listen.
NYCGI Meet N' Drink: February 2010
We're pleased to announce the next NYCGI Meet n' Drink will take place on February 11th. Come on down and enjoy brews and excellent conversation with other members of the local community.
Will Wright: What Makes Games (Good) For Learning
Join visionary game designer Will Wright, whose creations include SimCity, The Sims, Spore, and many others, for a discussion on digital games and how they support and encourage learning.
Barcade Built On Haunted Burial Ground
Well, we always thought the brews at Barcade were a little otherworldly; now it’s been confirmed! It was recently discovered that our favorite gaming theme pub was actually built on an old burial ground... spooky.
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